Commit Graph

4 Commits

Author SHA1 Message Date
djkellerman
0838aebf89 Lots of fixes. 2 BUGS FOUND (read)
Added white border to flag sprite.  Removed debug.log testing code. Fixed hat respawn bug. Positioned all flags/end zones in every map properly. Extensively tested each gamemode with 3 players and found 2 bugs I cannot seem to fix.

First bug I found is the Win Screen that displays during FreeForAll always only shows Player 1 as the winner, regardless of the actual winner. The Win Screen fails to update to the proper player and color after a player wins. This only happens while playing FreeForAll, on any map other than Clouds. The Clouds map, and every other gamemode and map combination works just fine.

The second bug I found could be considered a feature if we wanted. During a Keep Away game, when the Hat is inactive for too long, it appears to spaz over the screen for a second right before respawning. I'm not sure if this is an animation bug or a spawnpoint bug in the code.

Other than these two bugs, every map has been extensively tested and tweaked to work properly for every gamemode.
2025-04-18 00:34:33 -04:00
RochesterX
6b7dbea593 API 2025-04-16 19:57:54 -04:00
RochesterX
5dee952cad Player movement tweaks, bugfxes; Docs 2025-04-16 19:20:36 -04:00
djkellerman
a098e8c053 added comments and organized project files 2025-03-28 17:39:07 -04:00