2025-04-16 19:20:36 -04:00
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### YamlMime:ManagedReference
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items:
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2025-04-16 19:57:54 -04:00
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- uid: Game.DayNightCycle
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commentId: T:Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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id: DayNightCycle
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2025-04-16 19:57:54 -04:00
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parent: Game
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2025-04-16 19:20:36 -04:00
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children:
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2025-04-16 19:57:54 -04:00
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- Game.DayNightCycle.cycleDuration
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- Game.DayNightCycle.dayBackClouds
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- Game.DayNightCycle.dayFrontClouds
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- Game.DayNightCycle.daySky
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- Game.DayNightCycle.eveningBackClouds
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- Game.DayNightCycle.eveningFrontClouds
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- Game.DayNightCycle.eveningSky
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- Game.DayNightCycle.nightBackClouds
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- Game.DayNightCycle.nightFrontClouds
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- Game.DayNightCycle.nightSky
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- Game.DayNightCycle.transitionDuration
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: DayNightCycle
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nameWithType: DayNightCycle
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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type: Class
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source:
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id: DayNightCycle
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path: ''
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startLine: 11
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2025-04-16 19:20:36 -04:00
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nManages the day-night cycle by transitioning between different sky and cloud sprites.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: 'public class DayNightCycle : MonoBehaviour'
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content.vb: Public Class DayNightCycle Inherits MonoBehaviour
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inheritance:
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- System.Object
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- uid: Game.DayNightCycle.daySky
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commentId: F:Game.DayNightCycle.daySky
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2025-04-16 19:20:36 -04:00
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id: daySky
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: daySky
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nameWithType: DayNightCycle.daySky
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.daySky
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: daySky
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path: ''
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startLine: 16
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assemblies:
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- cs.temp.dll
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the sky during the day.\n"
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example: []
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syntax:
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content: public SpriteRenderer daySky
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return:
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type: Global.SpriteRenderer
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content.vb: Public daySky As SpriteRenderer
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- uid: Game.DayNightCycle.eveningSky
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commentId: F:Game.DayNightCycle.eveningSky
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2025-04-16 19:20:36 -04:00
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id: eveningSky
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parent: Game.DayNightCycle
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langs:
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- csharp
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- vb
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name: eveningSky
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nameWithType: DayNightCycle.eveningSky
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fullName: Game.DayNightCycle.eveningSky
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type: Field
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source:
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id: eveningSky
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path: ''
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startLine: 21
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the sky during the evening.\n"
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example: []
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syntax:
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content: public SpriteRenderer eveningSky
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return:
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type: Global.SpriteRenderer
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content.vb: Public eveningSky As SpriteRenderer
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- uid: Game.DayNightCycle.nightSky
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commentId: F:Game.DayNightCycle.nightSky
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id: nightSky
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: nightSky
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nameWithType: DayNightCycle.nightSky
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fullName: Game.DayNightCycle.nightSky
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type: Field
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source:
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id: nightSky
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path: ''
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startLine: 26
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the sky during the night.\n"
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example: []
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syntax:
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content: public SpriteRenderer nightSky
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return:
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type: Global.SpriteRenderer
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content.vb: Public nightSky As SpriteRenderer
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- uid: Game.DayNightCycle.dayBackClouds
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commentId: F:Game.DayNightCycle.dayBackClouds
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2025-04-16 19:20:36 -04:00
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id: dayBackClouds
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: dayBackClouds
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nameWithType: DayNightCycle.dayBackClouds
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fullName: Game.DayNightCycle.dayBackClouds
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: dayBackClouds
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path: ''
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startLine: 31
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the back clouds during the day.\n"
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example: []
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syntax:
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content: public SpriteRenderer dayBackClouds
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return:
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type: Global.SpriteRenderer
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content.vb: Public dayBackClouds As SpriteRenderer
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- uid: Game.DayNightCycle.eveningBackClouds
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commentId: F:Game.DayNightCycle.eveningBackClouds
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2025-04-16 19:20:36 -04:00
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id: eveningBackClouds
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: eveningBackClouds
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nameWithType: DayNightCycle.eveningBackClouds
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.eveningBackClouds
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: eveningBackClouds
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path: ''
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startLine: 36
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the back clouds during the evening.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public SpriteRenderer eveningBackClouds
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return:
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type: Global.SpriteRenderer
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content.vb: Public eveningBackClouds As SpriteRenderer
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- uid: Game.DayNightCycle.nightBackClouds
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commentId: F:Game.DayNightCycle.nightBackClouds
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2025-04-16 19:20:36 -04:00
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id: nightBackClouds
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: nightBackClouds
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nameWithType: DayNightCycle.nightBackClouds
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.nightBackClouds
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: nightBackClouds
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path: ''
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startLine: 41
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the back clouds during the night.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public SpriteRenderer nightBackClouds
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return:
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type: Global.SpriteRenderer
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content.vb: Public nightBackClouds As SpriteRenderer
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- uid: Game.DayNightCycle.dayFrontClouds
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commentId: F:Game.DayNightCycle.dayFrontClouds
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2025-04-16 19:20:36 -04:00
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id: dayFrontClouds
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: dayFrontClouds
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nameWithType: DayNightCycle.dayFrontClouds
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.dayFrontClouds
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: dayFrontClouds
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path: ''
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startLine: 46
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2025-04-16 19:20:36 -04:00
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the front clouds during the day.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public SpriteRenderer dayFrontClouds
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return:
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type: Global.SpriteRenderer
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content.vb: Public dayFrontClouds As SpriteRenderer
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- uid: Game.DayNightCycle.eveningFrontClouds
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commentId: F:Game.DayNightCycle.eveningFrontClouds
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2025-04-16 19:20:36 -04:00
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id: eveningFrontClouds
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: eveningFrontClouds
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nameWithType: DayNightCycle.eveningFrontClouds
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.eveningFrontClouds
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: eveningFrontClouds
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path: ''
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startLine: 51
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the front clouds during the evening.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public SpriteRenderer eveningFrontClouds
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return:
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type: Global.SpriteRenderer
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content.vb: Public eveningFrontClouds As SpriteRenderer
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- uid: Game.DayNightCycle.nightFrontClouds
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commentId: F:Game.DayNightCycle.nightFrontClouds
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2025-04-16 19:20:36 -04:00
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id: nightFrontClouds
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: nightFrontClouds
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nameWithType: DayNightCycle.nightFrontClouds
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.nightFrontClouds
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: nightFrontClouds
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path: ''
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startLine: 56
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2025-04-16 19:20:36 -04:00
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nSprite representing the front clouds during the night.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public SpriteRenderer nightFrontClouds
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return:
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type: Global.SpriteRenderer
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content.vb: Public nightFrontClouds As SpriteRenderer
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2025-04-16 19:57:54 -04:00
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- uid: Game.DayNightCycle.transitionDuration
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commentId: F:Game.DayNightCycle.transitionDuration
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2025-04-16 19:20:36 -04:00
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id: transitionDuration
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: transitionDuration
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nameWithType: DayNightCycle.transitionDuration
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.transitionDuration
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: transitionDuration
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path: ''
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2025-04-19 12:59:07 -04:00
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startLine: 61
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2025-04-16 19:20:36 -04:00
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nDuration of the transition between different phases of the day-night cycle.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public float transitionDuration
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return:
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type: System.Single
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content.vb: Public transitionDuration As Single
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2025-04-16 19:57:54 -04:00
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- uid: Game.DayNightCycle.cycleDuration
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commentId: F:Game.DayNightCycle.cycleDuration
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2025-04-16 19:20:36 -04:00
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id: cycleDuration
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2025-04-16 19:57:54 -04:00
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parent: Game.DayNightCycle
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2025-04-16 19:20:36 -04:00
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langs:
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- csharp
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- vb
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name: cycleDuration
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nameWithType: DayNightCycle.cycleDuration
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2025-04-16 19:57:54 -04:00
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fullName: Game.DayNightCycle.cycleDuration
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2025-04-16 19:20:36 -04:00
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type: Field
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source:
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id: cycleDuration
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path: ''
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2025-04-19 12:59:07 -04:00
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startLine: 66
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2025-04-16 19:20:36 -04:00
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assemblies:
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- cs.temp.dll
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2025-04-16 19:57:54 -04:00
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namespace: Game
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2025-04-19 12:59:07 -04:00
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summary: "\nDuration of each phase (day, evening, night) before transitioning to the next phase.\n"
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example: []
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2025-04-16 19:20:36 -04:00
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syntax:
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content: public float cycleDuration
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return:
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type: System.Single
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content.vb: Public cycleDuration As Single
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references:
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2025-04-16 19:57:54 -04:00
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- uid: Game
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commentId: N:Game
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name: Game
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nameWithType: Game
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fullName: Game
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2025-04-16 19:20:36 -04:00
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: Global.SpriteRenderer
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isExternal: true
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name: SpriteRenderer
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nameWithType: SpriteRenderer
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fullName: SpriteRenderer
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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