API
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189
Documentation/api/Game.MovingPlatform.yml
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189
Documentation/api/Game.MovingPlatform.yml
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### YamlMime:ManagedReference
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items:
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- uid: Game.MovingPlatform
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commentId: T:Game.MovingPlatform
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id: MovingPlatform
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parent: Game
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children:
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- Game.MovingPlatform.platform
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- Game.MovingPlatform.points
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- Game.MovingPlatform.speed
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- Game.MovingPlatform.startPoint
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langs:
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- csharp
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- vb
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name: MovingPlatform
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nameWithType: MovingPlatform
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fullName: Game.MovingPlatform
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type: Class
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source:
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id: MovingPlatform
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path: ''
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startLine: 1065
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assemblies:
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- cs.temp.dll
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namespace: Game
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syntax:
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content: 'public class MovingPlatform : MonoBehaviour'
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content.vb: Public Class MovingPlatform Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Game.MovingPlatform.platform
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commentId: F:Game.MovingPlatform.platform
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id: platform
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parent: Game.MovingPlatform
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langs:
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- csharp
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- vb
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name: platform
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nameWithType: MovingPlatform.platform
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fullName: Game.MovingPlatform.platform
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type: Field
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source:
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id: platform
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path: ''
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startLine: 1067
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assemblies:
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- cs.temp.dll
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namespace: Game
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syntax:
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content: public Transform platform
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return:
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type: Global.Transform
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content.vb: Public platform As Transform
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- uid: Game.MovingPlatform.startPoint
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commentId: F:Game.MovingPlatform.startPoint
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id: startPoint
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parent: Game.MovingPlatform
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langs:
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- csharp
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- vb
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name: startPoint
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nameWithType: MovingPlatform.startPoint
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fullName: Game.MovingPlatform.startPoint
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type: Field
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source:
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id: startPoint
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path: ''
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startLine: 1068
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assemblies:
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- cs.temp.dll
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namespace: Game
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syntax:
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content: public int startPoint
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return:
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type: System.Int32
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content.vb: Public startPoint As Integer
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- uid: Game.MovingPlatform.points
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commentId: F:Game.MovingPlatform.points
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id: points
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parent: Game.MovingPlatform
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langs:
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- csharp
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- vb
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name: points
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nameWithType: MovingPlatform.points
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fullName: Game.MovingPlatform.points
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type: Field
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source:
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id: points
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path: ''
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startLine: 1069
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assemblies:
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- cs.temp.dll
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namespace: Game
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syntax:
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content: public Transform[] points
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return:
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type: Global.Transform[]
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content.vb: Public points As Transform()
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- uid: Game.MovingPlatform.speed
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commentId: F:Game.MovingPlatform.speed
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id: speed
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parent: Game.MovingPlatform
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langs:
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- csharp
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- vb
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name: speed
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nameWithType: MovingPlatform.speed
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fullName: Game.MovingPlatform.speed
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type: Field
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source:
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id: speed
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path: ''
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startLine: 1070
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assemblies:
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- cs.temp.dll
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namespace: Game
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syntax:
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content: public float speed
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return:
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type: System.Single
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content.vb: Public speed As Single
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references:
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- uid: Game
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commentId: N:Game
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name: Game
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nameWithType: Game
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fullName: Game
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: Global.Transform
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isExternal: true
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name: Transform
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nameWithType: Transform
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fullName: Transform
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- uid: System.Int32
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commentId: T:System.Int32
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parent: System
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isExternal: true
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name: int
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nameWithType: int
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fullName: int
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nameWithType.vb: Integer
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fullName.vb: Integer
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name.vb: Integer
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- uid: Global.Transform[]
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isExternal: true
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name: Transform[]
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nameWithType: Transform[]
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fullName: Transform[]
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nameWithType.vb: Transform()
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fullName.vb: Transform()
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name.vb: Transform()
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spec.csharp:
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- uid: Global.Transform
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name: Transform
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isExternal: true
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- name: '['
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- name: ']'
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spec.vb:
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- uid: Global.Transform
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name: Transform
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isExternal: true
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- name: (
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- name: )
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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