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Crash-Course/Documentation/api/Game.HealthBarManager.yml

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### YamlMime:ManagedReference
items:
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- uid: Game.HealthBarManager
commentId: T:Game.HealthBarManager
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id: HealthBarManager
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parent: Game
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children:
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- Game.HealthBarManager.healthBarPrefab
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langs:
- csharp
- vb
name: HealthBarManager
nameWithType: HealthBarManager
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fullName: Game.HealthBarManager
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type: Class
source:
id: HealthBarManager
path: ''
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startLine: 1239
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: 'public class HealthBarManager : MonoBehaviour'
content.vb: Public Class HealthBarManager Inherits MonoBehaviour
inheritance:
- System.Object
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- uid: Game.HealthBarManager.healthBarPrefab
commentId: F:Game.HealthBarManager.healthBarPrefab
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id: healthBarPrefab
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parent: Game.HealthBarManager
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langs:
- csharp
- vb
name: healthBarPrefab
nameWithType: HealthBarManager.healthBarPrefab
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fullName: Game.HealthBarManager.healthBarPrefab
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type: Field
source:
id: healthBarPrefab
path: ''
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startLine: 1241
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assemblies:
- cs.temp.dll
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namespace: Game
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syntax:
content: public GameObject healthBarPrefab
return:
type: Global.GameObject
content.vb: Public healthBarPrefab As GameObject
references:
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- uid: Game
commentId: N:Game
name: Game
nameWithType: Game
fullName: Game
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject