API
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@@ -5,8 +5,10 @@ using System.Collections.Generic;
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using System.Data.Common;
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using System.Runtime.CompilerServices;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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using UnityEngine.SceneManagement;
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namespace Music
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{
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public class TrackManager : MonoBehaviour
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{
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@@ -362,5 +364,5 @@ public class TrackManager : MonoBehaviour
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yield return new WaitForSeconds(0.5f);
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Destroy(gameObject);
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}
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}
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}}
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#endif
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