API
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@@ -1,4 +1,6 @@
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Player
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{
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[RequireComponent(typeof(Animator))]
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public class AnimationPlayer : MonoBehaviour
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@@ -33,3 +35,4 @@ public class AnimationPlayer : MonoBehaviour
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animator.SetTrigger("punch");
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}
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}
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}
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