Functioning player movement,

Persistent block needs to be implemented
This commit is contained in:
RochesterX
2025-01-31 12:48:13 -05:00
parent 36815eb876
commit 70518b2b69
7 changed files with 189 additions and 306 deletions

View File

@@ -14,31 +14,6 @@ AnimationClip:
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@@ -532,32 +507,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: Torso/Leg R U/Leg R L
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@@ -640,24 +590,6 @@ AnimationClip:
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@@ -698,186 +630,6 @@ AnimationClip:
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@@ -2515,8 +2267,8 @@ AnimationClip:
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m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path:
attribute: m_LocalEulerAngles.z
path: Torso/Leg R U/Leg R L
classID: 4
script: {fileID: 0}
flags: 0
@@ -2528,7 +2280,7 @@ AnimationClip:
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m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path:
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classID: 4
script: {fileID: 0}
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@@ -2539,8 +2291,8 @@ AnimationClip:
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m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path:
attribute: m_LocalEulerAngles.x
path: Torso/Leg R U/Leg R L
classID: 4
script: {fileID: 0}
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@@ -2868,42 +2620,6 @@ AnimationClip:
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