Compare commits
20 Commits
quentin123
...
v0.1
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -70,3 +70,5 @@ crashlytics-build.properties
|
||||
# Temporary auto-generated Android Assets
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||
|
||||
*.DS_Store
|
||||
|
||||
BIN
Assets/.DS_Store
vendored
BIN
Assets/.DS_Store
vendored
Binary file not shown.
3196
Assets/Animations/Bones/AirPunch.anim
Normal file
3196
Assets/Animations/Bones/AirPunch.anim
Normal file
File diff suppressed because it is too large
Load Diff
8
Assets/Animations/Bones/AirPunch.anim.meta
Normal file
8
Assets/Animations/Bones/AirPunch.anim.meta
Normal file
@@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
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guid: eb8fa292b9d2f43bd9dedb423b25c937
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 7400000
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userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
1469
Assets/Animations/Bones/Block.anim
Normal file
1469
Assets/Animations/Bones/Block.anim
Normal file
File diff suppressed because it is too large
Load Diff
8
Assets/Animations/Bones/Block.anim.meta
Normal file
8
Assets/Animations/Bones/Block.anim.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 92e0316ccb513f04d960c1446ac8f50a
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -25,6 +25,108 @@ AnimatorStateTransition:
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-6908172086093276855
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_OrderedInterruption: 1
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--- !u!1102 &-6105423640591385822
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Block
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m_CycleOffset: 0
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m_Motion: {fileID: 7400000, guid: 92e0316ccb513f04d960c1446ac8f50a, type: 2}
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m_Tag:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1101 &-3941187688435178234
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-3289816270970516984
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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@@ -75,6 +177,31 @@ AnimatorStateTransition:
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-2141031755032314946
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions:
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- m_ConditionMode: 6
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m_ConditionEvent: state
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m_EventTreshold: 1
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 2600039493493020915}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.1
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m_TransitionOffset: 0
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m_ExitTime: 0.6808511
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1107 &-1538096663108953913
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AnimatorStateMachine:
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serializedVersion: 6
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@@ -86,27 +213,35 @@ AnimatorStateMachine:
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m_AnyStateTransitions:
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- {fileID: 5263795009836994554}
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- {fileID: -6412564485926626614}
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- {fileID: 4025522835303780920}
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 80, y: 0, z: 0}
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m_AnyStatePosition: {x: -210, y: 0, z: 0}
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m_DefaultState: {fileID: 1699472617733096240}
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--- !u!1101 &-1491732674038617540
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AnimatorStateTransition:
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@@ -204,7 +339,13 @@ AnimatorController:
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@@ -272,6 +413,35 @@ AnimatorState:
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m_TimeParameter:
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--- !u!1102 &2500419510660092995
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--- !u!1102 &2600039493493020915
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@@ -300,6 +470,59 @@ AnimatorState:
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--- !u!1101 &3628773232802061741
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AnimatorStateTransition:
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--- !u!1102 &4390441580030614539
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AnimatorState:
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@@ -312,6 +535,7 @@ AnimatorState:
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@@ -338,6 +562,9 @@ AnimatorStateTransition:
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m_ConditionEvent: punch
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8
Assets/Animations/Title Screen.meta
Normal file
8
Assets/Animations/Title Screen.meta
Normal file
@@ -0,0 +1,8 @@
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File diff suppressed because it is too large
Load Diff
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||||
m_GameObject: {fileID: 0}
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||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name: Palette Settings
|
||||
m_EditorClassIdentifier:
|
||||
cellSizing: 0
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
7
Assets/Prefabs/White Square.prefab.meta
Normal file
7
Assets/Prefabs/White Square.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fdcb09e2e3e99487a9ec66d85ab56cf0
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3982
Assets/Scenes/Platformer With Headroom.unity
Normal file
3982
Assets/Scenes/Platformer With Headroom.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Platformer With Headroom.unity.meta
Normal file
7
Assets/Scenes/Platformer With Headroom.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e7d298a99af7a4dfb947795f0e02e4f0
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7ced54d002210494abdbf0bcaa120835
|
||||
guid: 38493d985d15144a7ba4c78a9e6b68f9
|
||||
DefaultImporter:
|
||||
externalObjects: {}
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||||
userData:
|
||||
|
||||
14535
Assets/Scenes/Platformer2 WIP.unity
Normal file
14535
Assets/Scenes/Platformer2 WIP.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Platformer2 WIP.unity.meta
Normal file
7
Assets/Scenes/Platformer2 WIP.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb2a51c56a415754f8e9117b95db1940
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||||
DefaultImporter:
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||||
externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
24141
Assets/Scenes/Platformer_pixeltest.unity
Normal file
24141
Assets/Scenes/Platformer_pixeltest.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Platformer_pixeltest.unity.meta
Normal file
7
Assets/Scenes/Platformer_pixeltest.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e92c2af94507b9a4eb9ae93e319baf77
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
2946
Assets/Scenes/Title Screen.unity
Normal file
2946
Assets/Scenes/Title Screen.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Title Screen.unity.meta
Normal file
7
Assets/Scenes/Title Screen.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 058d7a4228c684a72b3ba88c80918819
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -8,6 +8,8 @@ public class AnimationPlayer : MonoBehaviour
|
||||
|
||||
public bool backwards;
|
||||
|
||||
public bool block = false;
|
||||
|
||||
public AnimationClip clip;
|
||||
|
||||
private Animator animator;
|
||||
@@ -22,6 +24,8 @@ public class AnimationPlayer : MonoBehaviour
|
||||
{
|
||||
animator.SetInteger("state", (int)state);
|
||||
transform.localScale = new Vector3(Mathf.Sign(backwards ? -1 : 1) * Mathf.Abs(transform.localScale.x), transform.localScale.y, transform.localScale.z);
|
||||
|
||||
animator.SetBool("block", block);
|
||||
}
|
||||
|
||||
public void SetState(AnimationState state)
|
||||
|
||||
30
Assets/Scripts/Block.cs
Normal file
30
Assets/Scripts/Block.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
[RequireComponent(typeof(PlayerInput))]
|
||||
public class Block : MonoBehaviour
|
||||
{
|
||||
public bool blocking = false;
|
||||
private InputActionAsset actions;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
actions = GetComponent<PlayerInput>().actions;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
InputAction blockAction = actions.FindAction("Block");
|
||||
|
||||
if (blockAction.ReadValue<float>() == 1f)
|
||||
{
|
||||
blocking = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
blocking = false;
|
||||
}
|
||||
|
||||
GetComponent<AnimationPlayer>().block = blocking;
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Block.cs.meta
Normal file
2
Assets/Scripts/Block.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c8c9288561905664eade3f6b2634fc6d
|
||||
@@ -7,26 +7,37 @@ public class Damageable : MonoBehaviour
|
||||
{
|
||||
public float force = 50f;
|
||||
public float damage = 0f;
|
||||
public float maxDamage = 1000f;
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if (collision.gameObject.CompareTag("Punch Hurtbox"))
|
||||
{
|
||||
print($"{name}: Ouch");
|
||||
Damage();
|
||||
Damage(collision.transform.parent.gameObject);
|
||||
Recoil(collision.transform.parent.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
private void Recoil(GameObject damageSource)
|
||||
{
|
||||
GetComponent<Rigidbody2D>().AddForce(((transform.position - damageSource.transform.position).normalized + Vector3.up) * damage, ForceMode2D.Force);
|
||||
GetComponent<Rigidbody2D>().AddForce(((transform.position - damageSource.transform.position).normalized + Vector3.up * 2) * damage, ForceMode2D.Force);
|
||||
//damageSource.transform.localScale *= 1.1f;
|
||||
}
|
||||
|
||||
private void Damage()
|
||||
private void Damage(GameObject damageSource)
|
||||
{
|
||||
damage += force;
|
||||
float actualForce = force;
|
||||
// Recoil
|
||||
GetComponent<Rigidbody2D>().AddForce(((transform.position - damageSource.transform.position).normalized + Vector3.up * 2) * damage, ForceMode2D.Force);
|
||||
|
||||
if (GetComponent<Block>().blocking)
|
||||
{
|
||||
damageSource.GetComponent<Damageable>().Damage(gameObject);
|
||||
actualForce /= 4;
|
||||
}
|
||||
damage += actualForce;
|
||||
damage = Mathf.Clamp(damage, 0f, maxDamage);
|
||||
}
|
||||
|
||||
public void ResetDamage()
|
||||
|
||||
@@ -10,6 +10,8 @@ public class PlayerManager : MonoBehaviour
|
||||
public List<GameObject> players;
|
||||
[SerializeField] private InputActionAsset playerActions;
|
||||
|
||||
public List<Color> playerColors;
|
||||
|
||||
private Vector2 spawnPosition;
|
||||
|
||||
private void Awake()
|
||||
@@ -27,6 +29,7 @@ public class PlayerManager : MonoBehaviour
|
||||
{
|
||||
playerInput.transform.position = spawnPosition;
|
||||
players.Add(playerInput.gameObject);
|
||||
Colorize(playerInput.gameObject);
|
||||
print("Player joined");
|
||||
}
|
||||
|
||||
@@ -51,4 +54,23 @@ public class PlayerManager : MonoBehaviour
|
||||
|
||||
spawnPosition = transform.position;
|
||||
}
|
||||
|
||||
private void Colorize(GameObject player)
|
||||
{
|
||||
Color color = playerColors[(players.Count - 1) % playerColors.Count];
|
||||
float tint = Mathf.Floor((players.Count - 1) / playerColors.Count);
|
||||
color = (color + color + Color.white * tint) / (tint + 2);
|
||||
|
||||
if (player.TryGetComponent<SpriteRenderer>(out _))
|
||||
{
|
||||
player.GetComponent<SpriteRenderer>().color = color;
|
||||
}
|
||||
foreach (Transform child in player.transform)
|
||||
{
|
||||
if (child.TryGetComponent<SpriteRenderer>(out _))
|
||||
{
|
||||
Colorize(child.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections;
|
||||
using TMPro;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.Tilemaps;
|
||||
@@ -20,6 +21,7 @@ public class PlayerMovement : MonoBehaviour
|
||||
public float walkSpeed;
|
||||
public float walkSpeedFactor = 1f;
|
||||
public float maxSpeed = 5f;
|
||||
public float maxSpeedOverride;
|
||||
public float slowdownMultiplier = 10f;
|
||||
public float virtualAxisX;
|
||||
public float virtualButtonJump;
|
||||
@@ -54,6 +56,7 @@ public class PlayerMovement : MonoBehaviour
|
||||
|
||||
void Start()
|
||||
{
|
||||
maxSpeedOverride = maxSpeed;
|
||||
GetComponent<RespawnOnTriggerEnter>().spawnPoint = transform.position;
|
||||
|
||||
body = GetComponent<Rigidbody2D>();
|
||||
@@ -119,7 +122,7 @@ public class PlayerMovement : MonoBehaviour
|
||||
|
||||
private void Jump()
|
||||
{
|
||||
if (!punch.cancelable) return;
|
||||
//if (!punch.cancelable) return;
|
||||
|
||||
if (virtualButtonJumpLastFrame == 1f)
|
||||
{
|
||||
@@ -142,8 +145,15 @@ public class PlayerMovement : MonoBehaviour
|
||||
{
|
||||
if (jumpPhysics)
|
||||
{
|
||||
if (body.linearVelocity.y < 0 || !IsPhysicallyGrounded()) body.linearVelocity = new Vector2(body.linearVelocity.x, 0);
|
||||
body.AddForce(Vector2.up * jumpSpeed, ForceMode2D.Impulse);
|
||||
if (!GetComponent<Block>().blocking)
|
||||
{
|
||||
if (body.linearVelocity.y < 0 || !IsPhysicallyGrounded()) body.linearVelocity = new Vector2(body.linearVelocity.x, 0);
|
||||
body.AddForce(Vector2.up * jumpSpeed, ForceMode2D.Impulse);
|
||||
if (Mathf.Abs(body.linearVelocityX) > maxSpeed)
|
||||
{
|
||||
body.linearVelocity = new Vector2(Mathf.Sign(body.linearVelocityX) * maxSpeed, body.linearVelocity.y);
|
||||
}
|
||||
}
|
||||
jumpPhysics = false;
|
||||
}
|
||||
|
||||
@@ -160,13 +170,18 @@ public class PlayerMovement : MonoBehaviour
|
||||
|
||||
private void HorizontalMovement()
|
||||
{
|
||||
if (!punch.cancelable) return;
|
||||
float temporaryMax = IsPhysicallyGrounded() ? maxSpeedOverride : Mathf.Infinity;
|
||||
float temporarySlowdown = IsPhysicallyGrounded() ? slowdownMultiplier : 1;
|
||||
|
||||
body.AddForce(new Vector2(virtualAxisX * walkSpeed * walkSpeedFactor, 0), ForceMode2D.Force);
|
||||
|
||||
if (Mathf.Abs(body.linearVelocityX) >= maxSpeed)
|
||||
if (!GetComponent<Block>().blocking && (Mathf.Abs(body.linearVelocityX) <= maxSpeed || Mathf.Sign(body.linearVelocityX) != Mathf.Sign(virtualAxisX)))
|
||||
{
|
||||
body.AddForce(new Vector2(-Mathf.Sign(body.linearVelocityX) * (Mathf.Abs(body.linearVelocityX) - maxSpeed) * slowdownMultiplier, 0));
|
||||
body.AddForce(new Vector2(virtualAxisX * walkSpeed * walkSpeedFactor, 0), ForceMode2D.Force);
|
||||
}
|
||||
|
||||
if (Mathf.Abs(body.linearVelocityX) >= temporaryMax)
|
||||
{
|
||||
//body.linearVelocity = new Vector2(Mathf.Sign(body.linearVelocityX) * temporaryMax, body.linearVelocity.y);
|
||||
body.AddForce(new Vector2(-Mathf.Sign(body.linearVelocityX) * (Mathf.Abs(body.linearVelocityX) - temporaryMax) * temporarySlowdown, 0));
|
||||
}
|
||||
|
||||
if (transform.position == positionLastFrame && (input.actions.FindAction("Move").ReadValue<Vector2>().x == 0))
|
||||
@@ -174,6 +189,11 @@ public class PlayerMovement : MonoBehaviour
|
||||
virtualAxisX = 0;
|
||||
}
|
||||
|
||||
if (GetComponent<Block>().blocking)
|
||||
{
|
||||
body.AddForce(new Vector2(-body.linearVelocityX * 0.8f, 0), ForceMode2D.Force);
|
||||
}
|
||||
|
||||
positionLastFrame = transform.position;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,14 +19,20 @@ public class Punch : MonoBehaviour
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (actions.FindAction("Punch").ReadValue<float>() == 1f)
|
||||
if (actions.FindAction("Punch").WasPressedThisFrame())
|
||||
{
|
||||
if (!cancelable) return;
|
||||
GetComponent<AnimationPlayer>().Punch();
|
||||
DisableCancellation();
|
||||
ExecutePunch();
|
||||
}
|
||||
}
|
||||
|
||||
private void ExecutePunch()
|
||||
{
|
||||
GetComponent<AnimationPlayer>().Punch();
|
||||
DisableCancellation();
|
||||
GetComponent<PlayerMovement>().maxSpeedOverride = 1f;
|
||||
}
|
||||
|
||||
public void EnableHurtbox()
|
||||
{
|
||||
hurtbox.enabled = true;
|
||||
@@ -46,4 +52,9 @@ public class Punch : MonoBehaviour
|
||||
{
|
||||
cancelable = true;
|
||||
}
|
||||
|
||||
public void ReturnToMaxSpeed()
|
||||
{
|
||||
GetComponent<PlayerMovement>().maxSpeedOverride = GetComponent<PlayerMovement>().maxSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,6 +78,7 @@ MonoBehaviour:
|
||||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 0
|
||||
m_ColorGradingLutSize: 32
|
||||
m_AllowPostProcessAlphaOutput: 0
|
||||
m_UseFastSRGBLinearConversion: 0
|
||||
m_SupportDataDrivenLensFlare: 1
|
||||
m_SupportScreenSpaceLensFlare: 1
|
||||
@@ -98,34 +99,35 @@ MonoBehaviour:
|
||||
obsoleteHasProbeVolumes:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
m_PrefilteringModeMainLightShadows: 1
|
||||
m_PrefilteringModeMainLightShadows: 4
|
||||
m_PrefilteringModeAdditionalLight: 4
|
||||
m_PrefilteringModeAdditionalLightShadows: 1
|
||||
m_PrefilterXRKeywords: 0
|
||||
m_PrefilteringModeForwardPlus: 1
|
||||
m_PrefilteringModeDeferredRendering: 1
|
||||
m_PrefilteringModeScreenSpaceOcclusion: 1
|
||||
m_PrefilterDebugKeywords: 0
|
||||
m_PrefilterWriteRenderingLayers: 0
|
||||
m_PrefilterHDROutput: 0
|
||||
m_PrefilterSSAODepthNormals: 0
|
||||
m_PrefilterSSAOSourceDepthLow: 0
|
||||
m_PrefilterSSAOSourceDepthMedium: 0
|
||||
m_PrefilterSSAOSourceDepthHigh: 0
|
||||
m_PrefilterSSAOInterleaved: 0
|
||||
m_PrefilterSSAOBlueNoise: 0
|
||||
m_PrefilterSSAOSampleCountLow: 0
|
||||
m_PrefilterSSAOSampleCountMedium: 0
|
||||
m_PrefilterSSAOSampleCountHigh: 0
|
||||
m_PrefilterDBufferMRT1: 0
|
||||
m_PrefilterDBufferMRT2: 0
|
||||
m_PrefilterDBufferMRT3: 0
|
||||
m_PrefilterSoftShadowsQualityLow: 0
|
||||
m_PrefilterSoftShadowsQualityMedium: 0
|
||||
m_PrefilterSoftShadowsQualityHigh: 0
|
||||
m_PrefilteringModeAdditionalLightShadows: 0
|
||||
m_PrefilterXRKeywords: 1
|
||||
m_PrefilteringModeForwardPlus: 0
|
||||
m_PrefilteringModeDeferredRendering: 0
|
||||
m_PrefilteringModeScreenSpaceOcclusion: 0
|
||||
m_PrefilterDebugKeywords: 1
|
||||
m_PrefilterWriteRenderingLayers: 1
|
||||
m_PrefilterHDROutput: 1
|
||||
m_PrefilterAlphaOutput: 1
|
||||
m_PrefilterSSAODepthNormals: 1
|
||||
m_PrefilterSSAOSourceDepthLow: 1
|
||||
m_PrefilterSSAOSourceDepthMedium: 1
|
||||
m_PrefilterSSAOSourceDepthHigh: 1
|
||||
m_PrefilterSSAOInterleaved: 1
|
||||
m_PrefilterSSAOBlueNoise: 1
|
||||
m_PrefilterSSAOSampleCountLow: 1
|
||||
m_PrefilterSSAOSampleCountMedium: 1
|
||||
m_PrefilterSSAOSampleCountHigh: 1
|
||||
m_PrefilterDBufferMRT1: 1
|
||||
m_PrefilterDBufferMRT2: 1
|
||||
m_PrefilterDBufferMRT3: 1
|
||||
m_PrefilterSoftShadowsQualityLow: 1
|
||||
m_PrefilterSoftShadowsQualityMedium: 1
|
||||
m_PrefilterSoftShadowsQualityHigh: 1
|
||||
m_PrefilterSoftShadows: 0
|
||||
m_PrefilterScreenCoord: 0
|
||||
m_PrefilterNativeRenderPass: 0
|
||||
m_PrefilterScreenCoord: 1
|
||||
m_PrefilterNativeRenderPass: 1
|
||||
m_PrefilterUseLegacyLightmaps: 0
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_ShadowCascades: 0
|
||||
|
||||
@@ -54,7 +54,19 @@ MonoBehaviour:
|
||||
- rid: 7752762179098771474
|
||||
- rid: 7752762179098771475
|
||||
- rid: 7752762179098771476
|
||||
<<<<<<< Updated upstream
|
||||
<<<<<<< Updated upstream
|
||||
<<<<<<< Updated upstream
|
||||
- rid: 8239426011147272263
|
||||
=======
|
||||
- rid: 3813502762424205379
|
||||
>>>>>>> Stashed changes
|
||||
=======
|
||||
- rid: 3813502762424205379
|
||||
>>>>>>> Stashed changes
|
||||
=======
|
||||
- rid: 3813502762424205379
|
||||
>>>>>>> Stashed changes
|
||||
m_RuntimeSettings:
|
||||
m_List: []
|
||||
m_AssetVersion: 8
|
||||
@@ -80,6 +92,10 @@ MonoBehaviour:
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 3813502762424205379
|
||||
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||
data:
|
||||
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
|
||||
- rid: 7752762179098771456
|
||||
type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||
data:
|
||||
|
||||
BIN
Assets/Sprites/Bones 1.png
Normal file
BIN
Assets/Sprites/Bones 1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 23 KiB |
143
Assets/Sprites/Bones 1.png.meta
Normal file
143
Assets/Sprites/Bones 1.png.meta
Normal file
@@ -0,0 +1,143 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ff16893d53dc4f3c9648962a5ede86e
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -9009201751813913667
|
||||
second: "Screenshot 2025-02-09 at 3.49.01\u202FPM_0"
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user