API
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@@ -1,6 +1,8 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine; using Game; using Music; using Player;
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namespace Player
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{
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[RequireComponent(typeof(Rigidbody2D))]
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[RequireComponent(typeof(Collider2D))]
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@@ -140,3 +142,4 @@ public class Damageable : MonoBehaviour
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damage = 0f;
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}
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}
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}
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