This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

View File

@@ -20,10 +20,12 @@ items:
source:
id: LifeDisplayManager
path: ''
startLine: 1779
startLine: 2746
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThis class manages the display of player lives, including creating life icons\nand updating them based on the player's remaining lives.\n"
example: []
syntax:
content: 'public class LifeDisplayManager : MonoBehaviour'
content.vb: Public Class LifeDisplayManager Inherits MonoBehaviour
@@ -43,10 +45,12 @@ items:
source:
id: players
path: ''
startLine: 1781
startLine: 2751
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe parent object that contains all player life displays.\n"
example: []
syntax:
content: public GameObject players
return:
@@ -66,10 +70,12 @@ items:
source:
id: playerPrefab
path: ''
startLine: 1782
startLine: 2756
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe prefab used to represent a player in the life display.\n"
example: []
syntax:
content: public GameObject playerPrefab
return:
@@ -89,10 +95,12 @@ items:
source:
id: lifePrefab
path: ''
startLine: 1783
startLine: 2761
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe prefab used to represent a single life icon.\n"
example: []
syntax:
content: public GameObject lifePrefab
return:
@@ -112,10 +120,12 @@ items:
source:
id: lifeDisplays
path: ''
startLine: 1784
startLine: 2767
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nA dictionary mapping each player&apos;s <xref href=\"Player.Damageable\" data-throw-if-not-resolved=\"false\"></xref> component\nto their corresponding list of life icons.\n"
example: []
syntax:
content: public Dictionary<Damageable, List<GameObject>> lifeDisplays
return:
@@ -135,10 +145,12 @@ items:
source:
id: HideLifeDisplay
path: ''
startLine: 1816
startLine: 2817
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nHides the life display by deactivating the parent object.\n"
example: []
syntax:
content: public void HideLifeDisplay()
content.vb: Public Sub HideLifeDisplay()
@@ -170,6 +182,12 @@ references:
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Player.Damageable
commentId: T:Player.Damageable
parent: Player
name: Damageable
nameWithType: Damageable
fullName: Player.Damageable
- uid: Global.Dictionary{Player.Damageable,List{GameObject}}
commentId: '!:Global.Dictionary{Player.Damageable,List{GameObject}}'
definition: Global.Dictionary`2
@@ -219,6 +237,11 @@ references:
isExternal: true
- name: )
- name: )
- uid: Player
commentId: N:Player
name: Player
nameWithType: Player
fullName: Player
- uid: Global.Dictionary`2
isExternal: true
name: Dictionary<, >