This commit is contained in:
RochesterX
2025-04-18 20:11:19 -04:00
parent a7e181a900
commit ce741c87d5
450 changed files with 59358 additions and 963 deletions

View File

@@ -18,10 +18,12 @@ items:
source:
id: RespawnOnTriggerEnter
path: ''
startLine: 1726
startLine: 2549
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThis class handles respawning objects when they collide with a trigger tagged with a specific value.\n"
example: []
syntax:
content: 'public class RespawnOnTriggerEnter : MonoBehaviour'
content.vb: Public Class RespawnOnTriggerEnter Inherits MonoBehaviour
@@ -41,10 +43,12 @@ items:
source:
id: spawnPoint
path: ''
startLine: 1728
startLine: 2554
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe spawn point where the object will respawn.\n"
example: []
syntax:
content: public Vector2 spawnPoint
return:
@@ -64,10 +68,12 @@ items:
source:
id: spawnPointIsInitialPosition
path: ''
startLine: 1729
startLine: 2559
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nIf true, the spawn point is set to the object's initial position.\n"
example: []
syntax:
content: public bool spawnPointIsInitialPosition
return:
@@ -87,10 +93,12 @@ items:
source:
id: respawnTag
path: ''
startLine: 1730
startLine: 2564
assemblies:
- cs.temp.dll
namespace: Game
summary: "\nThe tag of the trigger that causes the object to respawn.\n"
example: []
syntax:
content: public string respawnTag
return: