113 lines
2.9 KiB
YAML
113 lines
2.9 KiB
YAML
### YamlMime:ManagedReference
|
|
items:
|
|
- uid: Game.GameManagerHelper
|
|
commentId: T:Game.GameManagerHelper
|
|
id: GameManagerHelper
|
|
parent: Game
|
|
children:
|
|
- Game.GameManagerHelper.addHatPosition
|
|
- Game.GameManagerHelper.addSpawnPosition
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GameManagerHelper
|
|
nameWithType: GameManagerHelper
|
|
fullName: Game.GameManagerHelper
|
|
type: Class
|
|
source:
|
|
id: GameManagerHelper
|
|
path: ''
|
|
startLine: 1367
|
|
assemblies:
|
|
- cs.temp.dll
|
|
namespace: Game
|
|
summary: "\nThis class helps manage positions for the GameManager during development.\nIt allows adding hat spawn positions and player spawn positions directly in the editor.\n"
|
|
example: []
|
|
syntax:
|
|
content: 'public class GameManagerHelper : MonoBehaviour'
|
|
content.vb: Public Class GameManagerHelper Inherits MonoBehaviour
|
|
inheritance:
|
|
- System.Object
|
|
- uid: Game.GameManagerHelper.addHatPosition
|
|
commentId: F:Game.GameManagerHelper.addHatPosition
|
|
id: addHatPosition
|
|
parent: Game.GameManagerHelper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: addHatPosition
|
|
nameWithType: GameManagerHelper.addHatPosition
|
|
fullName: Game.GameManagerHelper.addHatPosition
|
|
type: Field
|
|
source:
|
|
id: addHatPosition
|
|
path: ''
|
|
startLine: 1373
|
|
assemblies:
|
|
- cs.temp.dll
|
|
namespace: Game
|
|
summary: "\nIf true, adds the current position of the "HELPER" object to the hat spawn positions in the GameManager.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool addHatPosition
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public addHatPosition As Boolean
|
|
- uid: Game.GameManagerHelper.addSpawnPosition
|
|
commentId: F:Game.GameManagerHelper.addSpawnPosition
|
|
id: addSpawnPosition
|
|
parent: Game.GameManagerHelper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: addSpawnPosition
|
|
nameWithType: GameManagerHelper.addSpawnPosition
|
|
fullName: Game.GameManagerHelper.addSpawnPosition
|
|
type: Field
|
|
source:
|
|
id: addSpawnPosition
|
|
path: ''
|
|
startLine: 1378
|
|
assemblies:
|
|
- cs.temp.dll
|
|
namespace: Game
|
|
summary: "\nIf true, sets the current position of the "HELPER" object as the player spawn position in the GameManager.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool addSpawnPosition
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public addSpawnPosition As Boolean
|
|
references:
|
|
- uid: Game
|
|
commentId: N:Game
|
|
name: Game
|
|
nameWithType: Game
|
|
fullName: Game
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System
|
|
commentId: N:System
|
|
isExternal: true
|
|
name: System
|
|
nameWithType: System
|
|
fullName: System
|
|
- uid: System.Boolean
|
|
commentId: T:System.Boolean
|
|
parent: System
|
|
isExternal: true
|
|
name: bool
|
|
nameWithType: bool
|
|
fullName: bool
|
|
nameWithType.vb: Boolean
|
|
fullName.vb: Boolean
|
|
name.vb: Boolean
|