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Crash-Course/Documentation/api/Game.GameManagerHelper.yml

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### YamlMime:ManagedReference
items:
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- uid: Game.GameManagerHelper
commentId: T:Game.GameManagerHelper
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id: GameManagerHelper
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parent: Game
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children:
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- Game.GameManagerHelper.addHatPosition
- Game.GameManagerHelper.addSpawnPosition
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langs:
- csharp
- vb
name: GameManagerHelper
nameWithType: GameManagerHelper
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fullName: Game.GameManagerHelper
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type: Class
source:
id: GameManagerHelper
path: ''
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startLine: 1367
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nThis class helps manage positions for the GameManager during development.\nIt allows adding hat spawn positions and player spawn positions directly in the editor.\n"
example: []
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syntax:
content: 'public class GameManagerHelper : MonoBehaviour'
content.vb: Public Class GameManagerHelper Inherits MonoBehaviour
inheritance:
- System.Object
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- uid: Game.GameManagerHelper.addHatPosition
commentId: F:Game.GameManagerHelper.addHatPosition
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id: addHatPosition
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parent: Game.GameManagerHelper
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langs:
- csharp
- vb
name: addHatPosition
nameWithType: GameManagerHelper.addHatPosition
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fullName: Game.GameManagerHelper.addHatPosition
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type: Field
source:
id: addHatPosition
path: ''
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startLine: 1373
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nIf true, adds the current position of the "HELPER" object to the hat spawn positions in the GameManager.\n"
example: []
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syntax:
content: public bool addHatPosition
return:
type: System.Boolean
content.vb: Public addHatPosition As Boolean
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- uid: Game.GameManagerHelper.addSpawnPosition
commentId: F:Game.GameManagerHelper.addSpawnPosition
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id: addSpawnPosition
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parent: Game.GameManagerHelper
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langs:
- csharp
- vb
name: addSpawnPosition
nameWithType: GameManagerHelper.addSpawnPosition
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fullName: Game.GameManagerHelper.addSpawnPosition
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type: Field
source:
id: addSpawnPosition
path: ''
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startLine: 1378
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assemblies:
- cs.temp.dll
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namespace: Game
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summary: "\nIf true, sets the current position of the "HELPER" object as the player spawn position in the GameManager.\n"
example: []
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syntax:
content: public bool addSpawnPosition
return:
type: System.Boolean
content.vb: Public addSpawnPosition As Boolean
references:
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- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean