Commit Graph

88 Commits

Author SHA1 Message Date
RochesterX
b9b429cc0b Aspect ratio changes 2025-04-19 13:54:30 -04:00
RochesterX
a769bf506c Final(?) Bugfixes 2025-04-19 12:54:05 -04:00
RochesterX
a5d5c3543a Bugfixes 2025-04-19 11:50:17 -04:00
RochesterX
ce741c87d5 Bugfixes 2025-04-18 20:11:19 -04:00
djkellerman
38adb04d66 Finalized user manual and bug fixes
mainly added button/keyboard icon sprites
2025-04-18 14:27:08 -04:00
djkellerman
0838aebf89 Lots of fixes. 2 BUGS FOUND (read)
Added white border to flag sprite.  Removed debug.log testing code. Fixed hat respawn bug. Positioned all flags/end zones in every map properly. Extensively tested each gamemode with 3 players and found 2 bugs I cannot seem to fix.

First bug I found is the Win Screen that displays during FreeForAll always only shows Player 1 as the winner, regardless of the actual winner. The Win Screen fails to update to the proper player and color after a player wins. This only happens while playing FreeForAll, on any map other than Clouds. The Clouds map, and every other gamemode and map combination works just fine.

The second bug I found could be considered a feature if we wanted. During a Keep Away game, when the Hat is inactive for too long, it appears to spaz over the screen for a second right before respawning. I'm not sure if this is an animation bug or a spawnpoint bug in the code.

Other than these two bugs, every map has been extensively tested and tweaked to work properly for every gamemode.
2025-04-18 00:34:33 -04:00
djkellerman
c2463da317 Finalized health bar and obstacle course code 2025-04-17 23:33:03 -04:00
RochesterX
7f4556853f Hat animation 2025-04-17 21:39:27 -04:00
D. Kellerman
e7bec0c5e3 finalized hat
created a specific hat sprite with a white border around the hat.
2025-04-17 20:09:20 -04:00
RochesterX
061f8e5ef7 White hat 2025-04-17 18:56:54 -04:00
djkellerman
12d740288a Health Bar complete
health bar now gets destroyed when players die, and get created when players spawn/respawn. This fixes issue where health bar stays on screen after player dies.
2025-04-17 17:36:23 -04:00
RochesterX
5dee952cad Player movement tweaks, bugfxes; Docs 2025-04-16 19:20:36 -04:00
RochesterX
186811be42 Bugs 1 2025-04-16 13:44:03 -04:00
RochesterX
c247bbc512 Platform 2025-04-14 17:47:16 -04:00
RochesterX
0d6a80982c Mountain tweaks 2025-04-14 17:11:34 -04:00
RochesterX
274d87241f Implement sound effects 2025-04-12 17:24:51 -04:00
RochesterX
c7ae57e0dc Fix broken maps due to bones change
I didn't realize it, but the bones texture was also used for all the placeholder terrain. Oops.
2025-04-09 17:08:28 -04:00
djkellerman
dbb4324993 Updated bones
Edited sprite to include black borders and rounded edge. Updated all animations to work with new character prefab
2025-04-08 21:31:06 -04:00
RochesterX
dff10176c7 Meeting 2025-03-31 19:33:31 -04:00
RochesterX
42797bfa55 test 2025-03-31 18:43:02 -04:00
RochesterX
8b3c4e1e70 Test 2025-03-31 18:37:14 -04:00
RochesterX
5a8de32de0 Test 2025-03-31 18:28:05 -04:00
RochesterX
2343ef2091 Update hat movement 2025-03-29 15:18:27 -04:00
djkellerman
c7b1e55a3e Keep Away logic finalized and UI polished up
One animation bug found when player picks up hat (possibly when jumping)
2025-03-28 22:50:33 -04:00
djkellerman
0bf6ab0da7 Leaderboard holdtime updates properly now 2025-03-28 20:34:09 -04:00
RochesterX
451bf78249 Meeting 2025-03-28 13:00:37 -04:00
RochesterX
4c22943273 Fix leaderboard display not showing 2025-03-27 20:57:44 -04:00
RochesterX
867376c7d7 Not spawning correctly fix 2025-03-25 11:56:06 -04:00
RochesterX
a3e2c9c6e2 Meeting updates 2025-03-17 19:59:41 -04:00
RochesterX
d329d7a453 Interactable 2025-03-17 18:25:29 -04:00
RochesterX
c9519de7f0 Hat update 2025-03-17 18:20:03 -04:00
RochesterX
a92b0dd1ab v0.2 2025-03-09 22:32:24 -04:00
RochesterX
2e407206bc Add camera lower bound 2025-03-08 21:04:15 -05:00
RochesterX
058cf261c8 Add win screen 2025-03-08 13:33:19 -05:00
RochesterX
63912cd2fd Added post-processing 2025-03-08 12:50:44 -05:00
RochesterX
54e2541a20 Compensated for double-hitting bug 2025-03-08 00:11:50 -05:00
RochesterX
7b4bdd927e Music implementation, cloud art, and bug fixes
Implemented music
Added cloud tiles
Made players be able to stand on each others' heads
Synced the music and day/night cycle
Added a transition in to the gameplay scene
Fixed blocking while dying bug
2025-03-07 23:32:42 -05:00
RochesterX
3d28357b56 Bug the second 2025-03-07 17:35:14 -05:00
RochesterX
2d97a35045 Bugs 2025-03-07 17:18:16 -05:00
RochesterX
86a9494a9e Updates 2025-03-07 16:50:04 -05:00
RochesterX
c7fede9552 Add lives display 2025-03-07 16:25:59 -05:00
RochesterX
f146b06e3c Make game end work 2025-03-07 16:03:11 -05:00
RochesterX
314d8e7aba Better player join animation 2025-03-07 14:26:48 -05:00
RochesterX
096712acc9 Player join animation 2025-03-07 14:22:43 -05:00
RochesterX
1a653d81b5 Implement respawning falling platforms 2025-03-07 11:29:09 -05:00
RochesterX
c36f3b5a1a Add death animation 2025-03-07 10:46:30 -05:00
RochesterX
6528d1050f Make lives work 2025-03-07 10:03:16 -05:00
djkellerman
bd3e57428f Health bar and player management refined 2025-03-06 01:27:42 -05:00
RochesterX
a8ad374e82 Change parry threshold 2025-03-05 13:31:40 -05:00
TGall8
1ccf8d0d5b Obstacle Map Changes 2025-03-03 19:03:34 -05:00