Player movement tweaks, bugfxes; Docs

This commit is contained in:
RochesterX
2025-04-16 19:20:36 -04:00
parent 186811be42
commit 5dee952cad
432 changed files with 66953 additions and 481 deletions

263
Documentation/api/.manifest Normal file
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{
"Global": "Global.yml",
"Global.AnimationPlayer": "Global.AnimationPlayer.yml",
"Global.AnimationPlayer.AnimationState": "Global.AnimationPlayer.AnimationState.yml",
"Global.AnimationPlayer.AnimationState.Idle": "Global.AnimationPlayer.AnimationState.yml",
"Global.AnimationPlayer.AnimationState.Jump": "Global.AnimationPlayer.AnimationState.yml",
"Global.AnimationPlayer.AnimationState.Run": "Global.AnimationPlayer.AnimationState.yml",
"Global.AnimationPlayer.AnimationState.Walk": "Global.AnimationPlayer.AnimationState.yml",
"Global.AnimationPlayer.backwards": "Global.AnimationPlayer.yml",
"Global.AnimationPlayer.block": "Global.AnimationPlayer.yml",
"Global.AnimationPlayer.clip": "Global.AnimationPlayer.yml",
"Global.AnimationPlayer.Punch": "Global.AnimationPlayer.yml",
"Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)": "Global.AnimationPlayer.yml",
"Global.AnimationPlayer.state": "Global.AnimationPlayer.yml",
"Global.AudioManager": "Global.AudioManager.yml",
"Global.AudioManager.Instance": "Global.AudioManager.yml",
"Global.AudioManager.PlaySound(System.String)": "Global.AudioManager.yml",
"Global.AudioManager.soundEffects": "Global.AudioManager.yml",
"Global.Block": "Global.Block.yml",
"Global.Block.blocking": "Global.Block.yml",
"Global.Block.IsParrying": "Global.Block.yml",
"Global.Damageable": "Global.Damageable.yml",
"Global.Damageable.damage": "Global.Damageable.yml",
"Global.Damageable.Damage(System.Single)": "Global.Damageable.yml",
"Global.Damageable.damageSelfDebug": "Global.Damageable.yml",
"Global.Damageable.dying": "Global.Damageable.yml",
"Global.Damageable.force": "Global.Damageable.yml",
"Global.Damageable.HandleDeath": "Global.Damageable.yml",
"Global.Damageable.lives": "Global.Damageable.yml",
"Global.Damageable.maxDamage": "Global.Damageable.yml",
"Global.Damageable.OnPlayerPunched": "Global.Damageable.yml",
"Global.Damageable.ResetDamage": "Global.Damageable.yml",
"Global.Damageable.Respawn": "Global.Damageable.yml",
"Global.DayNightCycle": "Global.DayNightCycle.yml",
"Global.DayNightCycle.cycleDuration": "Global.DayNightCycle.yml",
"Global.DayNightCycle.dayBackClouds": "Global.DayNightCycle.yml",
"Global.DayNightCycle.dayFrontClouds": "Global.DayNightCycle.yml",
"Global.DayNightCycle.daySky": "Global.DayNightCycle.yml",
"Global.DayNightCycle.eveningBackClouds": "Global.DayNightCycle.yml",
"Global.DayNightCycle.eveningFrontClouds": "Global.DayNightCycle.yml",
"Global.DayNightCycle.eveningSky": "Global.DayNightCycle.yml",
"Global.DayNightCycle.nightBackClouds": "Global.DayNightCycle.yml",
"Global.DayNightCycle.nightFrontClouds": "Global.DayNightCycle.yml",
"Global.DayNightCycle.nightSky": "Global.DayNightCycle.yml",
"Global.DayNightCycle.transitionDuration": "Global.DayNightCycle.yml",
"Global.EventSystemizer": "Global.EventSystemizer.yml",
"Global.FallPlatform": "Global.FallPlatform.yml",
"Global.FallPlatform.fallDelay": "Global.FallPlatform.yml",
"Global.FallPlatform.resetDelay": "Global.FallPlatform.yml",
"Global.GameManager": "Global.GameManager.yml",
"Global.GameManager.AlivePlayers": "Global.GameManager.yml",
"Global.GameManager.EndGameEvent": "Global.GameManager.yml",
"Global.GameManager.GameEvent": "Global.GameManager.GameEvent.yml",
"Global.GameManager.gameMode": "Global.GameManager.yml",
"Global.GameManager.GameMode": "Global.GameManager.GameMode.yml",
"Global.GameManager.GameMode.freeForAll": "Global.GameManager.GameMode.yml",
"Global.GameManager.GameMode.keepAway": "Global.GameManager.GameMode.yml",
"Global.GameManager.GameMode.obstacleCourse": "Global.GameManager.GameMode.yml",
"Global.GameManager.gameOver": "Global.GameManager.yml",
"Global.GameManager.GameOver": "Global.GameManager.yml",
"Global.GameManager.gameTimer": "Global.GameManager.yml",
"Global.GameManager.hatObject": "Global.GameManager.yml",
"Global.GameManager.hatSpawnPositions": "Global.GameManager.yml",
"Global.GameManager.Instance": "Global.GameManager.yml",
"Global.GameManager.LeaderboardCanvas": "Global.GameManager.yml",
"Global.GameManager.map": "Global.GameManager.yml",
"Global.GameManager.music": "Global.GameManager.yml",
"Global.GameManager.obstacleCourseSpawnPosition": "Global.GameManager.yml",
"Global.GameManager.offset": "Global.GameManager.yml",
"Global.GameManager.playerColors": "Global.GameManager.yml",
"Global.GameManager.PlayerDied(Damageable)": "Global.GameManager.yml",
"Global.GameManager.playerHoldTimes": "Global.GameManager.yml",
"Global.GameManager.players": "Global.GameManager.yml",
"Global.GameManager.spawnPosition": "Global.GameManager.yml",
"Global.GameManager.StartGame": "Global.GameManager.yml",
"Global.GameManager.StartGameEvent": "Global.GameManager.yml",
"Global.GameManager.time": "Global.GameManager.yml",
"Global.GameManager.TimerCanvas": "Global.GameManager.yml",
"Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)": "Global.GameManager.yml",
"Global.GameManagerHelper": "Global.GameManagerHelper.yml",
"Global.GameManagerHelper.addHatPosition": "Global.GameManagerHelper.yml",
"Global.GameManagerHelper.addSpawnPosition": "Global.GameManagerHelper.yml",
"Global.GameTimer": "Global.GameTimer.yml",
"Global.GameTimer.startTime": "Global.GameTimer.yml",
"Global.GameTimer.StartTimer": "Global.GameTimer.yml",
"Global.GameTimer.timerText": "Global.GameTimer.yml",
"Global.HatRespawn": "Global.HatRespawn.yml",
"Global.HatRespawn.canBePickedUp": "Global.HatRespawn.yml",
"Global.HatRespawn.Interact": "Global.HatRespawn.yml",
"Global.HatRespawn.OnHatDropped": "Global.HatRespawn.yml",
"Global.HatRespawn.respawnTime": "Global.HatRespawn.yml",
"Global.HealthBarManager": "Global.HealthBarManager.yml",
"Global.HealthBarManager.healthBarPrefab": "Global.HealthBarManager.yml",
"Global.HubManager": "Global.HubManager.yml",
"Global.HubManager.gameButtonsParent": "Global.HubManager.yml",
"Global.HubManager.hubCamera": "Global.HubManager.yml",
"Global.HubManager.Instance": "Global.HubManager.yml",
"Global.HubManager.LoadScene(System.String)": "Global.HubManager.yml",
"Global.HubManager.UnloadGameScene": "Global.HubManager.yml",
"Global.HubPolygonCreator": "Global.HubPolygonCreator.yml",
"Global.HubPolygonCreator.size": "Global.HubPolygonCreator.yml",
"Global.HubPolygonCreator.vertices": "Global.HubPolygonCreator.yml",
"Global.InfiniteScroll": "Global.InfiniteScroll.yml",
"Global.InfiniteScroll.end": "Global.InfiniteScroll.yml",
"Global.InfiniteScroll.speed": "Global.InfiniteScroll.yml",
"Global.InfiniteScroll.start": "Global.InfiniteScroll.yml",
"Global.LeaderboardManager": "Global.LeaderboardManager.yml",
"Global.LeaderboardManager.Instance": "Global.LeaderboardManager.yml",
"Global.LeaderboardManager.UpdateLeaderboard": "Global.LeaderboardManager.yml",
"Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)": "Global.LeaderboardManager.yml",
"Global.LifeDisplayManager": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.HideLifeDisplay": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.lifeDisplays": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.lifePrefab": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.playerPrefab": "Global.LifeDisplayManager.yml",
"Global.LifeDisplayManager.players": "Global.LifeDisplayManager.yml",
"Global.MapSelect": "Global.MapSelect.yml",
"Global.ModeSelect": "Global.ModeSelect.yml",
"Global.MovingPlatform": "Global.MovingPlatform.yml",
"Global.MovingPlatform.platform": "Global.MovingPlatform.yml",
"Global.MovingPlatform.points": "Global.MovingPlatform.yml",
"Global.MovingPlatform.speed": "Global.MovingPlatform.yml",
"Global.MovingPlatform.startPoint": "Global.MovingPlatform.yml",
"Global.MusicManager": "Global.MusicManager.yml",
"Global.MusicManager.GetActiveSceneNotTitleScreen": "Global.MusicManager.yml",
"Global.MusicManager.Instance": "Global.MusicManager.yml",
"Global.MusicManager.playlists": "Global.MusicManager.yml",
"Global.MusicManager.songPrefab": "Global.MusicManager.yml",
"Global.MusicManager.StartPlaylist": "Global.MusicManager.yml",
"Global.MusicManager.StartPlaylist(System.String)": "Global.MusicManager.yml",
"Global.ObjectVisibility": "Global.ObjectVisibility.yml",
"Global.ObstacleCourse": "Global.ObstacleCourse.yml",
"Global.ObstacleCourse.playerWon": "Global.ObstacleCourse.yml",
"Global.ParallaxBackground": "Global.ParallaxBackground.yml",
"Global.ParallaxBackground.parallaxCamera": "Global.ParallaxBackground.yml",
"Global.ParallaxCamera": "Global.ParallaxCamera.yml",
"Global.ParallaxCamera.onCameraTranslate": "Global.ParallaxCamera.yml",
"Global.ParallaxCamera.ParallaxCameraDelegate": "Global.ParallaxCamera.ParallaxCameraDelegate.yml",
"Global.ParallaxLayer": "Global.ParallaxLayer.yml",
"Global.ParallaxLayer.Move(System.Single)": "Global.ParallaxLayer.yml",
"Global.ParallaxLayer.parallaxFactor": "Global.ParallaxLayer.yml",
"Global.PlayerCameraMovement": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.lowerBound": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.speed": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.staticCamera": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.weight": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.winScene": "Global.PlayerCameraMovement.yml",
"Global.PlayerCameraMovement.WinScene(GameObject)": "Global.PlayerCameraMovement.yml",
"Global.PlayerCardCreator": "Global.PlayerCardCreator.yml",
"Global.PlayerCardCreator.CreateCard": "Global.PlayerCardCreator.yml",
"Global.PlayerCardCreator.Instance": "Global.PlayerCardCreator.yml",
"Global.PlayerCardCreator.playerJoinCardPrefab": "Global.PlayerCardCreator.yml",
"Global.PlayerJoinCard": "Global.PlayerJoinCard.yml",
"Global.PlayerJoinCard.playerNumber": "Global.PlayerJoinCard.yml",
"Global.PlayerJoinCard.playerNumberText": "Global.PlayerJoinCard.yml",
"Global.PlayerJoinCard.playerPreview": "Global.PlayerJoinCard.yml",
"Global.PlayerManager": "Global.PlayerManager.yml",
"Global.PlayerManager.cards": "Global.PlayerManager.yml",
"Global.PlayerManager.Instance": "Global.PlayerManager.yml",
"Global.PlayerManager.playerColors": "Global.PlayerManager.yml",
"Global.PlayerManager.playerSelect": "Global.PlayerManager.yml",
"Global.PlayerManager.StartGame": "Global.PlayerManager.yml",
"Global.PlayerMovement": "Global.PlayerMovement.yml",
"Global.PlayerMovement.coyoteTime": "Global.PlayerMovement.yml",
"Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)": "Global.PlayerMovement.yml",
"Global.PlayerMovement.ground": "Global.PlayerMovement.yml",
"Global.PlayerMovement.groundCheckDistance": "Global.PlayerMovement.yml",
"Global.PlayerMovement.IsBasicallyGrounded": "Global.PlayerMovement.yml",
"Global.PlayerMovement.IsPhysicallyGrounded": "Global.PlayerMovement.yml",
"Global.PlayerMovement.jumpLenience": "Global.PlayerMovement.yml",
"Global.PlayerMovement.jumpSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.maxSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.maxSpeedOverride": "Global.PlayerMovement.yml",
"Global.PlayerMovement.playerText": "Global.PlayerMovement.yml",
"Global.PlayerMovement.secondsToFullSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.slowdownMultiplier": "Global.PlayerMovement.yml",
"Global.PlayerMovement.StopVelocity": "Global.PlayerMovement.yml",
"Global.PlayerMovement.timeUnableToBeDeclaredNotJumping": "Global.PlayerMovement.yml",
"Global.PlayerMovement.turnaroundMultiplier": "Global.PlayerMovement.yml",
"Global.PlayerMovement.virtualAxisX": "Global.PlayerMovement.yml",
"Global.PlayerMovement.virtualButtonJump": "Global.PlayerMovement.yml",
"Global.PlayerMovement.virtualButtonJumpLastFrame": "Global.PlayerMovement.yml",
"Global.PlayerMovement.walkSmooth": "Global.PlayerMovement.yml",
"Global.PlayerMovement.walkSpeed": "Global.PlayerMovement.yml",
"Global.PlayerMovement.walkSpeedFactor": "Global.PlayerMovement.yml",
"Global.Playlist": "Global.Playlist.yml",
"Global.Playlist.shuffleTime": "Global.Playlist.yml",
"Global.Playlist.songs": "Global.Playlist.yml",
"Global.Playlist.trackName": "Global.Playlist.yml",
"Global.Playlist.trackScenes": "Global.Playlist.yml",
"Global.Playlist.volume": "Global.Playlist.yml",
"Global.PongBallBehavior": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.IncreaseSpeed": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.resetDelay": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.score": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.speed": "Global.PongBallBehavior.yml",
"Global.PongBallBehavior.speedIncrement": "Global.PongBallBehavior.yml",
"Global.PongPaddleBehavior": "Global.PongPaddleBehavior.yml",
"Global.PongPaddleBehavior.isPlayer1": "Global.PongPaddleBehavior.yml",
"Global.PongPaddleBehavior.speed": "Global.PongPaddleBehavior.yml",
"Global.PongScorekeeper": "Global.PongScorekeeper.yml",
"Global.PongScorekeeper.player1Score": "Global.PongScorekeeper.yml",
"Global.PongScorekeeper.player2Score": "Global.PongScorekeeper.yml",
"Global.Punch": "Global.Punch.yml",
"Global.Punch.cancelable": "Global.Punch.yml",
"Global.Punch.DisableCancellation": "Global.Punch.yml",
"Global.Punch.DisableHurtbox": "Global.Punch.yml",
"Global.Punch.EnableCancellation": "Global.Punch.yml",
"Global.Punch.EnableHurtbox": "Global.Punch.yml",
"Global.Punch.ReturnToMaxSpeed": "Global.Punch.yml",
"Global.RespawnOnTriggerEnter": "Global.RespawnOnTriggerEnter.yml",
"Global.RespawnOnTriggerEnter.respawnTag": "Global.RespawnOnTriggerEnter.yml",
"Global.RespawnOnTriggerEnter.spawnPoint": "Global.RespawnOnTriggerEnter.yml",
"Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition": "Global.RespawnOnTriggerEnter.yml",
"Global.SoundEffect": "Global.SoundEffect.yml",
"Global.SoundEffect.#ctor(System.String,AudioSource)": "Global.SoundEffect.yml",
"Global.SoundEffect.audioSource": "Global.SoundEffect.yml",
"Global.SoundEffect.name": "Global.SoundEffect.yml",
"Global.TeleportPlatform": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.isPlatform": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.playerTag": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.teleportPoint": "Global.TeleportPlatform.yml",
"Global.TeleportPlatform.teleportTag": "Global.TeleportPlatform.yml",
"Global.TerribleHealthBarScript": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.actualHealthVisual": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.deathVisual": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.fullDeathColor": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.fullHealthColor": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.healthVisual": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.player": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.SetPlayer(GameObject)": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.smoothSpeed": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.subtractionColor": "Global.TerribleHealthBarScript.yml",
"Global.TerribleHealthBarScript.text": "Global.TerribleHealthBarScript.yml",
"Global.TrackLayer": "Global.TrackLayer.yml",
"Global.TrackLayer.enableTrigger": "Global.TrackLayer.yml",
"Global.TrackLayer.EnableTrigger": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Button": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Collectible": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.ConstantForce": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.ElectromagneticPulse": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.EndOfLevel": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Goal": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Magnetism": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Movement": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Scene": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.EnableTrigger.Toggle": "Global.TrackLayer.EnableTrigger.yml",
"Global.TrackLayer.layerName": "Global.TrackLayer.yml",
"Global.TrackLayer.layerScenes": "Global.TrackLayer.yml",
"Global.TrackLayer.layerTrack": "Global.TrackLayer.yml",
"Global.TrackLayer.triggerName": "Global.TrackLayer.yml",
"Global.Trevor": "Global.Trevor.yml",
"Global.UseItem": "Global.UseItem.yml",
"Global.UseItem.DropItem": "Global.UseItem.yml",
"Global.UseItem.head": "Global.UseItem.yml",
"Global.UseItem.holdTime": "Global.UseItem.yml",
"Global.UseItem.IsHoldingItem": "Global.UseItem.yml",
"Global.UseItem.PickUpItem(GameObject)": "Global.UseItem.yml",
"Global.WinScreen": "Global.WinScreen.yml",
"Global.WinScreen.Instance": "Global.WinScreen.yml",
"Global.WinScreen.playerTexts": "Global.WinScreen.yml",
"Global.WinScreen.ShowWinScreen(System.Int32)": "Global.WinScreen.yml"
}

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### YamlMime:ManagedReference
items:
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
id: AnimationPlayer.AnimationState
parent: Global
children:
- Global.AnimationPlayer.AnimationState.Idle
- Global.AnimationPlayer.AnimationState.Jump
- Global.AnimationPlayer.AnimationState.Run
- Global.AnimationPlayer.AnimationState.Walk
langs:
- csharp
- vb
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
type: Enum
source:
id: AnimationState
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public enum AnimationPlayer.AnimationState
content.vb: Public Enum AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Idle
commentId: F:Global.AnimationPlayer.AnimationState.Idle
id: Idle
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Idle
nameWithType: AnimationPlayer.AnimationState.Idle
fullName: AnimationPlayer.AnimationState.Idle
type: Field
source:
id: Idle
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Idle = 0
return:
type: Global.AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Run
commentId: F:Global.AnimationPlayer.AnimationState.Run
id: Run
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Run
nameWithType: AnimationPlayer.AnimationState.Run
fullName: AnimationPlayer.AnimationState.Run
type: Field
source:
id: Run
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Run = 1
return:
type: Global.AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Jump
commentId: F:Global.AnimationPlayer.AnimationState.Jump
id: Jump
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Jump
nameWithType: AnimationPlayer.AnimationState.Jump
fullName: AnimationPlayer.AnimationState.Jump
type: Field
source:
id: Jump
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Jump = 2
return:
type: Global.AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.AnimationState.Walk
commentId: F:Global.AnimationPlayer.AnimationState.Walk
id: Walk
parent: Global.AnimationPlayer.AnimationState
langs:
- csharp
- vb
name: Walk
nameWithType: AnimationPlayer.AnimationState.Walk
fullName: AnimationPlayer.AnimationState.Walk
type: Field
source:
id: Walk
path: ''
startLine: 2389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Walk = 3
return:
type: Global.AnimationPlayer.AnimationState
references:
- uid: Global
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
spec.csharp:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
spec.vb:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState

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### YamlMime:ManagedReference
items:
- uid: Global.AnimationPlayer
commentId: T:Global.AnimationPlayer
id: AnimationPlayer
parent: Global
children:
- Global.AnimationPlayer.backwards
- Global.AnimationPlayer.block
- Global.AnimationPlayer.clip
- Global.AnimationPlayer.Punch
- Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)
- Global.AnimationPlayer.state
langs:
- csharp
- vb
name: AnimationPlayer
nameWithType: AnimationPlayer
fullName: AnimationPlayer
type: Class
source:
id: AnimationPlayer
path: ''
startLine: 2386
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class AnimationPlayer : MonoBehaviour'
content.vb: Public Class AnimationPlayer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.AnimationPlayer.state
commentId: F:Global.AnimationPlayer.state
id: state
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: state
nameWithType: AnimationPlayer.state
fullName: AnimationPlayer.state
type: Field
source:
id: state
path: ''
startLine: 2390
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AnimationPlayer.AnimationState state
return:
type: Global.AnimationPlayer.AnimationState
content.vb: Public state As AnimationPlayer.AnimationState
- uid: Global.AnimationPlayer.backwards
commentId: F:Global.AnimationPlayer.backwards
id: backwards
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: backwards
nameWithType: AnimationPlayer.backwards
fullName: AnimationPlayer.backwards
type: Field
source:
id: backwards
path: ''
startLine: 2391
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool backwards
return:
type: System.Boolean
content.vb: Public backwards As Boolean
- uid: Global.AnimationPlayer.block
commentId: F:Global.AnimationPlayer.block
id: block
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: block
nameWithType: AnimationPlayer.block
fullName: AnimationPlayer.block
type: Field
source:
id: block
path: ''
startLine: 2392
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool block
return:
type: System.Boolean
content.vb: Public block As Boolean
- uid: Global.AnimationPlayer.clip
commentId: F:Global.AnimationPlayer.clip
id: clip
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: clip
nameWithType: AnimationPlayer.clip
fullName: AnimationPlayer.clip
type: Field
source:
id: clip
path: ''
startLine: 2393
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AnimationClip clip
return:
type: Global.AnimationClip
content.vb: Public clip As AnimationClip
- uid: Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)
commentId: M:Global.AnimationPlayer.SetState(AnimationPlayer.AnimationState)
id: SetState(AnimationPlayer.AnimationState)
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: SetState(AnimationState)
nameWithType: AnimationPlayer.SetState(AnimationPlayer.AnimationState)
fullName: AnimationPlayer.SetState(AnimationPlayer.AnimationState)
type: Method
source:
id: SetState
path: ''
startLine: 2409
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void SetState(AnimationPlayer.AnimationState state)
parameters:
- id: state
type: Global.AnimationPlayer.AnimationState
content.vb: Public Sub SetState(state As AnimationPlayer.AnimationState)
overload: Global.AnimationPlayer.SetState*
- uid: Global.AnimationPlayer.Punch
commentId: M:Global.AnimationPlayer.Punch
id: Punch
parent: Global.AnimationPlayer
langs:
- csharp
- vb
name: Punch()
nameWithType: AnimationPlayer.Punch()
fullName: AnimationPlayer.Punch()
type: Method
source:
id: Punch
path: ''
startLine: 2414
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Punch()
content.vb: Public Sub Punch()
overload: Global.AnimationPlayer.Punch*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
spec.csharp:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
spec.vb:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.AnimationClip
commentId: '!:Global.AnimationClip'
isExternal: true
name: AnimationClip
nameWithType: AnimationClip
fullName: AnimationClip
- uid: Global.AnimationPlayer.SetState*
commentId: Overload:Global.AnimationPlayer.SetState
name: SetState
nameWithType: AnimationPlayer.SetState
fullName: AnimationPlayer.SetState
- uid: Global.AnimationPlayer.Punch*
commentId: Overload:Global.AnimationPlayer.Punch
name: Punch
nameWithType: AnimationPlayer.Punch
fullName: AnimationPlayer.Punch

View File

@@ -0,0 +1,192 @@
### YamlMime:ManagedReference
items:
- uid: Global.AudioManager
commentId: T:Global.AudioManager
id: AudioManager
parent: Global
children:
- Global.AudioManager.Instance
- Global.AudioManager.PlaySound(System.String)
- Global.AudioManager.soundEffects
langs:
- csharp
- vb
name: AudioManager
nameWithType: AudioManager
fullName: AudioManager
type: Class
source:
id: AudioManager
path: ''
startLine: 436
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class AudioManager : MonoBehaviour'
content.vb: Public Class AudioManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.AudioManager.soundEffects
commentId: F:Global.AudioManager.soundEffects
id: soundEffects
parent: Global.AudioManager
langs:
- csharp
- vb
name: soundEffects
nameWithType: AudioManager.soundEffects
fullName: AudioManager.soundEffects
type: Field
source:
id: soundEffects
path: ''
startLine: 438
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<SoundEffect> soundEffects
return:
type: Global.List{SoundEffect}
content.vb: Public soundEffects As List(Of SoundEffect)
- uid: Global.AudioManager.Instance
commentId: F:Global.AudioManager.Instance
id: Instance
parent: Global.AudioManager
langs:
- csharp
- vb
name: Instance
nameWithType: AudioManager.Instance
fullName: AudioManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 440
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static AudioManager Instance
return:
type: Global.AudioManager
content.vb: Public Shared Instance As AudioManager
- uid: Global.AudioManager.PlaySound(System.String)
commentId: M:Global.AudioManager.PlaySound(System.String)
id: PlaySound(System.String)
parent: Global.AudioManager
langs:
- csharp
- vb
name: PlaySound(string)
nameWithType: AudioManager.PlaySound(string)
fullName: AudioManager.PlaySound(string)
type: Method
source:
id: PlaySound
path: ''
startLine: 466
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void PlaySound(string soundName)
parameters:
- id: soundName
type: System.String
content.vb: Public Sub PlaySound(soundName As String)
overload: Global.AudioManager.PlaySound*
nameWithType.vb: AudioManager.PlaySound(String)
fullName.vb: AudioManager.PlaySound(String)
name.vb: PlaySound(String)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.List{SoundEffect}
commentId: '!:Global.List{SoundEffect}'
definition: Global.List`1
name: List<SoundEffect>
nameWithType: List<SoundEffect>
fullName: List<SoundEffect>
nameWithType.vb: List(Of SoundEffect)
fullName.vb: List(Of SoundEffect)
name.vb: List(Of SoundEffect)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.SoundEffect
name: SoundEffect
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.SoundEffect
name: SoundEffect
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.AudioManager
commentId: T:Global.AudioManager
name: AudioManager
nameWithType: AudioManager
fullName: AudioManager
- uid: Global.AudioManager.PlaySound*
commentId: Overload:Global.AudioManager.PlaySound
name: PlaySound
nameWithType: AudioManager.PlaySound
fullName: AudioManager.PlaySound
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String

View File

@@ -0,0 +1,108 @@
### YamlMime:ManagedReference
items:
- uid: Global.Block
commentId: T:Global.Block
id: Block
parent: Global
children:
- Global.Block.blocking
- Global.Block.IsParrying
langs:
- csharp
- vb
name: Block
nameWithType: Block
fullName: Block
type: Class
source:
id: Block
path: ''
startLine: 2423
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Block : MonoBehaviour'
content.vb: Public Class Block Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.Block.blocking
commentId: F:Global.Block.blocking
id: blocking
parent: Global.Block
langs:
- csharp
- vb
name: blocking
nameWithType: Block.blocking
fullName: Block.blocking
type: Field
source:
id: blocking
path: ''
startLine: 2426
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool blocking
return:
type: System.Boolean
content.vb: Public blocking As Boolean
- uid: Global.Block.IsParrying
commentId: M:Global.Block.IsParrying
id: IsParrying
parent: Global.Block
langs:
- csharp
- vb
name: IsParrying()
nameWithType: Block.IsParrying()
fullName: Block.IsParrying()
type: Method
source:
id: IsParrying
path: ''
startLine: 2472
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsParrying()
return:
type: System.Boolean
content.vb: Public Function IsParrying() As Boolean
overload: Global.Block.IsParrying*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.Block.IsParrying*
commentId: Overload:Global.Block.IsParrying
name: IsParrying
nameWithType: Block.IsParrying
fullName: Block.IsParrying

View File

@@ -0,0 +1,415 @@
### YamlMime:ManagedReference
items:
- uid: Global.Damageable
commentId: T:Global.Damageable
id: Damageable
parent: Global
children:
- Global.Damageable.damage
- Global.Damageable.Damage(System.Single)
- Global.Damageable.damageSelfDebug
- Global.Damageable.dying
- Global.Damageable.force
- Global.Damageable.HandleDeath
- Global.Damageable.lives
- Global.Damageable.maxDamage
- Global.Damageable.OnPlayerPunched
- Global.Damageable.ResetDamage
- Global.Damageable.Respawn
langs:
- csharp
- vb
name: Damageable
nameWithType: Damageable
fullName: Damageable
type: Class
source:
id: Damageable
path: ''
startLine: 2050
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Damageable : MonoBehaviour'
content.vb: Public Class Damageable Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.Damageable.force
commentId: F:Global.Damageable.force
id: force
parent: Global.Damageable
langs:
- csharp
- vb
name: force
nameWithType: Damageable.force
fullName: Damageable.force
type: Field
source:
id: force
path: ''
startLine: 2055
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float force
return:
type: System.Single
content.vb: Public force As Single
- uid: Global.Damageable.damage
commentId: F:Global.Damageable.damage
id: damage
parent: Global.Damageable
langs:
- csharp
- vb
name: damage
nameWithType: Damageable.damage
fullName: Damageable.damage
type: Field
source:
id: damage
path: ''
startLine: 2056
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float damage
return:
type: System.Single
content.vb: Public damage As Single
- uid: Global.Damageable.maxDamage
commentId: F:Global.Damageable.maxDamage
id: maxDamage
parent: Global.Damageable
langs:
- csharp
- vb
name: maxDamage
nameWithType: Damageable.maxDamage
fullName: Damageable.maxDamage
type: Field
source:
id: maxDamage
path: ''
startLine: 2057
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float maxDamage
return:
type: System.Single
content.vb: Public maxDamage As Single
- uid: Global.Damageable.lives
commentId: F:Global.Damageable.lives
id: lives
parent: Global.Damageable
langs:
- csharp
- vb
name: lives
nameWithType: Damageable.lives
fullName: Damageable.lives
type: Field
source:
id: lives
path: ''
startLine: 2058
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public int lives
return:
type: System.Int32
content.vb: Public lives As Integer
- uid: Global.Damageable.damageSelfDebug
commentId: F:Global.Damageable.damageSelfDebug
id: damageSelfDebug
parent: Global.Damageable
langs:
- csharp
- vb
name: damageSelfDebug
nameWithType: Damageable.damageSelfDebug
fullName: Damageable.damageSelfDebug
type: Field
source:
id: damageSelfDebug
path: ''
startLine: 2060
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool damageSelfDebug
return:
type: System.Boolean
content.vb: Public damageSelfDebug As Boolean
- uid: Global.Damageable.dying
commentId: F:Global.Damageable.dying
id: dying
parent: Global.Damageable
langs:
- csharp
- vb
name: dying
nameWithType: Damageable.dying
fullName: Damageable.dying
type: Field
source:
id: dying
path: ''
startLine: 2061
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool dying
return:
type: System.Boolean
content.vb: Public dying As Boolean
- uid: Global.Damageable.OnPlayerPunched
commentId: E:Global.Damageable.OnPlayerPunched
id: OnPlayerPunched
parent: Global.Damageable
langs:
- csharp
- vb
name: OnPlayerPunched
nameWithType: Damageable.OnPlayerPunched
fullName: Damageable.OnPlayerPunched
type: Event
source:
id: OnPlayerPunched
path: ''
startLine: 2062
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public event Action<GameObject> OnPlayerPunched
return:
type: System.Action{GameObject}
content.vb: Public Event OnPlayerPunched As Action(Of GameObject)
- uid: Global.Damageable.Damage(System.Single)
commentId: M:Global.Damageable.Damage(System.Single)
id: Damage(System.Single)
parent: Global.Damageable
langs:
- csharp
- vb
name: Damage(float)
nameWithType: Damageable.Damage(float)
fullName: Damageable.Damage(float)
type: Method
source:
id: Damage
path: ''
startLine: 2123
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Damage(float damage)
parameters:
- id: damage
type: System.Single
content.vb: Public Sub Damage(damage As Single)
overload: Global.Damageable.Damage*
nameWithType.vb: Damageable.Damage(Single)
fullName.vb: Damageable.Damage(Single)
name.vb: Damage(Single)
- uid: Global.Damageable.HandleDeath
commentId: M:Global.Damageable.HandleDeath
id: HandleDeath
parent: Global.Damageable
langs:
- csharp
- vb
name: HandleDeath()
nameWithType: Damageable.HandleDeath()
fullName: Damageable.HandleDeath()
type: Method
source:
id: HandleDeath
path: ''
startLine: 2162
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void HandleDeath()
content.vb: Public Sub HandleDeath()
overload: Global.Damageable.HandleDeath*
- uid: Global.Damageable.Respawn
commentId: M:Global.Damageable.Respawn
id: Respawn
parent: Global.Damageable
langs:
- csharp
- vb
name: Respawn()
nameWithType: Damageable.Respawn()
fullName: Damageable.Respawn()
type: Method
source:
id: Respawn
path: ''
startLine: 2169
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Respawn()
content.vb: Public Sub Respawn()
overload: Global.Damageable.Respawn*
- uid: Global.Damageable.ResetDamage
commentId: M:Global.Damageable.ResetDamage
id: ResetDamage
parent: Global.Damageable
langs:
- csharp
- vb
name: ResetDamage()
nameWithType: Damageable.ResetDamage()
fullName: Damageable.ResetDamage()
type: Method
source:
id: ResetDamage
path: ''
startLine: 2183
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void ResetDamage()
content.vb: Public Sub ResetDamage()
overload: Global.Damageable.ResetDamage*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: System.Action{GameObject}
commentId: T:System.Action{GameObject}
parent: System
definition: System.Action`1
name: Action<GameObject>
nameWithType: Action<GameObject>
fullName: System.Action<GameObject>
nameWithType.vb: Action(Of GameObject)
fullName.vb: System.Action(Of GameObject)
name.vb: Action(Of GameObject)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
- uid: System.Action`1
commentId: T:System.Action`1
isExternal: true
name: Action<T>
nameWithType: Action<T>
fullName: System.Action<T>
nameWithType.vb: Action(Of T)
fullName.vb: System.Action(Of T)
name.vb: Action(Of T)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: Global.Damageable.Damage*
commentId: Overload:Global.Damageable.Damage
name: Damage
nameWithType: Damageable.Damage
fullName: Damageable.Damage
- uid: Global.Damageable.HandleDeath*
commentId: Overload:Global.Damageable.HandleDeath
name: HandleDeath
nameWithType: Damageable.HandleDeath
fullName: Damageable.HandleDeath
- uid: Global.Damageable.Respawn*
commentId: Overload:Global.Damageable.Respawn
name: Respawn
nameWithType: Damageable.Respawn
fullName: Damageable.Respawn
- uid: Global.Damageable.ResetDamage*
commentId: Overload:Global.Damageable.ResetDamage
name: ResetDamage
nameWithType: Damageable.ResetDamage
fullName: Damageable.ResetDamage

View File

@@ -0,0 +1,323 @@
### YamlMime:ManagedReference
items:
- uid: Global.DayNightCycle
commentId: T:Global.DayNightCycle
id: DayNightCycle
parent: Global
children:
- Global.DayNightCycle.cycleDuration
- Global.DayNightCycle.dayBackClouds
- Global.DayNightCycle.dayFrontClouds
- Global.DayNightCycle.daySky
- Global.DayNightCycle.eveningBackClouds
- Global.DayNightCycle.eveningFrontClouds
- Global.DayNightCycle.eveningSky
- Global.DayNightCycle.nightBackClouds
- Global.DayNightCycle.nightFrontClouds
- Global.DayNightCycle.nightSky
- Global.DayNightCycle.transitionDuration
langs:
- csharp
- vb
name: DayNightCycle
nameWithType: DayNightCycle
fullName: DayNightCycle
type: Class
source:
id: DayNightCycle
path: ''
startLine: 21
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class DayNightCycle : MonoBehaviour'
content.vb: Public Class DayNightCycle Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.DayNightCycle.daySky
commentId: F:Global.DayNightCycle.daySky
id: daySky
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: daySky
nameWithType: DayNightCycle.daySky
fullName: DayNightCycle.daySky
type: Field
source:
id: daySky
path: ''
startLine: 23
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer daySky
return:
type: Global.SpriteRenderer
content.vb: Public daySky As SpriteRenderer
- uid: Global.DayNightCycle.eveningSky
commentId: F:Global.DayNightCycle.eveningSky
id: eveningSky
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: eveningSky
nameWithType: DayNightCycle.eveningSky
fullName: DayNightCycle.eveningSky
type: Field
source:
id: eveningSky
path: ''
startLine: 23
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer eveningSky
return:
type: Global.SpriteRenderer
content.vb: Public eveningSky As SpriteRenderer
- uid: Global.DayNightCycle.nightSky
commentId: F:Global.DayNightCycle.nightSky
id: nightSky
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: nightSky
nameWithType: DayNightCycle.nightSky
fullName: DayNightCycle.nightSky
type: Field
source:
id: nightSky
path: ''
startLine: 23
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer nightSky
return:
type: Global.SpriteRenderer
content.vb: Public nightSky As SpriteRenderer
- uid: Global.DayNightCycle.dayBackClouds
commentId: F:Global.DayNightCycle.dayBackClouds
id: dayBackClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: dayBackClouds
nameWithType: DayNightCycle.dayBackClouds
fullName: DayNightCycle.dayBackClouds
type: Field
source:
id: dayBackClouds
path: ''
startLine: 24
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer dayBackClouds
return:
type: Global.SpriteRenderer
content.vb: Public dayBackClouds As SpriteRenderer
- uid: Global.DayNightCycle.eveningBackClouds
commentId: F:Global.DayNightCycle.eveningBackClouds
id: eveningBackClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: eveningBackClouds
nameWithType: DayNightCycle.eveningBackClouds
fullName: DayNightCycle.eveningBackClouds
type: Field
source:
id: eveningBackClouds
path: ''
startLine: 24
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer eveningBackClouds
return:
type: Global.SpriteRenderer
content.vb: Public eveningBackClouds As SpriteRenderer
- uid: Global.DayNightCycle.nightBackClouds
commentId: F:Global.DayNightCycle.nightBackClouds
id: nightBackClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: nightBackClouds
nameWithType: DayNightCycle.nightBackClouds
fullName: DayNightCycle.nightBackClouds
type: Field
source:
id: nightBackClouds
path: ''
startLine: 24
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer nightBackClouds
return:
type: Global.SpriteRenderer
content.vb: Public nightBackClouds As SpriteRenderer
- uid: Global.DayNightCycle.dayFrontClouds
commentId: F:Global.DayNightCycle.dayFrontClouds
id: dayFrontClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: dayFrontClouds
nameWithType: DayNightCycle.dayFrontClouds
fullName: DayNightCycle.dayFrontClouds
type: Field
source:
id: dayFrontClouds
path: ''
startLine: 25
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer dayFrontClouds
return:
type: Global.SpriteRenderer
content.vb: Public dayFrontClouds As SpriteRenderer
- uid: Global.DayNightCycle.eveningFrontClouds
commentId: F:Global.DayNightCycle.eveningFrontClouds
id: eveningFrontClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: eveningFrontClouds
nameWithType: DayNightCycle.eveningFrontClouds
fullName: DayNightCycle.eveningFrontClouds
type: Field
source:
id: eveningFrontClouds
path: ''
startLine: 25
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer eveningFrontClouds
return:
type: Global.SpriteRenderer
content.vb: Public eveningFrontClouds As SpriteRenderer
- uid: Global.DayNightCycle.nightFrontClouds
commentId: F:Global.DayNightCycle.nightFrontClouds
id: nightFrontClouds
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: nightFrontClouds
nameWithType: DayNightCycle.nightFrontClouds
fullName: DayNightCycle.nightFrontClouds
type: Field
source:
id: nightFrontClouds
path: ''
startLine: 25
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SpriteRenderer nightFrontClouds
return:
type: Global.SpriteRenderer
content.vb: Public nightFrontClouds As SpriteRenderer
- uid: Global.DayNightCycle.transitionDuration
commentId: F:Global.DayNightCycle.transitionDuration
id: transitionDuration
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: transitionDuration
nameWithType: DayNightCycle.transitionDuration
fullName: DayNightCycle.transitionDuration
type: Field
source:
id: transitionDuration
path: ''
startLine: 27
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float transitionDuration
return:
type: System.Single
content.vb: Public transitionDuration As Single
- uid: Global.DayNightCycle.cycleDuration
commentId: F:Global.DayNightCycle.cycleDuration
id: cycleDuration
parent: Global.DayNightCycle
langs:
- csharp
- vb
name: cycleDuration
nameWithType: DayNightCycle.cycleDuration
fullName: DayNightCycle.cycleDuration
type: Field
source:
id: cycleDuration
path: ''
startLine: 28
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float cycleDuration
return:
type: System.Single
content.vb: Public cycleDuration As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.SpriteRenderer
isExternal: true
name: SpriteRenderer
nameWithType: SpriteRenderer
fullName: SpriteRenderer
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.EventSystemizer
commentId: T:Global.EventSystemizer
id: EventSystemizer
parent: Global
children: []
langs:
- csharp
- vb
name: EventSystemizer
nameWithType: EventSystemizer
fullName: EventSystemizer
type: Class
source:
id: EventSystemizer
path: ''
startLine: 1021
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class EventSystemizer : MonoBehaviour'
content.vb: Public Class EventSystemizer Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

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@@ -0,0 +1,102 @@
### YamlMime:ManagedReference
items:
- uid: Global.FallPlatform
commentId: T:Global.FallPlatform
id: FallPlatform
parent: Global
children:
- Global.FallPlatform.fallDelay
- Global.FallPlatform.resetDelay
langs:
- csharp
- vb
name: FallPlatform
nameWithType: FallPlatform
fullName: FallPlatform
type: Class
source:
id: FallPlatform
path: ''
startLine: 1673
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class FallPlatform : MonoBehaviour'
content.vb: Public Class FallPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.FallPlatform.fallDelay
commentId: F:Global.FallPlatform.fallDelay
id: fallDelay
parent: Global.FallPlatform
langs:
- csharp
- vb
name: fallDelay
nameWithType: FallPlatform.fallDelay
fullName: FallPlatform.fallDelay
type: Field
source:
id: fallDelay
path: ''
startLine: 1675
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float fallDelay
return:
type: System.Single
content.vb: Public fallDelay As Single
- uid: Global.FallPlatform.resetDelay
commentId: F:Global.FallPlatform.resetDelay
id: resetDelay
parent: Global.FallPlatform
langs:
- csharp
- vb
name: resetDelay
nameWithType: FallPlatform.resetDelay
fullName: FallPlatform.resetDelay
type: Field
source:
id: resetDelay
path: ''
startLine: 1676
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float resetDelay
return:
type: System.Single
content.vb: Public resetDelay As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,26 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager.GameEvent
commentId: T:Global.GameManager.GameEvent
id: GameManager.GameEvent
parent: Global
children: []
langs:
- csharp
- vb
name: GameManager.GameEvent
nameWithType: GameManager.GameEvent
fullName: GameManager.GameEvent
type: Delegate
source:
id: GameEvent
path: ''
startLine: 1377
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public delegate void GameManager.GameEvent()
content.vb: Public Delegate Sub GameManager.GameEvent()
references:
- uid: Global

View File

@@ -0,0 +1,114 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
id: GameManager.GameMode
parent: Global
children:
- Global.GameManager.GameMode.freeForAll
- Global.GameManager.GameMode.keepAway
- Global.GameManager.GameMode.obstacleCourse
langs:
- csharp
- vb
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
type: Enum
source:
id: GameMode
path: ''
startLine: 1399
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nEnum representing the different game modes.\n"
example: []
syntax:
content: public enum GameManager.GameMode
content.vb: Public Enum GameManager.GameMode
- uid: Global.GameManager.GameMode.freeForAll
commentId: F:Global.GameManager.GameMode.freeForAll
id: freeForAll
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: freeForAll
nameWithType: GameManager.GameMode.freeForAll
fullName: GameManager.GameMode.freeForAll
type: Field
source:
id: freeForAll
path: ''
startLine: 1401
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: freeForAll = 0
return:
type: Global.GameManager.GameMode
- uid: Global.GameManager.GameMode.keepAway
commentId: F:Global.GameManager.GameMode.keepAway
id: keepAway
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: keepAway
nameWithType: GameManager.GameMode.keepAway
fullName: GameManager.GameMode.keepAway
type: Field
source:
id: keepAway
path: ''
startLine: 1402
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: keepAway = 1
return:
type: Global.GameManager.GameMode
- uid: Global.GameManager.GameMode.obstacleCourse
commentId: F:Global.GameManager.GameMode.obstacleCourse
id: obstacleCourse
parent: Global.GameManager.GameMode
langs:
- csharp
- vb
name: obstacleCourse
nameWithType: GameManager.GameMode.obstacleCourse
fullName: GameManager.GameMode.obstacleCourse
type: Field
source:
id: obstacleCourse
path: ''
startLine: 1403
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: obstacleCourse = 2
return:
type: Global.GameManager.GameMode
references:
- uid: Global
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode

View File

@@ -0,0 +1,950 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManager
commentId: T:Global.GameManager
id: GameManager
parent: Global
children:
- Global.GameManager.AlivePlayers
- Global.GameManager.EndGameEvent
- Global.GameManager.gameMode
- Global.GameManager.gameOver
- Global.GameManager.GameOver
- Global.GameManager.gameTimer
- Global.GameManager.hatObject
- Global.GameManager.hatSpawnPositions
- Global.GameManager.Instance
- Global.GameManager.LeaderboardCanvas
- Global.GameManager.map
- Global.GameManager.music
- Global.GameManager.obstacleCourseSpawnPosition
- Global.GameManager.offset
- Global.GameManager.playerColors
- Global.GameManager.PlayerDied(Damageable)
- Global.GameManager.playerHoldTimes
- Global.GameManager.players
- Global.GameManager.spawnPosition
- Global.GameManager.StartGame
- Global.GameManager.StartGameEvent
- Global.GameManager.time
- Global.GameManager.TimerCanvas
- Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
langs:
- csharp
- vb
name: GameManager
nameWithType: GameManager
fullName: GameManager
type: Class
source:
id: GameManager
path: ''
startLine: 1373
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nThe GameManager class manages the overall game logic, including game modes, player states, \ngame events, and game-over conditions. It ensures a single instance exists and provides \nfunctionality for starting, updating, and ending the game.\n"
example: []
syntax:
content: 'public class GameManager : MonoBehaviour'
content.vb: Public Class GameManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.GameManager.Instance
commentId: P:Global.GameManager.Instance
id: Instance
parent: Global.GameManager
langs:
- csharp
- vb
name: Instance
nameWithType: GameManager.Instance
fullName: GameManager.Instance
type: Property
source:
id: Instance
path: ''
startLine: 1375
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static GameManager Instance { get; }
parameters: []
return:
type: Global.GameManager
content.vb: Public Shared Property Instance As GameManager
overload: Global.GameManager.Instance*
- uid: Global.GameManager.time
commentId: F:Global.GameManager.time
id: time
parent: Global.GameManager
langs:
- csharp
- vb
name: time
nameWithType: GameManager.time
fullName: GameManager.time
type: Field
source:
id: time
path: ''
startLine: 1376
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float time
return:
type: System.Single
content.vb: Public time As Single
- uid: Global.GameManager.StartGameEvent
commentId: E:Global.GameManager.StartGameEvent
id: StartGameEvent
parent: Global.GameManager
langs:
- csharp
- vb
name: StartGameEvent
nameWithType: GameManager.StartGameEvent
fullName: GameManager.StartGameEvent
type: Event
source:
id: StartGameEvent
path: ''
startLine: 1378
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public event GameManager.GameEvent StartGameEvent
return:
type: Global.GameManager.GameEvent
content.vb: Public Event StartGameEvent As GameManager.GameEvent
- uid: Global.GameManager.EndGameEvent
commentId: E:Global.GameManager.EndGameEvent
id: EndGameEvent
parent: Global.GameManager
langs:
- csharp
- vb
name: EndGameEvent
nameWithType: GameManager.EndGameEvent
fullName: GameManager.EndGameEvent
type: Event
source:
id: EndGameEvent
path: ''
startLine: 1379
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public event GameManager.GameEvent EndGameEvent
return:
type: Global.GameManager.GameEvent
content.vb: Public Event EndGameEvent As GameManager.GameEvent
- uid: Global.GameManager.players
commentId: F:Global.GameManager.players
id: players
parent: Global.GameManager
langs:
- csharp
- vb
name: players
nameWithType: GameManager.players
fullName: GameManager.players
type: Field
source:
id: players
path: ''
startLine: 1380
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static List<GameObject> players
return:
type: Global.List{GameObject}
content.vb: Public Shared players As List(Of GameObject)
- uid: Global.GameManager.playerColors
commentId: F:Global.GameManager.playerColors
id: playerColors
parent: Global.GameManager
langs:
- csharp
- vb
name: playerColors
nameWithType: GameManager.playerColors
fullName: GameManager.playerColors
type: Field
source:
id: playerColors
path: ''
startLine: 1381
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static List<Color> playerColors
return:
type: Global.List{Color}
content.vb: Public Shared playerColors As List(Of Color)
- uid: Global.GameManager.offset
commentId: F:Global.GameManager.offset
id: offset
parent: Global.GameManager
langs:
- csharp
- vb
name: offset
nameWithType: GameManager.offset
fullName: GameManager.offset
type: Field
source:
id: offset
path: ''
startLine: 1382
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float offset
return:
type: System.Single
content.vb: Public offset As Single
- uid: Global.GameManager.music
commentId: F:Global.GameManager.music
id: music
parent: Global.GameManager
langs:
- csharp
- vb
name: music
nameWithType: GameManager.music
fullName: GameManager.music
type: Field
source:
id: music
path: ''
startLine: 1383
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static bool music
return:
type: System.Boolean
content.vb: Public Shared music As Boolean
- uid: Global.GameManager.gameOver
commentId: F:Global.GameManager.gameOver
id: gameOver
parent: Global.GameManager
langs:
- csharp
- vb
name: gameOver
nameWithType: GameManager.gameOver
fullName: GameManager.gameOver
type: Field
source:
id: gameOver
path: ''
startLine: 1384
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool gameOver
return:
type: System.Boolean
content.vb: Public gameOver As Boolean
- uid: Global.GameManager.gameTimer
commentId: F:Global.GameManager.gameTimer
id: gameTimer
parent: Global.GameManager
langs:
- csharp
- vb
name: gameTimer
nameWithType: GameManager.gameTimer
fullName: GameManager.gameTimer
type: Field
source:
id: gameTimer
path: ''
startLine: 1385
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameTimer gameTimer
return:
type: Global.GameTimer
content.vb: Public gameTimer As GameTimer
- uid: Global.GameManager.playerHoldTimes
commentId: F:Global.GameManager.playerHoldTimes
id: playerHoldTimes
parent: Global.GameManager
langs:
- csharp
- vb
name: playerHoldTimes
nameWithType: GameManager.playerHoldTimes
fullName: GameManager.playerHoldTimes
type: Field
source:
id: playerHoldTimes
path: ''
startLine: 1386
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static Dictionary<GameObject, float> playerHoldTimes
return:
type: Global.Dictionary{GameObject,System.Single}
content.vb: Public Shared playerHoldTimes As Dictionary(Of GameObject, Single)
- uid: Global.GameManager.gameMode
commentId: F:Global.GameManager.gameMode
id: gameMode
parent: Global.GameManager
langs:
- csharp
- vb
name: gameMode
nameWithType: GameManager.gameMode
fullName: GameManager.gameMode
type: Field
source:
id: gameMode
path: ''
startLine: 1387
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static GameManager.GameMode gameMode
return:
type: Global.GameManager.GameMode
content.vb: Public Shared gameMode As GameManager.GameMode
- uid: Global.GameManager.map
commentId: F:Global.GameManager.map
id: map
parent: Global.GameManager
langs:
- csharp
- vb
name: map
nameWithType: GameManager.map
fullName: GameManager.map
type: Field
source:
id: map
path: ''
startLine: 1388
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static string map
return:
type: System.String
content.vb: Public Shared map As String
- uid: Global.GameManager.spawnPosition
commentId: F:Global.GameManager.spawnPosition
id: spawnPosition
parent: Global.GameManager
langs:
- csharp
- vb
name: spawnPosition
nameWithType: GameManager.spawnPosition
fullName: GameManager.spawnPosition
type: Field
source:
id: spawnPosition
path: ''
startLine: 1389
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 spawnPosition
return:
type: Global.Vector2
content.vb: Public spawnPosition As Vector2
- uid: Global.GameManager.obstacleCourseSpawnPosition
commentId: F:Global.GameManager.obstacleCourseSpawnPosition
id: obstacleCourseSpawnPosition
parent: Global.GameManager
langs:
- csharp
- vb
name: obstacleCourseSpawnPosition
nameWithType: GameManager.obstacleCourseSpawnPosition
fullName: GameManager.obstacleCourseSpawnPosition
type: Field
source:
id: obstacleCourseSpawnPosition
path: ''
startLine: 1390
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 obstacleCourseSpawnPosition
return:
type: Global.Vector2
content.vb: Public obstacleCourseSpawnPosition As Vector2
- uid: Global.GameManager.hatSpawnPositions
commentId: F:Global.GameManager.hatSpawnPositions
id: hatSpawnPositions
parent: Global.GameManager
langs:
- csharp
- vb
name: hatSpawnPositions
nameWithType: GameManager.hatSpawnPositions
fullName: GameManager.hatSpawnPositions
type: Field
source:
id: hatSpawnPositions
path: ''
startLine: 1391
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<Vector2> hatSpawnPositions
return:
type: Global.List{Vector2}
content.vb: Public hatSpawnPositions As List(Of Vector2)
- uid: Global.GameManager.LeaderboardCanvas
commentId: F:Global.GameManager.LeaderboardCanvas
id: LeaderboardCanvas
parent: Global.GameManager
langs:
- csharp
- vb
name: LeaderboardCanvas
nameWithType: GameManager.LeaderboardCanvas
fullName: GameManager.LeaderboardCanvas
type: Field
source:
id: LeaderboardCanvas
path: ''
startLine: 1392
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Canvas LeaderboardCanvas
return:
type: Global.Canvas
content.vb: Public LeaderboardCanvas As Canvas
- uid: Global.GameManager.TimerCanvas
commentId: F:Global.GameManager.TimerCanvas
id: TimerCanvas
parent: Global.GameManager
langs:
- csharp
- vb
name: TimerCanvas
nameWithType: GameManager.TimerCanvas
fullName: GameManager.TimerCanvas
type: Field
source:
id: TimerCanvas
path: ''
startLine: 1393
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Canvas TimerCanvas
return:
type: Global.Canvas
content.vb: Public TimerCanvas As Canvas
- uid: Global.GameManager.hatObject
commentId: F:Global.GameManager.hatObject
id: hatObject
parent: Global.GameManager
langs:
- csharp
- vb
name: hatObject
nameWithType: GameManager.hatObject
fullName: GameManager.hatObject
type: Field
source:
id: hatObject
path: ''
startLine: 1394
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject hatObject
return:
type: Global.GameObject
content.vb: Public hatObject As GameObject
- uid: Global.GameManager.StartGame
commentId: M:Global.GameManager.StartGame
id: StartGame
parent: Global.GameManager
langs:
- csharp
- vb
name: StartGame()
nameWithType: GameManager.StartGame()
fullName: GameManager.StartGame()
type: Method
source:
id: StartGame
path: ''
startLine: 1465
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nSets up the game based on the selected game mode.\n"
example: []
syntax:
content: public void StartGame()
content.vb: Public Sub StartGame()
overload: Global.GameManager.StartGame*
- uid: Global.GameManager.PlayerDied(Damageable)
commentId: M:Global.GameManager.PlayerDied(Damageable)
id: PlayerDied(Damageable)
parent: Global.GameManager
langs:
- csharp
- vb
name: PlayerDied(Damageable)
nameWithType: GameManager.PlayerDied(Damageable)
fullName: GameManager.PlayerDied(Damageable)
type: Method
source:
id: PlayerDied
path: ''
startLine: 1504
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nHandles player deaths based on the current game mode.\n"
example: []
syntax:
content: public void PlayerDied(Damageable player)
parameters:
- id: player
type: Global.Damageable
description: The player that died.
content.vb: Public Sub PlayerDied(player As Damageable)
overload: Global.GameManager.PlayerDied*
- uid: Global.GameManager.GameOver
commentId: M:Global.GameManager.GameOver
id: GameOver
parent: Global.GameManager
langs:
- csharp
- vb
name: GameOver()
nameWithType: GameManager.GameOver()
fullName: GameManager.GameOver()
type: Method
source:
id: GameOver
path: ''
startLine: 1559
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nEnds the game and determines the winner based on the game mode.\n"
example: []
syntax:
content: public void GameOver()
content.vb: Public Sub GameOver()
overload: Global.GameManager.GameOver*
- uid: Global.GameManager.AlivePlayers
commentId: M:Global.GameManager.AlivePlayers
id: AlivePlayers
parent: Global.GameManager
langs:
- csharp
- vb
name: AlivePlayers()
nameWithType: GameManager.AlivePlayers()
fullName: GameManager.AlivePlayers()
type: Method
source:
id: AlivePlayers
path: ''
startLine: 1628
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nReturns a list of all players that are currently alive.\n"
example: []
syntax:
content: public List<GameObject> AlivePlayers()
return:
type: Global.List{GameObject}
description: A list of alive player GameObjects.
content.vb: Public Function AlivePlayers() As List(Of GameObject)
overload: Global.GameManager.AlivePlayers*
- uid: Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
commentId: M:Global.GameManager.UpdatePlayerHoldTime(GameObject,System.Single)
id: UpdatePlayerHoldTime(GameObject,System.Single)
parent: Global.GameManager
langs:
- csharp
- vb
name: UpdatePlayerHoldTime(GameObject, float)
nameWithType: GameManager.UpdatePlayerHoldTime(GameObject, float)
fullName: GameManager.UpdatePlayerHoldTime(GameObject, float)
type: Method
source:
id: UpdatePlayerHoldTime
path: ''
startLine: 1645
assemblies:
- cs.temp.dll
namespace: Global
summary: "\nUpdates the player&apos;s hold time and updates the leaderboard.\n"
example: []
syntax:
content: public void UpdatePlayerHoldTime(GameObject player, float holdTime)
parameters:
- id: player
type: Global.GameObject
description: The player GameObject.
- id: holdTime
type: System.Single
description: The hold time to update.
content.vb: Public Sub UpdatePlayerHoldTime(player As GameObject, holdTime As Single)
overload: Global.GameManager.UpdatePlayerHoldTime*
nameWithType.vb: GameManager.UpdatePlayerHoldTime(GameObject, Single)
fullName.vb: GameManager.UpdatePlayerHoldTime(GameObject, Single)
name.vb: UpdatePlayerHoldTime(GameObject, Single)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameManager.Instance*
commentId: Overload:Global.GameManager.Instance
name: Instance
nameWithType: GameManager.Instance
fullName: GameManager.Instance
- uid: Global.GameManager
commentId: T:Global.GameManager
name: GameManager
nameWithType: GameManager
fullName: GameManager
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.GameManager.GameEvent
commentId: T:Global.GameManager.GameEvent
name: GameManager.GameEvent
nameWithType: GameManager.GameEvent
fullName: GameManager.GameEvent
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
- uid: Global.List{GameObject}
commentId: '!:Global.List{GameObject}'
definition: Global.List`1
name: List<GameObject>
nameWithType: List<GameObject>
fullName: List<GameObject>
nameWithType.vb: List(Of GameObject)
fullName.vb: List(Of GameObject)
name.vb: List(Of GameObject)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.List{Color}
commentId: '!:Global.List{Color}'
definition: Global.List`1
name: List<Color>
nameWithType: List<Color>
fullName: List<Color>
nameWithType.vb: List(Of Color)
fullName.vb: List(Of Color)
name.vb: List(Of Color)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Color
name: Color
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Color
name: Color
isExternal: true
- name: )
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.GameTimer
commentId: T:Global.GameTimer
name: GameTimer
nameWithType: GameTimer
fullName: GameTimer
- uid: Global.Dictionary{GameObject,System.Single}
commentId: '!:Global.Dictionary{GameObject,System.Single}'
definition: Global.Dictionary`2
name: Dictionary<GameObject, float>
nameWithType: Dictionary<GameObject, float>
fullName: Dictionary<GameObject, float>
nameWithType.vb: Dictionary(Of GameObject, Single)
fullName.vb: Dictionary(Of GameObject, Single)
name.vb: Dictionary(Of GameObject, Single)
spec.csharp:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
- name: )
- uid: Global.Dictionary`2
isExternal: true
name: Dictionary<, >
nameWithType: Dictionary<, >
fullName: Dictionary<, >
nameWithType.vb: Dictionary(Of , )
fullName.vb: Dictionary(Of , )
name.vb: Dictionary(Of , )
spec.csharp:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: <
- name: ''
- name: ','
- name: " "
- name: ''
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: ','
- name: " "
- name: ''
- name: )
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: Global.List{Vector2}
commentId: '!:Global.List{Vector2}'
definition: Global.List`1
name: List<Vector2>
nameWithType: List<Vector2>
fullName: List<Vector2>
nameWithType.vb: List(Of Vector2)
fullName.vb: List(Of Vector2)
name.vb: List(Of Vector2)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Vector2
name: Vector2
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Vector2
name: Vector2
isExternal: true
- name: )
- uid: Global.Canvas
isExternal: true
name: Canvas
nameWithType: Canvas
fullName: Canvas
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.GameManager.StartGame*
commentId: Overload:Global.GameManager.StartGame
name: StartGame
nameWithType: GameManager.StartGame
fullName: GameManager.StartGame
- uid: Global.GameManager.PlayerDied*
commentId: Overload:Global.GameManager.PlayerDied
name: PlayerDied
nameWithType: GameManager.PlayerDied
fullName: GameManager.PlayerDied
- uid: Global.Damageable
commentId: T:Global.Damageable
name: Damageable
nameWithType: Damageable
fullName: Damageable
- uid: Global.GameManager.GameOver*
commentId: Overload:Global.GameManager.GameOver
name: GameOver
nameWithType: GameManager.GameOver
fullName: GameManager.GameOver
- uid: Global.GameManager.AlivePlayers*
commentId: Overload:Global.GameManager.AlivePlayers
name: AlivePlayers
nameWithType: GameManager.AlivePlayers
fullName: GameManager.AlivePlayers
- uid: Global.GameManager.UpdatePlayerHoldTime*
commentId: Overload:Global.GameManager.UpdatePlayerHoldTime
name: UpdatePlayerHoldTime
nameWithType: GameManager.UpdatePlayerHoldTime
fullName: GameManager.UpdatePlayerHoldTime

View File

@@ -0,0 +1,102 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameManagerHelper
commentId: T:Global.GameManagerHelper
id: GameManagerHelper
parent: Global
children:
- Global.GameManagerHelper.addHatPosition
- Global.GameManagerHelper.addSpawnPosition
langs:
- csharp
- vb
name: GameManagerHelper
nameWithType: GameManagerHelper
fullName: GameManagerHelper
type: Class
source:
id: GameManagerHelper
path: ''
startLine: 1223
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class GameManagerHelper : MonoBehaviour'
content.vb: Public Class GameManagerHelper Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.GameManagerHelper.addHatPosition
commentId: F:Global.GameManagerHelper.addHatPosition
id: addHatPosition
parent: Global.GameManagerHelper
langs:
- csharp
- vb
name: addHatPosition
nameWithType: GameManagerHelper.addHatPosition
fullName: GameManagerHelper.addHatPosition
type: Field
source:
id: addHatPosition
path: ''
startLine: 1226
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool addHatPosition
return:
type: System.Boolean
content.vb: Public addHatPosition As Boolean
- uid: Global.GameManagerHelper.addSpawnPosition
commentId: F:Global.GameManagerHelper.addSpawnPosition
id: addSpawnPosition
parent: Global.GameManagerHelper
langs:
- csharp
- vb
name: addSpawnPosition
nameWithType: GameManagerHelper.addSpawnPosition
fullName: GameManagerHelper.addSpawnPosition
type: Field
source:
id: addSpawnPosition
path: ''
startLine: 1227
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool addSpawnPosition
return:
type: System.Boolean
content.vb: Public addSpawnPosition As Boolean
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,136 @@
### YamlMime:ManagedReference
items:
- uid: Global.GameTimer
commentId: T:Global.GameTimer
id: GameTimer
parent: Global
children:
- Global.GameTimer.startTime
- Global.GameTimer.StartTimer
- Global.GameTimer.timerText
langs:
- csharp
- vb
name: GameTimer
nameWithType: GameTimer
fullName: GameTimer
type: Class
source:
id: GameTimer
path: ''
startLine: 1249
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class GameTimer : MonoBehaviour'
content.vb: Public Class GameTimer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.GameTimer.startTime
commentId: F:Global.GameTimer.startTime
id: startTime
parent: Global.GameTimer
langs:
- csharp
- vb
name: startTime
nameWithType: GameTimer.startTime
fullName: GameTimer.startTime
type: Field
source:
id: startTime
path: ''
startLine: 1251
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float startTime
return:
type: System.Single
content.vb: Public startTime As Single
- uid: Global.GameTimer.timerText
commentId: F:Global.GameTimer.timerText
id: timerText
parent: Global.GameTimer
langs:
- csharp
- vb
name: timerText
nameWithType: GameTimer.timerText
fullName: GameTimer.timerText
type: Field
source:
id: timerText
path: ''
startLine: 1255
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Text timerText
return:
type: Global.Text
content.vb: Public timerText As Text
- uid: Global.GameTimer.StartTimer
commentId: M:Global.GameTimer.StartTimer
id: StartTimer
parent: Global.GameTimer
langs:
- csharp
- vb
name: StartTimer()
nameWithType: GameTimer.StartTimer()
fullName: GameTimer.StartTimer()
type: Method
source:
id: StartTimer
path: ''
startLine: 1282
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartTimer()
content.vb: Public Sub StartTimer()
overload: Global.GameTimer.StartTimer*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.Text
commentId: '!:Global.Text'
isExternal: true
name: Text
nameWithType: Text
fullName: Text
- uid: Global.GameTimer.StartTimer*
commentId: Overload:Global.GameTimer.StartTimer
name: StartTimer
nameWithType: GameTimer.StartTimer
fullName: GameTimer.StartTimer

View File

@@ -0,0 +1,168 @@
### YamlMime:ManagedReference
items:
- uid: Global.HatRespawn
commentId: T:Global.HatRespawn
id: HatRespawn
parent: Global
children:
- Global.HatRespawn.canBePickedUp
- Global.HatRespawn.Interact
- Global.HatRespawn.OnHatDropped
- Global.HatRespawn.respawnTime
langs:
- csharp
- vb
name: HatRespawn
nameWithType: HatRespawn
fullName: HatRespawn
type: Class
source:
id: HatRespawn
path: ''
startLine: 1727
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HatRespawn : MonoBehaviour'
content.vb: Public Class HatRespawn Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HatRespawn.respawnTime
commentId: F:Global.HatRespawn.respawnTime
id: respawnTime
parent: Global.HatRespawn
langs:
- csharp
- vb
name: respawnTime
nameWithType: HatRespawn.respawnTime
fullName: HatRespawn.respawnTime
type: Field
source:
id: respawnTime
path: ''
startLine: 1730
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public const float respawnTime = 10
return:
type: System.Single
content.vb: Public Const respawnTime As Single = 10
- uid: Global.HatRespawn.canBePickedUp
commentId: F:Global.HatRespawn.canBePickedUp
id: canBePickedUp
parent: Global.HatRespawn
langs:
- csharp
- vb
name: canBePickedUp
nameWithType: HatRespawn.canBePickedUp
fullName: HatRespawn.canBePickedUp
type: Field
source:
id: canBePickedUp
path: ''
startLine: 1733
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static bool canBePickedUp
return:
type: System.Boolean
content.vb: Public Shared canBePickedUp As Boolean
- uid: Global.HatRespawn.Interact
commentId: M:Global.HatRespawn.Interact
id: Interact
parent: Global.HatRespawn
langs:
- csharp
- vb
name: Interact()
nameWithType: HatRespawn.Interact()
fullName: HatRespawn.Interact()
type: Method
source:
id: Interact
path: ''
startLine: 1759
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Interact()
content.vb: Public Sub Interact()
overload: Global.HatRespawn.Interact*
- uid: Global.HatRespawn.OnHatDropped
commentId: M:Global.HatRespawn.OnHatDropped
id: OnHatDropped
parent: Global.HatRespawn
langs:
- csharp
- vb
name: OnHatDropped()
nameWithType: HatRespawn.OnHatDropped()
fullName: HatRespawn.OnHatDropped()
type: Method
source:
id: OnHatDropped
path: ''
startLine: 1765
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void OnHatDropped()
content.vb: Public Sub OnHatDropped()
overload: Global.HatRespawn.OnHatDropped*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.HatRespawn.Interact*
commentId: Overload:Global.HatRespawn.Interact
name: Interact
nameWithType: HatRespawn.Interact
fullName: HatRespawn.Interact
- uid: Global.HatRespawn.OnHatDropped*
commentId: Overload:Global.HatRespawn.OnHatDropped
name: OnHatDropped
nameWithType: HatRespawn.OnHatDropped
fullName: HatRespawn.OnHatDropped

View File

@@ -0,0 +1,73 @@
### YamlMime:ManagedReference
items:
- uid: Global.HealthBarManager
commentId: T:Global.HealthBarManager
id: HealthBarManager
parent: Global
children:
- Global.HealthBarManager.healthBarPrefab
langs:
- csharp
- vb
name: HealthBarManager
nameWithType: HealthBarManager
fullName: HealthBarManager
type: Class
source:
id: HealthBarManager
path: ''
startLine: 1307
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HealthBarManager : MonoBehaviour'
content.vb: Public Class HealthBarManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HealthBarManager.healthBarPrefab
commentId: F:Global.HealthBarManager.healthBarPrefab
id: healthBarPrefab
parent: Global.HealthBarManager
langs:
- csharp
- vb
name: healthBarPrefab
nameWithType: HealthBarManager.healthBarPrefab
fullName: HealthBarManager.healthBarPrefab
type: Field
source:
id: healthBarPrefab
path: ''
startLine: 1309
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject healthBarPrefab
return:
type: Global.GameObject
content.vb: Public healthBarPrefab As GameObject
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject

View File

@@ -0,0 +1,198 @@
### YamlMime:ManagedReference
items:
- uid: Global.HubManager
commentId: T:Global.HubManager
id: HubManager
parent: Global
children:
- Global.HubManager.gameButtonsParent
- Global.HubManager.hubCamera
- Global.HubManager.Instance
- Global.HubManager.LoadScene(System.String)
- Global.HubManager.UnloadGameScene
langs:
- csharp
- vb
name: HubManager
nameWithType: HubManager
fullName: HubManager
type: Class
source:
id: HubManager
path: ''
startLine: 334
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HubManager : MonoBehaviour'
content.vb: Public Class HubManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HubManager.Instance
commentId: F:Global.HubManager.Instance
id: Instance
parent: Global.HubManager
langs:
- csharp
- vb
name: Instance
nameWithType: HubManager.Instance
fullName: HubManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 336
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static HubManager Instance
return:
type: Global.HubManager
content.vb: Public Shared Instance As HubManager
- uid: Global.HubManager.hubCamera
commentId: F:Global.HubManager.hubCamera
id: hubCamera
parent: Global.HubManager
langs:
- csharp
- vb
name: hubCamera
nameWithType: HubManager.hubCamera
fullName: HubManager.hubCamera
type: Field
source:
id: hubCamera
path: ''
startLine: 337
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject hubCamera
return:
type: Global.GameObject
content.vb: Public hubCamera As GameObject
- uid: Global.HubManager.gameButtonsParent
commentId: F:Global.HubManager.gameButtonsParent
id: gameButtonsParent
parent: Global.HubManager
langs:
- csharp
- vb
name: gameButtonsParent
nameWithType: HubManager.gameButtonsParent
fullName: HubManager.gameButtonsParent
type: Field
source:
id: gameButtonsParent
path: ''
startLine: 338
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject gameButtonsParent
return:
type: Global.GameObject
content.vb: Public gameButtonsParent As GameObject
- uid: Global.HubManager.LoadScene(System.String)
commentId: M:Global.HubManager.LoadScene(System.String)
id: LoadScene(System.String)
parent: Global.HubManager
langs:
- csharp
- vb
name: LoadScene(string)
nameWithType: HubManager.LoadScene(string)
fullName: HubManager.LoadScene(string)
type: Method
source:
id: LoadScene
path: ''
startLine: 355
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void LoadScene(string sceneName)
parameters:
- id: sceneName
type: System.String
content.vb: Public Sub LoadScene(sceneName As String)
overload: Global.HubManager.LoadScene*
nameWithType.vb: HubManager.LoadScene(String)
fullName.vb: HubManager.LoadScene(String)
name.vb: LoadScene(String)
- uid: Global.HubManager.UnloadGameScene
commentId: M:Global.HubManager.UnloadGameScene
id: UnloadGameScene
parent: Global.HubManager
langs:
- csharp
- vb
name: UnloadGameScene()
nameWithType: HubManager.UnloadGameScene()
fullName: HubManager.UnloadGameScene()
type: Method
source:
id: UnloadGameScene
path: ''
startLine: 364
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void UnloadGameScene()
content.vb: Public Sub UnloadGameScene()
overload: Global.HubManager.UnloadGameScene*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.HubManager
commentId: T:Global.HubManager
name: HubManager
nameWithType: HubManager
fullName: HubManager
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.HubManager.LoadScene*
commentId: Overload:Global.HubManager.LoadScene
name: LoadScene
nameWithType: HubManager.LoadScene
fullName: HubManager.LoadScene
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.HubManager.UnloadGameScene*
commentId: Overload:Global.HubManager.UnloadGameScene
name: UnloadGameScene
nameWithType: HubManager.UnloadGameScene
fullName: HubManager.UnloadGameScene

View File

@@ -0,0 +1,155 @@
### YamlMime:ManagedReference
items:
- uid: Global.HubPolygonCreator
commentId: T:Global.HubPolygonCreator
id: HubPolygonCreator
parent: Global
children:
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- Global.HubPolygonCreator.vertices
langs:
- csharp
- vb
name: HubPolygonCreator
nameWithType: HubPolygonCreator
fullName: HubPolygonCreator
type: Class
source:
id: HubPolygonCreator
path: ''
startLine: 311
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class HubPolygonCreator : MonoBehaviour'
content.vb: Public Class HubPolygonCreator Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.HubPolygonCreator.vertices
commentId: F:Global.HubPolygonCreator.vertices
id: vertices
parent: Global.HubPolygonCreator
langs:
- csharp
- vb
name: vertices
nameWithType: HubPolygonCreator.vertices
fullName: HubPolygonCreator.vertices
type: Field
source:
id: vertices
path: ''
startLine: 314
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<GameObject> vertices
return:
type: Global.List{GameObject}
content.vb: Public vertices As List(Of GameObject)
- uid: Global.HubPolygonCreator.size
commentId: F:Global.HubPolygonCreator.size
id: size
parent: Global.HubPolygonCreator
langs:
- csharp
- vb
name: size
nameWithType: HubPolygonCreator.size
fullName: HubPolygonCreator.size
type: Field
source:
id: size
path: ''
startLine: 315
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float size
return:
type: System.Single
content.vb: Public size As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.List{GameObject}
commentId: '!:Global.List{GameObject}'
definition: Global.List`1
name: List<GameObject>
nameWithType: List<GameObject>
fullName: List<GameObject>
nameWithType.vb: List(Of GameObject)
fullName.vb: List(Of GameObject)
name.vb: List(Of GameObject)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.GameObject
name: GameObject
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,126 @@
### YamlMime:ManagedReference
items:
- uid: Global.InfiniteScroll
commentId: T:Global.InfiniteScroll
id: InfiniteScroll
parent: Global
children:
- Global.InfiniteScroll.end
- Global.InfiniteScroll.speed
- Global.InfiniteScroll.start
langs:
- csharp
- vb
name: InfiniteScroll
nameWithType: InfiniteScroll
fullName: InfiniteScroll
type: Class
source:
id: InfiniteScroll
path: ''
startLine: 1200
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class InfiniteScroll : MonoBehaviour'
content.vb: Public Class InfiniteScroll Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.InfiniteScroll.speed
commentId: F:Global.InfiniteScroll.speed
id: speed
parent: Global.InfiniteScroll
langs:
- csharp
- vb
name: speed
nameWithType: InfiniteScroll.speed
fullName: InfiniteScroll.speed
type: Field
source:
id: speed
path: ''
startLine: 1202
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.InfiniteScroll.start
commentId: F:Global.InfiniteScroll.start
id: start
parent: Global.InfiniteScroll
langs:
- csharp
- vb
name: start
nameWithType: InfiniteScroll.start
fullName: InfiniteScroll.start
type: Field
source:
id: start
path: ''
startLine: 1203
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float start
return:
type: System.Single
content.vb: Public start As Single
- uid: Global.InfiniteScroll.end
commentId: F:Global.InfiniteScroll.end
id: end
parent: Global.InfiniteScroll
langs:
- csharp
- vb
name: end
nameWithType: InfiniteScroll.end
fullName: InfiniteScroll.end
type: Field
source:
id: end
path: ''
startLine: 1204
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float end
return:
type: System.Single
content.vb: Public [end] As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,159 @@
### YamlMime:ManagedReference
items:
- uid: Global.LeaderboardManager
commentId: T:Global.LeaderboardManager
id: LeaderboardManager
parent: Global
children:
- Global.LeaderboardManager.Instance
- Global.LeaderboardManager.UpdateLeaderboard
- Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
langs:
- csharp
- vb
name: LeaderboardManager
nameWithType: LeaderboardManager
fullName: LeaderboardManager
type: Class
source:
id: LeaderboardManager
path: ''
startLine: 1962
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class LeaderboardManager : MonoBehaviour'
content.vb: Public Class LeaderboardManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.LeaderboardManager.Instance
commentId: P:Global.LeaderboardManager.Instance
id: Instance
parent: Global.LeaderboardManager
langs:
- csharp
- vb
name: Instance
nameWithType: LeaderboardManager.Instance
fullName: LeaderboardManager.Instance
type: Property
source:
id: Instance
path: ''
startLine: 1964
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static LeaderboardManager Instance { get; }
parameters: []
return:
type: Global.LeaderboardManager
content.vb: Public Shared Property Instance As LeaderboardManager
overload: Global.LeaderboardManager.Instance*
- uid: Global.LeaderboardManager.UpdateLeaderboard
commentId: M:Global.LeaderboardManager.UpdateLeaderboard
id: UpdateLeaderboard
parent: Global.LeaderboardManager
langs:
- csharp
- vb
name: UpdateLeaderboard()
nameWithType: LeaderboardManager.UpdateLeaderboard()
fullName: LeaderboardManager.UpdateLeaderboard()
type: Method
source:
id: UpdateLeaderboard
path: ''
startLine: 2003
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void UpdateLeaderboard()
content.vb: Public Sub UpdateLeaderboard()
overload: Global.LeaderboardManager.UpdateLeaderboard*
- uid: Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
commentId: M:Global.LeaderboardManager.UpdatePlayerHoldTimeText(GameObject,System.Single)
id: UpdatePlayerHoldTimeText(GameObject,System.Single)
parent: Global.LeaderboardManager
langs:
- csharp
- vb
name: UpdatePlayerHoldTimeText(GameObject, float)
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
fullName: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, float)
type: Method
source:
id: UpdatePlayerHoldTimeText
path: ''
startLine: 2026
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void UpdatePlayerHoldTimeText(GameObject player, float holdTime)
parameters:
- id: player
type: Global.GameObject
- id: holdTime
type: System.Single
content.vb: Public Sub UpdatePlayerHoldTimeText(player As GameObject, holdTime As Single)
overload: Global.LeaderboardManager.UpdatePlayerHoldTimeText*
nameWithType.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
fullName.vb: LeaderboardManager.UpdatePlayerHoldTimeText(GameObject, Single)
name.vb: UpdatePlayerHoldTimeText(GameObject, Single)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.LeaderboardManager.Instance*
commentId: Overload:Global.LeaderboardManager.Instance
name: Instance
nameWithType: LeaderboardManager.Instance
fullName: LeaderboardManager.Instance
- uid: Global.LeaderboardManager
commentId: T:Global.LeaderboardManager
name: LeaderboardManager
nameWithType: LeaderboardManager
fullName: LeaderboardManager
- uid: Global.LeaderboardManager.UpdateLeaderboard*
commentId: Overload:Global.LeaderboardManager.UpdateLeaderboard
name: UpdateLeaderboard
nameWithType: LeaderboardManager.UpdateLeaderboard
fullName: LeaderboardManager.UpdateLeaderboard
- uid: Global.LeaderboardManager.UpdatePlayerHoldTimeText*
commentId: Overload:Global.LeaderboardManager.UpdatePlayerHoldTimeText
name: UpdatePlayerHoldTimeText
nameWithType: LeaderboardManager.UpdatePlayerHoldTimeText
fullName: LeaderboardManager.UpdatePlayerHoldTimeText
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,252 @@
### YamlMime:ManagedReference
items:
- uid: Global.LifeDisplayManager
commentId: T:Global.LifeDisplayManager
id: LifeDisplayManager
parent: Global
children:
- Global.LifeDisplayManager.HideLifeDisplay
- Global.LifeDisplayManager.lifeDisplays
- Global.LifeDisplayManager.lifePrefab
- Global.LifeDisplayManager.playerPrefab
- Global.LifeDisplayManager.players
langs:
- csharp
- vb
name: LifeDisplayManager
nameWithType: LifeDisplayManager
fullName: LifeDisplayManager
type: Class
source:
id: LifeDisplayManager
path: ''
startLine: 1833
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class LifeDisplayManager : MonoBehaviour'
content.vb: Public Class LifeDisplayManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.LifeDisplayManager.players
commentId: F:Global.LifeDisplayManager.players
id: players
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: players
nameWithType: LifeDisplayManager.players
fullName: LifeDisplayManager.players
type: Field
source:
id: players
path: ''
startLine: 1835
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject players
return:
type: Global.GameObject
content.vb: Public players As GameObject
- uid: Global.LifeDisplayManager.playerPrefab
commentId: F:Global.LifeDisplayManager.playerPrefab
id: playerPrefab
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: playerPrefab
nameWithType: LifeDisplayManager.playerPrefab
fullName: LifeDisplayManager.playerPrefab
type: Field
source:
id: playerPrefab
path: ''
startLine: 1836
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerPrefab
return:
type: Global.GameObject
content.vb: Public playerPrefab As GameObject
- uid: Global.LifeDisplayManager.lifePrefab
commentId: F:Global.LifeDisplayManager.lifePrefab
id: lifePrefab
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: lifePrefab
nameWithType: LifeDisplayManager.lifePrefab
fullName: LifeDisplayManager.lifePrefab
type: Field
source:
id: lifePrefab
path: ''
startLine: 1837
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject lifePrefab
return:
type: Global.GameObject
content.vb: Public lifePrefab As GameObject
- uid: Global.LifeDisplayManager.lifeDisplays
commentId: F:Global.LifeDisplayManager.lifeDisplays
id: lifeDisplays
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: lifeDisplays
nameWithType: LifeDisplayManager.lifeDisplays
fullName: LifeDisplayManager.lifeDisplays
type: Field
source:
id: lifeDisplays
path: ''
startLine: 1838
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Dictionary<Damageable, List<GameObject>> lifeDisplays
return:
type: Global.Dictionary{Damageable,List{GameObject}}
content.vb: Public lifeDisplays As Dictionary(Of Damageable, List(Of GameObject))
- uid: Global.LifeDisplayManager.HideLifeDisplay
commentId: M:Global.LifeDisplayManager.HideLifeDisplay
id: HideLifeDisplay
parent: Global.LifeDisplayManager
langs:
- csharp
- vb
name: HideLifeDisplay()
nameWithType: LifeDisplayManager.HideLifeDisplay()
fullName: LifeDisplayManager.HideLifeDisplay()
type: Method
source:
id: HideLifeDisplay
path: ''
startLine: 1870
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void HideLifeDisplay()
content.vb: Public Sub HideLifeDisplay()
overload: Global.LifeDisplayManager.HideLifeDisplay*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.Dictionary{Damageable,List{GameObject}}
commentId: '!:Global.Dictionary{Damageable,List{GameObject}}'
definition: Global.Dictionary`2
name: Dictionary<Damageable, List<GameObject>>
nameWithType: Dictionary<Damageable, List<GameObject>>
fullName: Dictionary<Damageable, List<GameObject>>
nameWithType.vb: Dictionary(Of Damageable, List(Of GameObject))
fullName.vb: Dictionary(Of Damageable, List(Of GameObject))
name.vb: Dictionary(Of Damageable, List(Of GameObject))
spec.csharp:
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name: Dictionary
isExternal: true
- name: <
- uid: Global.Damageable
name: Damageable
- name: ','
- name: " "
- uid: Global.List`1
name: List
isExternal: true
- name: <
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name: GameObject
isExternal: true
- name: '>'
- name: '>'
spec.vb:
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name: Dictionary
isExternal: true
- name: (
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- name: " "
- uid: Global.Damageable
name: Damageable
- name: ','
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name: List
isExternal: true
- name: (
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name: GameObject
isExternal: true
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name: Dictionary<, >
nameWithType: Dictionary<, >
fullName: Dictionary<, >
nameWithType.vb: Dictionary(Of , )
fullName.vb: Dictionary(Of , )
name.vb: Dictionary(Of , )
spec.csharp:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: <
- name: ''
- name: ','
- name: " "
- name: ''
- name: '>'
spec.vb:
- uid: Global.Dictionary`2
name: Dictionary
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: ','
- name: " "
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- uid: Global.LifeDisplayManager.HideLifeDisplay*
commentId: Overload:Global.LifeDisplayManager.HideLifeDisplay
name: HideLifeDisplay
nameWithType: LifeDisplayManager.HideLifeDisplay
fullName: LifeDisplayManager.HideLifeDisplay

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.MapSelect
commentId: T:Global.MapSelect
id: MapSelect
parent: Global
children: []
langs:
- csharp
- vb
name: MapSelect
nameWithType: MapSelect
fullName: MapSelect
type: Class
source:
id: MapSelect
path: ''
startLine: 1813
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class MapSelect : MonoBehaviour'
content.vb: Public Class MapSelect Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.ModeSelect
commentId: T:Global.ModeSelect
id: ModeSelect
parent: Global
children: []
langs:
- csharp
- vb
name: ModeSelect
nameWithType: ModeSelect
fullName: ModeSelect
type: Class
source:
id: ModeSelect
path: ''
startLine: 1036
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ModeSelect : MonoBehaviour'
content.vb: Public Class ModeSelect Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,185 @@
### YamlMime:ManagedReference
items:
- uid: Global.MovingPlatform
commentId: T:Global.MovingPlatform
id: MovingPlatform
parent: Global
children:
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- Global.MovingPlatform.points
- Global.MovingPlatform.speed
- Global.MovingPlatform.startPoint
langs:
- csharp
- vb
name: MovingPlatform
nameWithType: MovingPlatform
fullName: MovingPlatform
type: Class
source:
id: MovingPlatform
path: ''
startLine: 1141
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class MovingPlatform : MonoBehaviour'
content.vb: Public Class MovingPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.MovingPlatform.platform
commentId: F:Global.MovingPlatform.platform
id: platform
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: platform
nameWithType: MovingPlatform.platform
fullName: MovingPlatform.platform
type: Field
source:
id: platform
path: ''
startLine: 1143
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Transform platform
return:
type: Global.Transform
content.vb: Public platform As Transform
- uid: Global.MovingPlatform.startPoint
commentId: F:Global.MovingPlatform.startPoint
id: startPoint
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: startPoint
nameWithType: MovingPlatform.startPoint
fullName: MovingPlatform.startPoint
type: Field
source:
id: startPoint
path: ''
startLine: 1144
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public int startPoint
return:
type: System.Int32
content.vb: Public startPoint As Integer
- uid: Global.MovingPlatform.points
commentId: F:Global.MovingPlatform.points
id: points
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: points
nameWithType: MovingPlatform.points
fullName: MovingPlatform.points
type: Field
source:
id: points
path: ''
startLine: 1145
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Transform[] points
return:
type: Global.Transform[]
content.vb: Public points As Transform()
- uid: Global.MovingPlatform.speed
commentId: F:Global.MovingPlatform.speed
id: speed
parent: Global.MovingPlatform
langs:
- csharp
- vb
name: speed
nameWithType: MovingPlatform.speed
fullName: MovingPlatform.speed
type: Field
source:
id: speed
path: ''
startLine: 1146
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
references:
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Transform
isExternal: true
name: Transform
nameWithType: Transform
fullName: Transform
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: Global.Transform[]
isExternal: true
name: Transform[]
nameWithType: Transform[]
fullName: Transform[]
nameWithType.vb: Transform()
fullName.vb: Transform()
name.vb: Transform()
spec.csharp:
- uid: Global.Transform
name: Transform
isExternal: true
- name: '['
- name: ']'
spec.vb:
- uid: Global.Transform
name: Transform
isExternal: true
- name: (
- name: )
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,274 @@
### YamlMime:ManagedReference
items:
- uid: Global.MusicManager
commentId: T:Global.MusicManager
id: MusicManager
parent: Global
children:
- Global.MusicManager.GetActiveSceneNotTitleScreen
- Global.MusicManager.Instance
- Global.MusicManager.playlists
- Global.MusicManager.songPrefab
- Global.MusicManager.StartPlaylist
- Global.MusicManager.StartPlaylist(System.String)
langs:
- csharp
- vb
name: MusicManager
nameWithType: MusicManager
fullName: MusicManager
type: Class
source:
id: MusicManager
path: ''
startLine: 508
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class MusicManager : MonoBehaviour'
content.vb: Public Class MusicManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.MusicManager.Instance
commentId: F:Global.MusicManager.Instance
id: Instance
parent: Global.MusicManager
langs:
- csharp
- vb
name: Instance
nameWithType: MusicManager.Instance
fullName: MusicManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 510
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static MusicManager Instance
return:
type: Global.MusicManager
content.vb: Public Shared Instance As MusicManager
- uid: Global.MusicManager.playlists
commentId: F:Global.MusicManager.playlists
id: playlists
parent: Global.MusicManager
langs:
- csharp
- vb
name: playlists
nameWithType: MusicManager.playlists
fullName: MusicManager.playlists
type: Field
source:
id: playlists
path: ''
startLine: 511
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<Playlist> playlists
return:
type: Global.List{Playlist}
content.vb: Public playlists As List(Of Playlist)
- uid: Global.MusicManager.songPrefab
commentId: F:Global.MusicManager.songPrefab
id: songPrefab
parent: Global.MusicManager
langs:
- csharp
- vb
name: songPrefab
nameWithType: MusicManager.songPrefab
fullName: MusicManager.songPrefab
type: Field
source:
id: songPrefab
path: ''
startLine: 513
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject songPrefab
return:
type: Global.GameObject
content.vb: Public songPrefab As GameObject
- uid: Global.MusicManager.StartPlaylist
commentId: M:Global.MusicManager.StartPlaylist
id: StartPlaylist
parent: Global.MusicManager
langs:
- csharp
- vb
name: StartPlaylist()
nameWithType: MusicManager.StartPlaylist()
fullName: MusicManager.StartPlaylist()
type: Method
source:
id: StartPlaylist
path: ''
startLine: 535
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartPlaylist()
content.vb: Public Sub StartPlaylist()
overload: Global.MusicManager.StartPlaylist*
- uid: Global.MusicManager.StartPlaylist(System.String)
commentId: M:Global.MusicManager.StartPlaylist(System.String)
id: StartPlaylist(System.String)
parent: Global.MusicManager
langs:
- csharp
- vb
name: StartPlaylist(string)
nameWithType: MusicManager.StartPlaylist(string)
fullName: MusicManager.StartPlaylist(string)
type: Method
source:
id: StartPlaylist
path: ''
startLine: 554
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartPlaylist(string scene)
parameters:
- id: scene
type: System.String
content.vb: Public Sub StartPlaylist(scene As String)
overload: Global.MusicManager.StartPlaylist*
nameWithType.vb: MusicManager.StartPlaylist(String)
fullName.vb: MusicManager.StartPlaylist(String)
name.vb: StartPlaylist(String)
- uid: Global.MusicManager.GetActiveSceneNotTitleScreen
commentId: M:Global.MusicManager.GetActiveSceneNotTitleScreen
id: GetActiveSceneNotTitleScreen
parent: Global.MusicManager
langs:
- csharp
- vb
name: GetActiveSceneNotTitleScreen()
nameWithType: MusicManager.GetActiveSceneNotTitleScreen()
fullName: MusicManager.GetActiveSceneNotTitleScreen()
type: Method
source:
id: GetActiveSceneNotTitleScreen
path: ''
startLine: 606
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static string GetActiveSceneNotTitleScreen()
return:
type: System.String
content.vb: Public Shared Function GetActiveSceneNotTitleScreen() As String
overload: Global.MusicManager.GetActiveSceneNotTitleScreen*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.MusicManager
commentId: T:Global.MusicManager
name: MusicManager
nameWithType: MusicManager
fullName: MusicManager
- uid: Global.List{Playlist}
commentId: '!:Global.List{Playlist}'
definition: Global.List`1
name: List<Playlist>
nameWithType: List<Playlist>
fullName: List<Playlist>
nameWithType.vb: List(Of Playlist)
fullName.vb: List(Of Playlist)
name.vb: List(Of Playlist)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Playlist
name: Playlist
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Playlist
name: Playlist
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.MusicManager.StartPlaylist*
commentId: Overload:Global.MusicManager.StartPlaylist
name: StartPlaylist
nameWithType: MusicManager.StartPlaylist
fullName: MusicManager.StartPlaylist
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.MusicManager.GetActiveSceneNotTitleScreen*
commentId: Overload:Global.MusicManager.GetActiveSceneNotTitleScreen
name: GetActiveSceneNotTitleScreen
nameWithType: MusicManager.GetActiveSceneNotTitleScreen
fullName: MusicManager.GetActiveSceneNotTitleScreen

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.ObjectVisibility
commentId: T:Global.ObjectVisibility
id: ObjectVisibility
parent: Global
children: []
langs:
- csharp
- vb
name: ObjectVisibility
nameWithType: ObjectVisibility
fullName: ObjectVisibility
type: Class
source:
id: ObjectVisibility
path: ''
startLine: 1173
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ObjectVisibility : MonoBehaviour'
content.vb: Public Class ObjectVisibility Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,73 @@
### YamlMime:ManagedReference
items:
- uid: Global.ObstacleCourse
commentId: T:Global.ObstacleCourse
id: ObstacleCourse
parent: Global
children:
- Global.ObstacleCourse.playerWon
langs:
- csharp
- vb
name: ObstacleCourse
nameWithType: ObstacleCourse
fullName: ObstacleCourse
type: Class
source:
id: ObstacleCourse
path: ''
startLine: 419
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ObstacleCourse : MonoBehaviour'
content.vb: Public Class ObstacleCourse Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ObstacleCourse.playerWon
commentId: F:Global.ObstacleCourse.playerWon
id: playerWon
parent: Global.ObstacleCourse
langs:
- csharp
- vb
name: playerWon
nameWithType: ObstacleCourse.playerWon
fullName: ObstacleCourse.playerWon
type: Field
source:
id: playerWon
path: ''
startLine: 421
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static GameObject playerWon
return:
type: Global.GameObject
content.vb: Public Shared playerWon As GameObject
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject

View File

@@ -0,0 +1,73 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxBackground
commentId: T:Global.ParallaxBackground
id: ParallaxBackground
parent: Global
children:
- Global.ParallaxBackground.parallaxCamera
langs:
- csharp
- vb
name: ParallaxBackground
nameWithType: ParallaxBackground
fullName: ParallaxBackground
type: Class
source:
id: ParallaxBackground
path: ''
startLine: 149
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxBackground : MonoBehaviour'
content.vb: Public Class ParallaxBackground Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxBackground.parallaxCamera
commentId: F:Global.ParallaxBackground.parallaxCamera
id: parallaxCamera
parent: Global.ParallaxBackground
langs:
- csharp
- vb
name: parallaxCamera
nameWithType: ParallaxBackground.parallaxCamera
fullName: ParallaxBackground.parallaxCamera
type: Field
source:
id: parallaxCamera
path: ''
startLine: 152
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public ParallaxCamera parallaxCamera
return:
type: Global.ParallaxCamera
content.vb: Public parallaxCamera As ParallaxCamera
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.ParallaxCamera
commentId: T:Global.ParallaxCamera
name: ParallaxCamera
nameWithType: ParallaxCamera
fullName: ParallaxCamera

View File

@@ -0,0 +1,45 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
id: ParallaxCamera.ParallaxCameraDelegate
parent: Global
children: []
langs:
- csharp
- vb
name: ParallaxCamera.ParallaxCameraDelegate
nameWithType: ParallaxCamera.ParallaxCameraDelegate
fullName: ParallaxCamera.ParallaxCameraDelegate
type: Delegate
source:
id: ParallaxCameraDelegate
path: ''
startLine: 122
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public delegate void ParallaxCamera.ParallaxCameraDelegate(float deltaMovement)
parameters:
- id: deltaMovement
type: System.Single
content.vb: Public Delegate Sub ParallaxCamera.ParallaxCameraDelegate(deltaMovement As Single)
references:
- uid: Global
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,85 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxCamera
commentId: T:Global.ParallaxCamera
id: ParallaxCamera
parent: Global
children:
- Global.ParallaxCamera.onCameraTranslate
langs:
- csharp
- vb
name: ParallaxCamera
nameWithType: ParallaxCamera
fullName: ParallaxCamera
type: Class
source:
id: ParallaxCamera
path: ''
startLine: 119
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxCamera : MonoBehaviour'
content.vb: Public Class ParallaxCamera Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxCamera.onCameraTranslate
commentId: F:Global.ParallaxCamera.onCameraTranslate
id: onCameraTranslate
parent: Global.ParallaxCamera
langs:
- csharp
- vb
name: onCameraTranslate
nameWithType: ParallaxCamera.onCameraTranslate
fullName: ParallaxCamera.onCameraTranslate
type: Field
source:
id: onCameraTranslate
path: ''
startLine: 123
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public ParallaxCamera.ParallaxCameraDelegate onCameraTranslate
return:
type: Global.ParallaxCamera.ParallaxCameraDelegate
content.vb: Public onCameraTranslate As ParallaxCamera.ParallaxCameraDelegate
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCamera.ParallaxCameraDelegate
nameWithType: ParallaxCamera.ParallaxCameraDelegate
fullName: ParallaxCamera.ParallaxCameraDelegate
spec.csharp:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate
spec.vb:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate

View File

@@ -0,0 +1,112 @@
### YamlMime:ManagedReference
items:
- uid: Global.ParallaxLayer
commentId: T:Global.ParallaxLayer
id: ParallaxLayer
parent: Global
children:
- Global.ParallaxLayer.Move(System.Single)
- Global.ParallaxLayer.parallaxFactor
langs:
- csharp
- vb
name: ParallaxLayer
nameWithType: ParallaxLayer
fullName: ParallaxLayer
type: Class
source:
id: ParallaxLayer
path: ''
startLine: 2
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class ParallaxLayer : MonoBehaviour'
content.vb: Public Class ParallaxLayer Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.ParallaxLayer.parallaxFactor
commentId: F:Global.ParallaxLayer.parallaxFactor
id: parallaxFactor
parent: Global.ParallaxLayer
langs:
- csharp
- vb
name: parallaxFactor
nameWithType: ParallaxLayer.parallaxFactor
fullName: ParallaxLayer.parallaxFactor
type: Field
source:
id: parallaxFactor
path: ''
startLine: 5
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float parallaxFactor
return:
type: System.Single
content.vb: Public parallaxFactor As Single
- uid: Global.ParallaxLayer.Move(System.Single)
commentId: M:Global.ParallaxLayer.Move(System.Single)
id: Move(System.Single)
parent: Global.ParallaxLayer
langs:
- csharp
- vb
name: Move(float)
nameWithType: ParallaxLayer.Move(float)
fullName: ParallaxLayer.Move(float)
type: Method
source:
id: Move
path: ''
startLine: 7
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void Move(float delta)
parameters:
- id: delta
type: System.Single
content.vb: Public Sub Move(delta As Single)
overload: Global.ParallaxLayer.Move*
nameWithType.vb: ParallaxLayer.Move(Single)
fullName.vb: ParallaxLayer.Move(Single)
name.vb: Move(Single)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.ParallaxLayer.Move*
commentId: Overload:Global.ParallaxLayer.Move
name: Move
nameWithType: ParallaxLayer.Move
fullName: ParallaxLayer.Move

View File

@@ -0,0 +1,220 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerCameraMovement
commentId: T:Global.PlayerCameraMovement
id: PlayerCameraMovement
parent: Global
children:
- Global.PlayerCameraMovement.lowerBound
- Global.PlayerCameraMovement.speed
- Global.PlayerCameraMovement.staticCamera
- Global.PlayerCameraMovement.weight
- Global.PlayerCameraMovement.winScene
- Global.PlayerCameraMovement.WinScene(GameObject)
langs:
- csharp
- vb
name: PlayerCameraMovement
nameWithType: PlayerCameraMovement
fullName: PlayerCameraMovement
type: Class
source:
id: PlayerCameraMovement
path: ''
startLine: 2840
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerCameraMovement : MonoBehaviour'
content.vb: Public Class PlayerCameraMovement Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerCameraMovement.weight
commentId: F:Global.PlayerCameraMovement.weight
id: weight
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: weight
nameWithType: PlayerCameraMovement.weight
fullName: PlayerCameraMovement.weight
type: Field
source:
id: weight
path: ''
startLine: 2844
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float weight
return:
type: System.Single
content.vb: Public weight As Single
- uid: Global.PlayerCameraMovement.speed
commentId: F:Global.PlayerCameraMovement.speed
id: speed
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: speed
nameWithType: PlayerCameraMovement.speed
fullName: PlayerCameraMovement.speed
type: Field
source:
id: speed
path: ''
startLine: 2845
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.PlayerCameraMovement.lowerBound
commentId: F:Global.PlayerCameraMovement.lowerBound
id: lowerBound
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: lowerBound
nameWithType: PlayerCameraMovement.lowerBound
fullName: PlayerCameraMovement.lowerBound
type: Field
source:
id: lowerBound
path: ''
startLine: 2847
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float lowerBound
return:
type: System.Single
content.vb: Public lowerBound As Single
- uid: Global.PlayerCameraMovement.winScene
commentId: F:Global.PlayerCameraMovement.winScene
id: winScene
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: winScene
nameWithType: PlayerCameraMovement.winScene
fullName: PlayerCameraMovement.winScene
type: Field
source:
id: winScene
path: ''
startLine: 2848
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool winScene
return:
type: System.Boolean
content.vb: Public winScene As Boolean
- uid: Global.PlayerCameraMovement.staticCamera
commentId: F:Global.PlayerCameraMovement.staticCamera
id: staticCamera
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: staticCamera
nameWithType: PlayerCameraMovement.staticCamera
fullName: PlayerCameraMovement.staticCamera
type: Field
source:
id: staticCamera
path: ''
startLine: 2850
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool staticCamera
return:
type: System.Boolean
content.vb: Public staticCamera As Boolean
- uid: Global.PlayerCameraMovement.WinScene(GameObject)
commentId: M:Global.PlayerCameraMovement.WinScene(GameObject)
id: WinScene(GameObject)
parent: Global.PlayerCameraMovement
langs:
- csharp
- vb
name: WinScene(GameObject)
nameWithType: PlayerCameraMovement.WinScene(GameObject)
fullName: PlayerCameraMovement.WinScene(GameObject)
type: Method
source:
id: WinScene
path: ''
startLine: 2905
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void WinScene(GameObject player)
parameters:
- id: player
type: Global.GameObject
content.vb: Public Sub WinScene(player As GameObject)
overload: Global.PlayerCameraMovement.WinScene*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.PlayerCameraMovement.WinScene*
commentId: Overload:Global.PlayerCameraMovement.WinScene
name: WinScene
nameWithType: PlayerCameraMovement.WinScene
fullName: PlayerCameraMovement.WinScene
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject

View File

@@ -0,0 +1,137 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerCardCreator
commentId: T:Global.PlayerCardCreator
id: PlayerCardCreator
parent: Global
children:
- Global.PlayerCardCreator.CreateCard
- Global.PlayerCardCreator.Instance
- Global.PlayerCardCreator.playerJoinCardPrefab
langs:
- csharp
- vb
name: PlayerCardCreator
nameWithType: PlayerCardCreator
fullName: PlayerCardCreator
type: Class
source:
id: PlayerCardCreator
path: ''
startLine: 1117
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerCardCreator : MonoBehaviour'
content.vb: Public Class PlayerCardCreator Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerCardCreator.Instance
commentId: F:Global.PlayerCardCreator.Instance
id: Instance
parent: Global.PlayerCardCreator
langs:
- csharp
- vb
name: Instance
nameWithType: PlayerCardCreator.Instance
fullName: PlayerCardCreator.Instance
type: Field
source:
id: Instance
path: ''
startLine: 1119
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static PlayerCardCreator Instance
return:
type: Global.PlayerCardCreator
content.vb: Public Shared Instance As PlayerCardCreator
- uid: Global.PlayerCardCreator.playerJoinCardPrefab
commentId: F:Global.PlayerCardCreator.playerJoinCardPrefab
id: playerJoinCardPrefab
parent: Global.PlayerCardCreator
langs:
- csharp
- vb
name: playerJoinCardPrefab
nameWithType: PlayerCardCreator.playerJoinCardPrefab
fullName: PlayerCardCreator.playerJoinCardPrefab
type: Field
source:
id: playerJoinCardPrefab
path: ''
startLine: 1121
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerJoinCardPrefab
return:
type: Global.GameObject
content.vb: Public playerJoinCardPrefab As GameObject
- uid: Global.PlayerCardCreator.CreateCard
commentId: M:Global.PlayerCardCreator.CreateCard
id: CreateCard
parent: Global.PlayerCardCreator
langs:
- csharp
- vb
name: CreateCard()
nameWithType: PlayerCardCreator.CreateCard()
fullName: PlayerCardCreator.CreateCard()
type: Method
source:
id: CreateCard
path: ''
startLine: 1132
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public PlayerJoinCard CreateCard()
return:
type: Global.PlayerJoinCard
content.vb: Public Function CreateCard() As PlayerJoinCard
overload: Global.PlayerCardCreator.CreateCard*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.PlayerCardCreator
commentId: T:Global.PlayerCardCreator
name: PlayerCardCreator
nameWithType: PlayerCardCreator
fullName: PlayerCardCreator
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.PlayerCardCreator.CreateCard*
commentId: Overload:Global.PlayerCardCreator.CreateCard
name: CreateCard
nameWithType: PlayerCardCreator.CreateCard
fullName: PlayerCardCreator.CreateCard
- uid: Global.PlayerJoinCard
commentId: T:Global.PlayerJoinCard
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: PlayerJoinCard

View File

@@ -0,0 +1,136 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerJoinCard
commentId: T:Global.PlayerJoinCard
id: PlayerJoinCard
parent: Global
children:
- Global.PlayerJoinCard.playerNumber
- Global.PlayerJoinCard.playerNumberText
- Global.PlayerJoinCard.playerPreview
langs:
- csharp
- vb
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: PlayerJoinCard
type: Class
source:
id: PlayerJoinCard
path: ''
startLine: 1102
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerJoinCard : MonoBehaviour'
content.vb: Public Class PlayerJoinCard Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerJoinCard.playerPreview
commentId: F:Global.PlayerJoinCard.playerPreview
id: playerPreview
parent: Global.PlayerJoinCard
langs:
- csharp
- vb
name: playerPreview
nameWithType: PlayerJoinCard.playerPreview
fullName: PlayerJoinCard.playerPreview
type: Field
source:
id: playerPreview
path: ''
startLine: 1104
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerPreview
return:
type: Global.GameObject
content.vb: Public playerPreview As GameObject
- uid: Global.PlayerJoinCard.playerNumber
commentId: F:Global.PlayerJoinCard.playerNumber
id: playerNumber
parent: Global.PlayerJoinCard
langs:
- csharp
- vb
name: playerNumber
nameWithType: PlayerJoinCard.playerNumber
fullName: PlayerJoinCard.playerNumber
type: Field
source:
id: playerNumber
path: ''
startLine: 1105
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public int playerNumber
return:
type: System.Int32
content.vb: Public playerNumber As Integer
- uid: Global.PlayerJoinCard.playerNumberText
commentId: F:Global.PlayerJoinCard.playerNumberText
id: playerNumberText
parent: Global.PlayerJoinCard
langs:
- csharp
- vb
name: playerNumberText
nameWithType: PlayerJoinCard.playerNumberText
fullName: PlayerJoinCard.playerNumberText
type: Field
source:
id: playerNumberText
path: ''
startLine: 1106
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI playerNumberText
return:
type: Global.TextMeshProUGUI
content.vb: Public playerNumberText As TextMeshProUGUI
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI

View File

@@ -0,0 +1,258 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerManager
commentId: T:Global.PlayerManager
id: PlayerManager
parent: Global
children:
- Global.PlayerManager.cards
- Global.PlayerManager.Instance
- Global.PlayerManager.playerColors
- Global.PlayerManager.playerSelect
- Global.PlayerManager.StartGame
langs:
- csharp
- vb
name: PlayerManager
nameWithType: PlayerManager
fullName: PlayerManager
type: Class
source:
id: PlayerManager
path: ''
startLine: 2292
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerManager : MonoBehaviour'
content.vb: Public Class PlayerManager Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerManager.Instance
commentId: F:Global.PlayerManager.Instance
id: Instance
parent: Global.PlayerManager
langs:
- csharp
- vb
name: Instance
nameWithType: PlayerManager.Instance
fullName: PlayerManager.Instance
type: Field
source:
id: Instance
path: ''
startLine: 2294
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static PlayerManager Instance
return:
type: Global.PlayerManager
content.vb: Public Shared Instance As PlayerManager
- uid: Global.PlayerManager.cards
commentId: F:Global.PlayerManager.cards
id: cards
parent: Global.PlayerManager
langs:
- csharp
- vb
name: cards
nameWithType: PlayerManager.cards
fullName: PlayerManager.cards
type: Field
source:
id: cards
path: ''
startLine: 2295
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<PlayerJoinCard> cards
return:
type: Global.List{PlayerJoinCard}
content.vb: Public cards As List(Of PlayerJoinCard)
- uid: Global.PlayerManager.playerColors
commentId: F:Global.PlayerManager.playerColors
id: playerColors
parent: Global.PlayerManager
langs:
- csharp
- vb
name: playerColors
nameWithType: PlayerManager.playerColors
fullName: PlayerManager.playerColors
type: Field
source:
id: playerColors
path: ''
startLine: 2297
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<Color> playerColors
return:
type: Global.List{Color}
content.vb: Public playerColors As List(Of Color)
- uid: Global.PlayerManager.playerSelect
commentId: F:Global.PlayerManager.playerSelect
id: playerSelect
parent: Global.PlayerManager
langs:
- csharp
- vb
name: playerSelect
nameWithType: PlayerManager.playerSelect
fullName: PlayerManager.playerSelect
type: Field
source:
id: playerSelect
path: ''
startLine: 2298
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject playerSelect
return:
type: Global.GameObject
content.vb: Public playerSelect As GameObject
- uid: Global.PlayerManager.StartGame
commentId: M:Global.PlayerManager.StartGame
id: StartGame
parent: Global.PlayerManager
langs:
- csharp
- vb
name: StartGame()
nameWithType: PlayerManager.StartGame()
fullName: PlayerManager.StartGame()
type: Method
source:
id: StartGame
path: ''
startLine: 2348
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StartGame()
content.vb: Public Sub StartGame()
overload: Global.PlayerManager.StartGame*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.PlayerManager
commentId: T:Global.PlayerManager
name: PlayerManager
nameWithType: PlayerManager
fullName: PlayerManager
- uid: Global.List{PlayerJoinCard}
commentId: '!:Global.List{PlayerJoinCard}'
definition: Global.List`1
name: List<PlayerJoinCard>
nameWithType: List<PlayerJoinCard>
fullName: List<PlayerJoinCard>
nameWithType.vb: List(Of PlayerJoinCard)
fullName.vb: List(Of PlayerJoinCard)
name.vb: List(Of PlayerJoinCard)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.PlayerJoinCard
name: PlayerJoinCard
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.PlayerJoinCard
name: PlayerJoinCard
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.List{Color}
commentId: '!:Global.List{Color}'
definition: Global.List`1
name: List<Color>
nameWithType: List<Color>
fullName: List<Color>
nameWithType.vb: List(Of Color)
fullName.vb: List(Of Color)
name.vb: List(Of Color)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.Color
name: Color
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.Color
name: Color
isExternal: true
- name: )
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.PlayerManager.StartGame*
commentId: Overload:Global.PlayerManager.StartGame
name: StartGame
nameWithType: PlayerManager.StartGame
fullName: PlayerManager.StartGame

View File

@@ -0,0 +1,646 @@
### YamlMime:ManagedReference
items:
- uid: Global.PlayerMovement
commentId: T:Global.PlayerMovement
id: PlayerMovement
parent: Global
children:
- Global.PlayerMovement.coyoteTime
- Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
- Global.PlayerMovement.ground
- Global.PlayerMovement.groundCheckDistance
- Global.PlayerMovement.IsBasicallyGrounded
- Global.PlayerMovement.IsPhysicallyGrounded
- Global.PlayerMovement.jumpLenience
- Global.PlayerMovement.jumpSpeed
- Global.PlayerMovement.maxSpeed
- Global.PlayerMovement.maxSpeedOverride
- Global.PlayerMovement.playerText
- Global.PlayerMovement.secondsToFullSpeed
- Global.PlayerMovement.slowdownMultiplier
- Global.PlayerMovement.StopVelocity
- Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
- Global.PlayerMovement.turnaroundMultiplier
- Global.PlayerMovement.virtualAxisX
- Global.PlayerMovement.virtualButtonJump
- Global.PlayerMovement.virtualButtonJumpLastFrame
- Global.PlayerMovement.walkSmooth
- Global.PlayerMovement.walkSpeed
- Global.PlayerMovement.walkSpeedFactor
langs:
- csharp
- vb
name: PlayerMovement
nameWithType: PlayerMovement
fullName: PlayerMovement
type: Class
source:
id: PlayerMovement
path: ''
startLine: 2484
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PlayerMovement : MonoBehaviour'
content.vb: Public Class PlayerMovement Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PlayerMovement.ground
commentId: F:Global.PlayerMovement.ground
id: ground
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: ground
nameWithType: PlayerMovement.ground
fullName: PlayerMovement.ground
type: Field
source:
id: ground
path: ''
startLine: 2492
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public LayerMask ground
return:
type: Global.LayerMask
content.vb: Public ground As LayerMask
- uid: Global.PlayerMovement.playerText
commentId: F:Global.PlayerMovement.playerText
id: playerText
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: playerText
nameWithType: PlayerMovement.playerText
fullName: PlayerMovement.playerText
type: Field
source:
id: playerText
path: ''
startLine: 2494
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI playerText
return:
type: Global.TextMeshProUGUI
content.vb: Public playerText As TextMeshProUGUI
- uid: Global.PlayerMovement.walkSpeed
commentId: F:Global.PlayerMovement.walkSpeed
id: walkSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: walkSpeed
nameWithType: PlayerMovement.walkSpeed
fullName: PlayerMovement.walkSpeed
type: Field
source:
id: walkSpeed
path: ''
startLine: 2497
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float walkSpeed
return:
type: System.Single
content.vb: Public walkSpeed As Single
- uid: Global.PlayerMovement.walkSpeedFactor
commentId: F:Global.PlayerMovement.walkSpeedFactor
id: walkSpeedFactor
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: walkSpeedFactor
nameWithType: PlayerMovement.walkSpeedFactor
fullName: PlayerMovement.walkSpeedFactor
type: Field
source:
id: walkSpeedFactor
path: ''
startLine: 2498
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float walkSpeedFactor
return:
type: System.Single
content.vb: Public walkSpeedFactor As Single
- uid: Global.PlayerMovement.maxSpeed
commentId: F:Global.PlayerMovement.maxSpeed
id: maxSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: maxSpeed
nameWithType: PlayerMovement.maxSpeed
fullName: PlayerMovement.maxSpeed
type: Field
source:
id: maxSpeed
path: ''
startLine: 2499
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float maxSpeed
return:
type: System.Single
content.vb: Public maxSpeed As Single
- uid: Global.PlayerMovement.maxSpeedOverride
commentId: F:Global.PlayerMovement.maxSpeedOverride
id: maxSpeedOverride
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: maxSpeedOverride
nameWithType: PlayerMovement.maxSpeedOverride
fullName: PlayerMovement.maxSpeedOverride
type: Field
source:
id: maxSpeedOverride
path: ''
startLine: 2500
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float maxSpeedOverride
return:
type: System.Single
content.vb: Public maxSpeedOverride As Single
- uid: Global.PlayerMovement.slowdownMultiplier
commentId: F:Global.PlayerMovement.slowdownMultiplier
id: slowdownMultiplier
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: slowdownMultiplier
nameWithType: PlayerMovement.slowdownMultiplier
fullName: PlayerMovement.slowdownMultiplier
type: Field
source:
id: slowdownMultiplier
path: ''
startLine: 2501
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float slowdownMultiplier
return:
type: System.Single
content.vb: Public slowdownMultiplier As Single
- uid: Global.PlayerMovement.virtualAxisX
commentId: F:Global.PlayerMovement.virtualAxisX
id: virtualAxisX
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: virtualAxisX
nameWithType: PlayerMovement.virtualAxisX
fullName: PlayerMovement.virtualAxisX
type: Field
source:
id: virtualAxisX
path: ''
startLine: 2502
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float virtualAxisX
return:
type: System.Single
content.vb: Public virtualAxisX As Single
- uid: Global.PlayerMovement.virtualButtonJump
commentId: F:Global.PlayerMovement.virtualButtonJump
id: virtualButtonJump
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: virtualButtonJump
nameWithType: PlayerMovement.virtualButtonJump
fullName: PlayerMovement.virtualButtonJump
type: Field
source:
id: virtualButtonJump
path: ''
startLine: 2503
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float virtualButtonJump
return:
type: System.Single
content.vb: Public virtualButtonJump As Single
- uid: Global.PlayerMovement.virtualButtonJumpLastFrame
commentId: F:Global.PlayerMovement.virtualButtonJumpLastFrame
id: virtualButtonJumpLastFrame
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: virtualButtonJumpLastFrame
nameWithType: PlayerMovement.virtualButtonJumpLastFrame
fullName: PlayerMovement.virtualButtonJumpLastFrame
type: Field
source:
id: virtualButtonJumpLastFrame
path: ''
startLine: 2504
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float virtualButtonJumpLastFrame
return:
type: System.Single
content.vb: Public virtualButtonJumpLastFrame As Single
- uid: Global.PlayerMovement.turnaroundMultiplier
commentId: F:Global.PlayerMovement.turnaroundMultiplier
id: turnaroundMultiplier
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: turnaroundMultiplier
nameWithType: PlayerMovement.turnaroundMultiplier
fullName: PlayerMovement.turnaroundMultiplier
type: Field
source:
id: turnaroundMultiplier
path: ''
startLine: 2505
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float turnaroundMultiplier
return:
type: System.Single
content.vb: Public turnaroundMultiplier As Single
- uid: Global.PlayerMovement.walkSmooth
commentId: F:Global.PlayerMovement.walkSmooth
id: walkSmooth
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: walkSmooth
nameWithType: PlayerMovement.walkSmooth
fullName: PlayerMovement.walkSmooth
type: Field
source:
id: walkSmooth
path: ''
startLine: 2506
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float walkSmooth
return:
type: System.Single
content.vb: Public walkSmooth As Single
- uid: Global.PlayerMovement.secondsToFullSpeed
commentId: F:Global.PlayerMovement.secondsToFullSpeed
id: secondsToFullSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: secondsToFullSpeed
nameWithType: PlayerMovement.secondsToFullSpeed
fullName: PlayerMovement.secondsToFullSpeed
type: Field
source:
id: secondsToFullSpeed
path: ''
startLine: 2507
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float secondsToFullSpeed
return:
type: System.Single
content.vb: Public secondsToFullSpeed As Single
- uid: Global.PlayerMovement.jumpSpeed
commentId: F:Global.PlayerMovement.jumpSpeed
id: jumpSpeed
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: jumpSpeed
nameWithType: PlayerMovement.jumpSpeed
fullName: PlayerMovement.jumpSpeed
type: Field
source:
id: jumpSpeed
path: ''
startLine: 2508
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float jumpSpeed
return:
type: System.Single
content.vb: Public jumpSpeed As Single
- uid: Global.PlayerMovement.coyoteTime
commentId: F:Global.PlayerMovement.coyoteTime
id: coyoteTime
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: coyoteTime
nameWithType: PlayerMovement.coyoteTime
fullName: PlayerMovement.coyoteTime
type: Field
source:
id: coyoteTime
path: ''
startLine: 2509
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float coyoteTime
return:
type: System.Single
content.vb: Public coyoteTime As Single
- uid: Global.PlayerMovement.jumpLenience
commentId: F:Global.PlayerMovement.jumpLenience
id: jumpLenience
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: jumpLenience
nameWithType: PlayerMovement.jumpLenience
fullName: PlayerMovement.jumpLenience
type: Field
source:
id: jumpLenience
path: ''
startLine: 2510
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float jumpLenience
return:
type: System.Single
content.vb: Public jumpLenience As Single
- uid: Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
commentId: F:Global.PlayerMovement.timeUnableToBeDeclaredNotJumping
id: timeUnableToBeDeclaredNotJumping
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: timeUnableToBeDeclaredNotJumping
nameWithType: PlayerMovement.timeUnableToBeDeclaredNotJumping
fullName: PlayerMovement.timeUnableToBeDeclaredNotJumping
type: Field
source:
id: timeUnableToBeDeclaredNotJumping
path: ''
startLine: 2511
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float timeUnableToBeDeclaredNotJumping
return:
type: System.Single
content.vb: Public timeUnableToBeDeclaredNotJumping As Single
- uid: Global.PlayerMovement.groundCheckDistance
commentId: F:Global.PlayerMovement.groundCheckDistance
id: groundCheckDistance
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: groundCheckDistance
nameWithType: PlayerMovement.groundCheckDistance
fullName: PlayerMovement.groundCheckDistance
type: Field
source:
id: groundCheckDistance
path: ''
startLine: 2512
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float groundCheckDistance
return:
type: System.Single
content.vb: Public groundCheckDistance As Single
- uid: Global.PlayerMovement.IsBasicallyGrounded
commentId: M:Global.PlayerMovement.IsBasicallyGrounded
id: IsBasicallyGrounded
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: IsBasicallyGrounded()
nameWithType: PlayerMovement.IsBasicallyGrounded()
fullName: PlayerMovement.IsBasicallyGrounded()
type: Method
source:
id: IsBasicallyGrounded
path: ''
startLine: 2694
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsBasicallyGrounded()
return:
type: System.Boolean
content.vb: Public Function IsBasicallyGrounded() As Boolean
overload: Global.PlayerMovement.IsBasicallyGrounded*
- uid: Global.PlayerMovement.IsPhysicallyGrounded
commentId: M:Global.PlayerMovement.IsPhysicallyGrounded
id: IsPhysicallyGrounded
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: IsPhysicallyGrounded()
nameWithType: PlayerMovement.IsPhysicallyGrounded()
fullName: PlayerMovement.IsPhysicallyGrounded()
type: Method
source:
id: IsPhysicallyGrounded
path: ''
startLine: 2709
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsPhysicallyGrounded()
return:
type: System.Boolean
content.vb: Public Function IsPhysicallyGrounded() As Boolean
overload: Global.PlayerMovement.IsPhysicallyGrounded*
- uid: Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
commentId: M:Global.PlayerMovement.GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
id: GetPointInBoxCollider(BoxCollider2D,System.Single,System.Single)
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: GetPointInBoxCollider(BoxCollider2D, float, float)
nameWithType: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, float, float)
fullName: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, float, float)
type: Method
source:
id: GetPointInBoxCollider
path: ''
startLine: 2723
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 GetPointInBoxCollider(BoxCollider2D boxCollider2D, float horizontal, float vertical)
parameters:
- id: boxCollider2D
type: Global.BoxCollider2D
- id: horizontal
type: System.Single
- id: vertical
type: System.Single
return:
type: Global.Vector2
content.vb: Public Function GetPointInBoxCollider(boxCollider2D As BoxCollider2D, horizontal As Single, vertical As Single) As Vector2
overload: Global.PlayerMovement.GetPointInBoxCollider*
nameWithType.vb: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, Single, Single)
fullName.vb: PlayerMovement.GetPointInBoxCollider(BoxCollider2D, Single, Single)
name.vb: GetPointInBoxCollider(BoxCollider2D, Single, Single)
- uid: Global.PlayerMovement.StopVelocity
commentId: M:Global.PlayerMovement.StopVelocity
id: StopVelocity
parent: Global.PlayerMovement
langs:
- csharp
- vb
name: StopVelocity()
nameWithType: PlayerMovement.StopVelocity()
fullName: PlayerMovement.StopVelocity()
type: Method
source:
id: StopVelocity
path: ''
startLine: 2732
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void StopVelocity()
content.vb: Public Sub StopVelocity()
overload: Global.PlayerMovement.StopVelocity*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.LayerMask
commentId: '!:Global.LayerMask'
isExternal: true
name: LayerMask
nameWithType: LayerMask
fullName: LayerMask
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.PlayerMovement.IsBasicallyGrounded*
commentId: Overload:Global.PlayerMovement.IsBasicallyGrounded
name: IsBasicallyGrounded
nameWithType: PlayerMovement.IsBasicallyGrounded
fullName: PlayerMovement.IsBasicallyGrounded
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.PlayerMovement.IsPhysicallyGrounded*
commentId: Overload:Global.PlayerMovement.IsPhysicallyGrounded
name: IsPhysicallyGrounded
nameWithType: PlayerMovement.IsPhysicallyGrounded
fullName: PlayerMovement.IsPhysicallyGrounded
- uid: Global.PlayerMovement.GetPointInBoxCollider*
commentId: Overload:Global.PlayerMovement.GetPointInBoxCollider
name: GetPointInBoxCollider
nameWithType: PlayerMovement.GetPointInBoxCollider
fullName: PlayerMovement.GetPointInBoxCollider
- uid: Global.BoxCollider2D
commentId: '!:Global.BoxCollider2D'
isExternal: true
name: BoxCollider2D
nameWithType: BoxCollider2D
fullName: BoxCollider2D
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: Global.PlayerMovement.StopVelocity*
commentId: Overload:Global.PlayerMovement.StopVelocity
name: StopVelocity
nameWithType: PlayerMovement.StopVelocity
fullName: PlayerMovement.StopVelocity

View File

@@ -0,0 +1,472 @@
### YamlMime:ManagedReference
items:
- uid: Global.Playlist
commentId: T:Global.Playlist
id: Playlist
parent: Global
children:
- Global.Playlist.shuffleTime
- Global.Playlist.songs
- Global.Playlist.trackName
- Global.Playlist.trackScenes
- Global.Playlist.volume
langs:
- csharp
- vb
name: Playlist
nameWithType: Playlist
fullName: Playlist
type: Class
source:
id: Playlist
path: ''
startLine: 1008
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: >-
[Serializable]
public class Playlist
content.vb: >-
<Serializable>
Public Class Playlist
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
attributes:
- type: System.SerializableAttribute
ctor: System.SerializableAttribute.#ctor
arguments: []
- uid: Global.Playlist.trackName
commentId: F:Global.Playlist.trackName
id: trackName
parent: Global.Playlist
langs:
- csharp
- vb
name: trackName
nameWithType: Playlist.trackName
fullName: Playlist.trackName
type: Field
source:
id: trackName
path: ''
startLine: 1011
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string trackName
return:
type: System.String
content.vb: Public trackName As String
- uid: Global.Playlist.trackScenes
commentId: F:Global.Playlist.trackScenes
id: trackScenes
parent: Global.Playlist
langs:
- csharp
- vb
name: trackScenes
nameWithType: Playlist.trackScenes
fullName: Playlist.trackScenes
type: Field
source:
id: trackScenes
path: ''
startLine: 1012
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<string> trackScenes
return:
type: Global.List{System.String}
content.vb: Public trackScenes As List(Of String)
- uid: Global.Playlist.songs
commentId: F:Global.Playlist.songs
id: songs
parent: Global.Playlist
langs:
- csharp
- vb
name: songs
nameWithType: Playlist.songs
fullName: Playlist.songs
type: Field
source:
id: songs
path: ''
startLine: 1013
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<AudioClip> songs
return:
type: Global.List{AudioClip}
content.vb: Public songs As List(Of AudioClip)
- uid: Global.Playlist.shuffleTime
commentId: F:Global.Playlist.shuffleTime
id: shuffleTime
parent: Global.Playlist
langs:
- csharp
- vb
name: shuffleTime
nameWithType: Playlist.shuffleTime
fullName: Playlist.shuffleTime
type: Field
source:
id: shuffleTime
path: ''
startLine: 1014
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float shuffleTime
return:
type: System.Single
content.vb: Public shuffleTime As Single
- uid: Global.Playlist.volume
commentId: F:Global.Playlist.volume
id: volume
parent: Global.Playlist
langs:
- csharp
- vb
name: volume
nameWithType: Playlist.volume
fullName: Playlist.volume
type: Field
source:
id: volume
path: ''
startLine: 1015
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float volume
return:
type: System.Single
content.vb: Public volume As Single
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.List{System.String}
commentId: '!:Global.List{System.String}'
definition: Global.List`1
name: List<string>
nameWithType: List<string>
fullName: List<string>
nameWithType.vb: List(Of String)
fullName.vb: List(Of String)
name.vb: List(Of String)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: System.String
name: string
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.List{AudioClip}
commentId: '!:Global.List{AudioClip}'
definition: Global.List`1
name: List<AudioClip>
nameWithType: List<AudioClip>
fullName: List<AudioClip>
nameWithType.vb: List(Of AudioClip)
fullName.vb: List(Of AudioClip)
name.vb: List(Of AudioClip)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.AudioClip
name: AudioClip
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.AudioClip
name: AudioClip
isExternal: true
- name: )
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single

View File

@@ -0,0 +1,183 @@
### YamlMime:ManagedReference
items:
- uid: Global.PongBallBehavior
commentId: T:Global.PongBallBehavior
id: PongBallBehavior
parent: Global
children:
- Global.PongBallBehavior.IncreaseSpeed
- Global.PongBallBehavior.resetDelay
- Global.PongBallBehavior.score
- Global.PongBallBehavior.speed
- Global.PongBallBehavior.speedIncrement
langs:
- csharp
- vb
name: PongBallBehavior
nameWithType: PongBallBehavior
fullName: PongBallBehavior
type: Class
source:
id: PongBallBehavior
path: ''
startLine: 208
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PongBallBehavior : MonoBehaviour'
content.vb: Public Class PongBallBehavior Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PongBallBehavior.score
commentId: F:Global.PongBallBehavior.score
id: score
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: score
nameWithType: PongBallBehavior.score
fullName: PongBallBehavior.score
type: Field
source:
id: score
path: ''
startLine: 210
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static Vector2 score
return:
type: Global.Vector2
content.vb: Public Shared score As Vector2
- uid: Global.PongBallBehavior.speed
commentId: F:Global.PongBallBehavior.speed
id: speed
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: speed
nameWithType: PongBallBehavior.speed
fullName: PongBallBehavior.speed
type: Field
source:
id: speed
path: ''
startLine: 212
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.PongBallBehavior.speedIncrement
commentId: F:Global.PongBallBehavior.speedIncrement
id: speedIncrement
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: speedIncrement
nameWithType: PongBallBehavior.speedIncrement
fullName: PongBallBehavior.speedIncrement
type: Field
source:
id: speedIncrement
path: ''
startLine: 213
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speedIncrement
return:
type: System.Single
content.vb: Public speedIncrement As Single
- uid: Global.PongBallBehavior.resetDelay
commentId: F:Global.PongBallBehavior.resetDelay
id: resetDelay
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: resetDelay
nameWithType: PongBallBehavior.resetDelay
fullName: PongBallBehavior.resetDelay
type: Field
source:
id: resetDelay
path: ''
startLine: 214
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float resetDelay
return:
type: System.Single
content.vb: Public resetDelay As Single
- uid: Global.PongBallBehavior.IncreaseSpeed
commentId: M:Global.PongBallBehavior.IncreaseSpeed
id: IncreaseSpeed
parent: Global.PongBallBehavior
langs:
- csharp
- vb
name: IncreaseSpeed()
nameWithType: PongBallBehavior.IncreaseSpeed()
fullName: PongBallBehavior.IncreaseSpeed()
type: Method
source:
id: IncreaseSpeed
path: ''
startLine: 224
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void IncreaseSpeed()
content.vb: Public Sub IncreaseSpeed()
overload: Global.PongBallBehavior.IncreaseSpeed*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.PongBallBehavior.IncreaseSpeed*
commentId: Overload:Global.PongBallBehavior.IncreaseSpeed
name: IncreaseSpeed
nameWithType: PongBallBehavior.IncreaseSpeed
fullName: PongBallBehavior.IncreaseSpeed

View File

@@ -0,0 +1,112 @@
### YamlMime:ManagedReference
items:
- uid: Global.PongPaddleBehavior
commentId: T:Global.PongPaddleBehavior
id: PongPaddleBehavior
parent: Global
children:
- Global.PongPaddleBehavior.isPlayer1
- Global.PongPaddleBehavior.speed
langs:
- csharp
- vb
name: PongPaddleBehavior
nameWithType: PongPaddleBehavior
fullName: PongPaddleBehavior
type: Class
source:
id: PongPaddleBehavior
path: ''
startLine: 264
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PongPaddleBehavior : MonoBehaviour'
content.vb: Public Class PongPaddleBehavior Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PongPaddleBehavior.speed
commentId: F:Global.PongPaddleBehavior.speed
id: speed
parent: Global.PongPaddleBehavior
langs:
- csharp
- vb
name: speed
nameWithType: PongPaddleBehavior.speed
fullName: PongPaddleBehavior.speed
type: Field
source:
id: speed
path: ''
startLine: 266
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float speed
return:
type: System.Single
content.vb: Public speed As Single
- uid: Global.PongPaddleBehavior.isPlayer1
commentId: F:Global.PongPaddleBehavior.isPlayer1
id: isPlayer1
parent: Global.PongPaddleBehavior
langs:
- csharp
- vb
name: isPlayer1
nameWithType: PongPaddleBehavior.isPlayer1
fullName: PongPaddleBehavior.isPlayer1
type: Field
source:
id: isPlayer1
path: ''
startLine: 267
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool isPlayer1
return:
type: System.Boolean
content.vb: Public isPlayer1 As Boolean
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,97 @@
### YamlMime:ManagedReference
items:
- uid: Global.PongScorekeeper
commentId: T:Global.PongScorekeeper
id: PongScorekeeper
parent: Global
children:
- Global.PongScorekeeper.player1Score
- Global.PongScorekeeper.player2Score
langs:
- csharp
- vb
name: PongScorekeeper
nameWithType: PongScorekeeper
fullName: PongScorekeeper
type: Class
source:
id: PongScorekeeper
path: ''
startLine: 193
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class PongScorekeeper : MonoBehaviour'
content.vb: Public Class PongScorekeeper Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.PongScorekeeper.player1Score
commentId: F:Global.PongScorekeeper.player1Score
id: player1Score
parent: Global.PongScorekeeper
langs:
- csharp
- vb
name: player1Score
nameWithType: PongScorekeeper.player1Score
fullName: PongScorekeeper.player1Score
type: Field
source:
id: player1Score
path: ''
startLine: 195
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI player1Score
return:
type: Global.TextMeshProUGUI
content.vb: Public player1Score As TextMeshProUGUI
- uid: Global.PongScorekeeper.player2Score
commentId: F:Global.PongScorekeeper.player2Score
id: player2Score
parent: Global.PongScorekeeper
langs:
- csharp
- vb
name: player2Score
nameWithType: PongScorekeeper.player2Score
fullName: PongScorekeeper.player2Score
type: Field
source:
id: player2Score
path: ''
startLine: 196
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI player2Score
return:
type: Global.TextMeshProUGUI
content.vb: Public player2Score As TextMeshProUGUI
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.TextMeshProUGUI
isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI

View File

@@ -0,0 +1,218 @@
### YamlMime:ManagedReference
items:
- uid: Global.Punch
commentId: T:Global.Punch
id: Punch
parent: Global
children:
- Global.Punch.cancelable
- Global.Punch.DisableCancellation
- Global.Punch.DisableHurtbox
- Global.Punch.EnableCancellation
- Global.Punch.EnableHurtbox
- Global.Punch.ReturnToMaxSpeed
langs:
- csharp
- vb
name: Punch
nameWithType: Punch
fullName: Punch
type: Class
source:
id: Punch
path: ''
startLine: 2192
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Punch : MonoBehaviour'
content.vb: Public Class Punch Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.Punch.cancelable
commentId: F:Global.Punch.cancelable
id: cancelable
parent: Global.Punch
langs:
- csharp
- vb
name: cancelable
nameWithType: Punch.cancelable
fullName: Punch.cancelable
type: Field
source:
id: cancelable
path: ''
startLine: 2196
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool cancelable
return:
type: System.Boolean
content.vb: Public cancelable As Boolean
- uid: Global.Punch.EnableHurtbox
commentId: M:Global.Punch.EnableHurtbox
id: EnableHurtbox
parent: Global.Punch
langs:
- csharp
- vb
name: EnableHurtbox()
nameWithType: Punch.EnableHurtbox()
fullName: Punch.EnableHurtbox()
type: Method
source:
id: EnableHurtbox
path: ''
startLine: 2223
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void EnableHurtbox()
content.vb: Public Sub EnableHurtbox()
overload: Global.Punch.EnableHurtbox*
- uid: Global.Punch.DisableHurtbox
commentId: M:Global.Punch.DisableHurtbox
id: DisableHurtbox
parent: Global.Punch
langs:
- csharp
- vb
name: DisableHurtbox()
nameWithType: Punch.DisableHurtbox()
fullName: Punch.DisableHurtbox()
type: Method
source:
id: DisableHurtbox
path: ''
startLine: 2228
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void DisableHurtbox()
content.vb: Public Sub DisableHurtbox()
overload: Global.Punch.DisableHurtbox*
- uid: Global.Punch.DisableCancellation
commentId: M:Global.Punch.DisableCancellation
id: DisableCancellation
parent: Global.Punch
langs:
- csharp
- vb
name: DisableCancellation()
nameWithType: Punch.DisableCancellation()
fullName: Punch.DisableCancellation()
type: Method
source:
id: DisableCancellation
path: ''
startLine: 2233
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void DisableCancellation()
content.vb: Public Sub DisableCancellation()
overload: Global.Punch.DisableCancellation*
- uid: Global.Punch.EnableCancellation
commentId: M:Global.Punch.EnableCancellation
id: EnableCancellation
parent: Global.Punch
langs:
- csharp
- vb
name: EnableCancellation()
nameWithType: Punch.EnableCancellation()
fullName: Punch.EnableCancellation()
type: Method
source:
id: EnableCancellation
path: ''
startLine: 2238
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void EnableCancellation()
content.vb: Public Sub EnableCancellation()
overload: Global.Punch.EnableCancellation*
- uid: Global.Punch.ReturnToMaxSpeed
commentId: M:Global.Punch.ReturnToMaxSpeed
id: ReturnToMaxSpeed
parent: Global.Punch
langs:
- csharp
- vb
name: ReturnToMaxSpeed()
nameWithType: Punch.ReturnToMaxSpeed()
fullName: Punch.ReturnToMaxSpeed()
type: Method
source:
id: ReturnToMaxSpeed
path: ''
startLine: 2243
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void ReturnToMaxSpeed()
content.vb: Public Sub ReturnToMaxSpeed()
overload: Global.Punch.ReturnToMaxSpeed*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: Global.Punch.EnableHurtbox*
commentId: Overload:Global.Punch.EnableHurtbox
name: EnableHurtbox
nameWithType: Punch.EnableHurtbox
fullName: Punch.EnableHurtbox
- uid: Global.Punch.DisableHurtbox*
commentId: Overload:Global.Punch.DisableHurtbox
name: DisableHurtbox
nameWithType: Punch.DisableHurtbox
fullName: Punch.DisableHurtbox
- uid: Global.Punch.DisableCancellation*
commentId: Overload:Global.Punch.DisableCancellation
name: DisableCancellation
nameWithType: Punch.DisableCancellation
fullName: Punch.DisableCancellation
- uid: Global.Punch.EnableCancellation*
commentId: Overload:Global.Punch.EnableCancellation
name: EnableCancellation
nameWithType: Punch.EnableCancellation
fullName: Punch.EnableCancellation
- uid: Global.Punch.ReturnToMaxSpeed*
commentId: Overload:Global.Punch.ReturnToMaxSpeed
name: ReturnToMaxSpeed
nameWithType: Punch.ReturnToMaxSpeed
fullName: Punch.ReturnToMaxSpeed

View File

@@ -0,0 +1,141 @@
### YamlMime:ManagedReference
items:
- uid: Global.RespawnOnTriggerEnter
commentId: T:Global.RespawnOnTriggerEnter
id: RespawnOnTriggerEnter
parent: Global
children:
- Global.RespawnOnTriggerEnter.respawnTag
- Global.RespawnOnTriggerEnter.spawnPoint
- Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
langs:
- csharp
- vb
name: RespawnOnTriggerEnter
nameWithType: RespawnOnTriggerEnter
fullName: RespawnOnTriggerEnter
type: Class
source:
id: RespawnOnTriggerEnter
path: ''
startLine: 1784
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class RespawnOnTriggerEnter : MonoBehaviour'
content.vb: Public Class RespawnOnTriggerEnter Inherits MonoBehaviour
inheritance:
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- uid: Global.RespawnOnTriggerEnter.spawnPoint
commentId: F:Global.RespawnOnTriggerEnter.spawnPoint
id: spawnPoint
parent: Global.RespawnOnTriggerEnter
langs:
- csharp
- vb
name: spawnPoint
nameWithType: RespawnOnTriggerEnter.spawnPoint
fullName: RespawnOnTriggerEnter.spawnPoint
type: Field
source:
id: spawnPoint
path: ''
startLine: 1786
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 spawnPoint
return:
type: Global.Vector2
content.vb: Public spawnPoint As Vector2
- uid: Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
commentId: F:Global.RespawnOnTriggerEnter.spawnPointIsInitialPosition
id: spawnPointIsInitialPosition
parent: Global.RespawnOnTriggerEnter
langs:
- csharp
- vb
name: spawnPointIsInitialPosition
nameWithType: RespawnOnTriggerEnter.spawnPointIsInitialPosition
fullName: RespawnOnTriggerEnter.spawnPointIsInitialPosition
type: Field
source:
id: spawnPointIsInitialPosition
path: ''
startLine: 1787
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool spawnPointIsInitialPosition
return:
type: System.Boolean
content.vb: Public spawnPointIsInitialPosition As Boolean
- uid: Global.RespawnOnTriggerEnter.respawnTag
commentId: F:Global.RespawnOnTriggerEnter.respawnTag
id: respawnTag
parent: Global.RespawnOnTriggerEnter
langs:
- csharp
- vb
name: respawnTag
nameWithType: RespawnOnTriggerEnter.respawnTag
fullName: RespawnOnTriggerEnter.respawnTag
type: Field
source:
id: respawnTag
path: ''
startLine: 1788
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string respawnTag
return:
type: System.String
content.vb: Public respawnTag As String
references:
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String

View File

@@ -0,0 +1,342 @@
### YamlMime:ManagedReference
items:
- uid: Global.SoundEffect
commentId: T:Global.SoundEffect
id: SoundEffect
parent: Global
children:
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- Global.SoundEffect.audioSource
- Global.SoundEffect.name
langs:
- csharp
- vb
name: SoundEffect
nameWithType: SoundEffect
fullName: SoundEffect
type: Class
source:
id: SoundEffect
path: ''
startLine: 489
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public class SoundEffect
content.vb: Public Class SoundEffect
inheritance:
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inheritedMembers:
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- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
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- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid: Global.SoundEffect.name
commentId: F:Global.SoundEffect.name
id: name
parent: Global.SoundEffect
langs:
- csharp
- vb
name: name
nameWithType: SoundEffect.name
fullName: SoundEffect.name
type: Field
source:
id: name
path: ''
startLine: 491
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string name
return:
type: System.String
content.vb: Public name As String
- uid: Global.SoundEffect.audioSource
commentId: F:Global.SoundEffect.audioSource
id: audioSource
parent: Global.SoundEffect
langs:
- csharp
- vb
name: audioSource
nameWithType: SoundEffect.audioSource
fullName: SoundEffect.audioSource
type: Field
source:
id: audioSource
path: ''
startLine: 492
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AudioSource audioSource
return:
type: Global.AudioSource
content.vb: Public audioSource As AudioSource
- uid: Global.SoundEffect.#ctor(System.String,AudioSource)
commentId: M:Global.SoundEffect.#ctor(System.String,AudioSource)
id: '#ctor(System.String,AudioSource)'
parent: Global.SoundEffect
langs:
- csharp
- vb
name: SoundEffect(string, AudioSource)
nameWithType: SoundEffect.SoundEffect(string, AudioSource)
fullName: SoundEffect.SoundEffect(string, AudioSource)
type: Constructor
source:
id: .ctor
path: ''
startLine: 494
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public SoundEffect(string name, AudioSource audioSource)
parameters:
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type: System.String
- id: audioSource
type: Global.AudioSource
content.vb: Public Sub New(name As String, audioSource As AudioSource)
overload: Global.SoundEffect.#ctor*
nameWithType.vb: SoundEffect.New(String, AudioSource)
fullName.vb: SoundEffect.New(String, AudioSource)
name.vb: New(String, AudioSource)
references:
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.AudioSource
isExternal: true
name: AudioSource
nameWithType: AudioSource
fullName: AudioSource
- uid: Global.SoundEffect.#ctor*
commentId: Overload:Global.SoundEffect.#ctor
name: SoundEffect
nameWithType: SoundEffect.SoundEffect
fullName: SoundEffect.SoundEffect
nameWithType.vb: SoundEffect.New
fullName.vb: SoundEffect.New
name.vb: New

View File

@@ -0,0 +1,165 @@
### YamlMime:ManagedReference
items:
- uid: Global.TeleportPlatform
commentId: T:Global.TeleportPlatform
id: TeleportPlatform
parent: Global
children:
- Global.TeleportPlatform.isPlatform
- Global.TeleportPlatform.playerTag
- Global.TeleportPlatform.teleportPoint
- Global.TeleportPlatform.teleportTag
langs:
- csharp
- vb
name: TeleportPlatform
nameWithType: TeleportPlatform
fullName: TeleportPlatform
type: Class
source:
id: TeleportPlatform
path: ''
startLine: 2251
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class TeleportPlatform : MonoBehaviour'
content.vb: Public Class TeleportPlatform Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.TeleportPlatform.teleportPoint
commentId: F:Global.TeleportPlatform.teleportPoint
id: teleportPoint
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: teleportPoint
nameWithType: TeleportPlatform.teleportPoint
fullName: TeleportPlatform.teleportPoint
type: Field
source:
id: teleportPoint
path: ''
startLine: 2253
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Vector2 teleportPoint
return:
type: Global.Vector2
content.vb: Public teleportPoint As Vector2
- uid: Global.TeleportPlatform.teleportTag
commentId: F:Global.TeleportPlatform.teleportTag
id: teleportTag
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: teleportTag
nameWithType: TeleportPlatform.teleportTag
fullName: TeleportPlatform.teleportTag
type: Field
source:
id: teleportTag
path: ''
startLine: 2254
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string teleportTag
return:
type: System.String
content.vb: Public teleportTag As String
- uid: Global.TeleportPlatform.playerTag
commentId: F:Global.TeleportPlatform.playerTag
id: playerTag
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: playerTag
nameWithType: TeleportPlatform.playerTag
fullName: TeleportPlatform.playerTag
type: Field
source:
id: playerTag
path: ''
startLine: 2255
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string playerTag
return:
type: System.String
content.vb: Public playerTag As String
- uid: Global.TeleportPlatform.isPlatform
commentId: F:Global.TeleportPlatform.isPlatform
id: isPlatform
parent: Global.TeleportPlatform
langs:
- csharp
- vb
name: isPlatform
nameWithType: TeleportPlatform.isPlatform
fullName: TeleportPlatform.isPlatform
type: Field
source:
id: isPlatform
path: ''
startLine: 2256
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool isPlatform
return:
type: System.Boolean
content.vb: Public isPlatform As Boolean
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.Vector2
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Vector2
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,316 @@
### YamlMime:ManagedReference
items:
- uid: Global.TerribleHealthBarScript
commentId: T:Global.TerribleHealthBarScript
id: TerribleHealthBarScript
parent: Global
children:
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- Global.TerribleHealthBarScript.deathVisual
- Global.TerribleHealthBarScript.fullDeathColor
- Global.TerribleHealthBarScript.fullHealthColor
- Global.TerribleHealthBarScript.healthVisual
- Global.TerribleHealthBarScript.player
- Global.TerribleHealthBarScript.SetPlayer(GameObject)
- Global.TerribleHealthBarScript.smoothSpeed
- Global.TerribleHealthBarScript.subtractionColor
- Global.TerribleHealthBarScript.text
langs:
- csharp
- vb
name: TerribleHealthBarScript
nameWithType: TerribleHealthBarScript
fullName: TerribleHealthBarScript
type: Class
source:
id: TerribleHealthBarScript
path: ''
startLine: 1881
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class TerribleHealthBarScript : MonoBehaviour'
content.vb: Public Class TerribleHealthBarScript Inherits MonoBehaviour
inheritance:
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- uid: Global.TerribleHealthBarScript.fullHealthColor
commentId: F:Global.TerribleHealthBarScript.fullHealthColor
id: fullHealthColor
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: fullHealthColor
nameWithType: TerribleHealthBarScript.fullHealthColor
fullName: TerribleHealthBarScript.fullHealthColor
type: Field
source:
id: fullHealthColor
path: ''
startLine: 1883
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Color fullHealthColor
return:
type: Global.Color
content.vb: Public fullHealthColor As Color
- uid: Global.TerribleHealthBarScript.fullDeathColor
commentId: F:Global.TerribleHealthBarScript.fullDeathColor
id: fullDeathColor
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: fullDeathColor
nameWithType: TerribleHealthBarScript.fullDeathColor
fullName: TerribleHealthBarScript.fullDeathColor
type: Field
source:
id: fullDeathColor
path: ''
startLine: 1884
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Color fullDeathColor
return:
type: Global.Color
content.vb: Public fullDeathColor As Color
- uid: Global.TerribleHealthBarScript.subtractionColor
commentId: F:Global.TerribleHealthBarScript.subtractionColor
id: subtractionColor
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: subtractionColor
nameWithType: TerribleHealthBarScript.subtractionColor
fullName: TerribleHealthBarScript.subtractionColor
type: Field
source:
id: subtractionColor
path: ''
startLine: 1885
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Color subtractionColor
return:
type: Global.Color
content.vb: Public subtractionColor As Color
- uid: Global.TerribleHealthBarScript.healthVisual
commentId: F:Global.TerribleHealthBarScript.healthVisual
id: healthVisual
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: healthVisual
nameWithType: TerribleHealthBarScript.healthVisual
fullName: TerribleHealthBarScript.healthVisual
type: Field
source:
id: healthVisual
path: ''
startLine: 1886
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject healthVisual
return:
type: Global.GameObject
content.vb: Public healthVisual As GameObject
- uid: Global.TerribleHealthBarScript.actualHealthVisual
commentId: F:Global.TerribleHealthBarScript.actualHealthVisual
id: actualHealthVisual
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: actualHealthVisual
nameWithType: TerribleHealthBarScript.actualHealthVisual
fullName: TerribleHealthBarScript.actualHealthVisual
type: Field
source:
id: actualHealthVisual
path: ''
startLine: 1887
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject actualHealthVisual
return:
type: Global.GameObject
content.vb: Public actualHealthVisual As GameObject
- uid: Global.TerribleHealthBarScript.deathVisual
commentId: F:Global.TerribleHealthBarScript.deathVisual
id: deathVisual
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: deathVisual
nameWithType: TerribleHealthBarScript.deathVisual
fullName: TerribleHealthBarScript.deathVisual
type: Field
source:
id: deathVisual
path: ''
startLine: 1888
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject deathVisual
return:
type: Global.GameObject
content.vb: Public deathVisual As GameObject
- uid: Global.TerribleHealthBarScript.smoothSpeed
commentId: F:Global.TerribleHealthBarScript.smoothSpeed
id: smoothSpeed
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: smoothSpeed
nameWithType: TerribleHealthBarScript.smoothSpeed
fullName: TerribleHealthBarScript.smoothSpeed
type: Field
source:
id: smoothSpeed
path: ''
startLine: 1889
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float smoothSpeed
return:
type: System.Single
content.vb: Public smoothSpeed As Single
- uid: Global.TerribleHealthBarScript.text
commentId: F:Global.TerribleHealthBarScript.text
id: text
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: text
nameWithType: TerribleHealthBarScript.text
fullName: TerribleHealthBarScript.text
type: Field
source:
id: text
path: ''
startLine: 1890
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TextMeshProUGUI text
return:
type: Global.TextMeshProUGUI
content.vb: Public text As TextMeshProUGUI
- uid: Global.TerribleHealthBarScript.player
commentId: F:Global.TerribleHealthBarScript.player
id: player
parent: Global.TerribleHealthBarScript
langs:
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- vb
name: player
nameWithType: TerribleHealthBarScript.player
fullName: TerribleHealthBarScript.player
type: Field
source:
id: player
path: ''
startLine: 1899
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public GameObject player
return:
type: Global.GameObject
content.vb: Public player As GameObject
- uid: Global.TerribleHealthBarScript.SetPlayer(GameObject)
commentId: M:Global.TerribleHealthBarScript.SetPlayer(GameObject)
id: SetPlayer(GameObject)
parent: Global.TerribleHealthBarScript
langs:
- csharp
- vb
name: SetPlayer(GameObject)
nameWithType: TerribleHealthBarScript.SetPlayer(GameObject)
fullName: TerribleHealthBarScript.SetPlayer(GameObject)
type: Method
source:
id: SetPlayer
path: ''
startLine: 1927
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void SetPlayer(GameObject player)
parameters:
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type: Global.GameObject
content.vb: Public Sub SetPlayer(player As GameObject)
overload: Global.TerribleHealthBarScript.SetPlayer*
references:
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commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
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isExternal: true
name: Color
nameWithType: Color
fullName: Color
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isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
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commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
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isExternal: true
name: TextMeshProUGUI
nameWithType: TextMeshProUGUI
fullName: TextMeshProUGUI
- uid: Global.TerribleHealthBarScript.SetPlayer*
commentId: Overload:Global.TerribleHealthBarScript.SetPlayer
name: SetPlayer
nameWithType: TerribleHealthBarScript.SetPlayer
fullName: TerribleHealthBarScript.SetPlayer

View File

@@ -0,0 +1,273 @@
### YamlMime:ManagedReference
items:
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
id: TrackLayer.EnableTrigger
parent: Global
children:
- Global.TrackLayer.EnableTrigger.Button
- Global.TrackLayer.EnableTrigger.Collectible
- Global.TrackLayer.EnableTrigger.ConstantForce
- Global.TrackLayer.EnableTrigger.ElectromagneticPulse
- Global.TrackLayer.EnableTrigger.EndOfLevel
- Global.TrackLayer.EnableTrigger.Goal
- Global.TrackLayer.EnableTrigger.Magnetism
- Global.TrackLayer.EnableTrigger.Movement
- Global.TrackLayer.EnableTrigger.Scene
- Global.TrackLayer.EnableTrigger.Toggle
langs:
- csharp
- vb
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
type: Enum
source:
id: EnableTrigger
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public enum TrackLayer.EnableTrigger
content.vb: Public Enum TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Scene
commentId: F:Global.TrackLayer.EnableTrigger.Scene
id: Scene
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Scene
nameWithType: TrackLayer.EnableTrigger.Scene
fullName: TrackLayer.EnableTrigger.Scene
type: Field
source:
id: Scene
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Scene = 0
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Magnetism
commentId: F:Global.TrackLayer.EnableTrigger.Magnetism
id: Magnetism
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Magnetism
nameWithType: TrackLayer.EnableTrigger.Magnetism
fullName: TrackLayer.EnableTrigger.Magnetism
type: Field
source:
id: Magnetism
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Magnetism = 1
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Goal
commentId: F:Global.TrackLayer.EnableTrigger.Goal
id: Goal
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Goal
nameWithType: TrackLayer.EnableTrigger.Goal
fullName: TrackLayer.EnableTrigger.Goal
type: Field
source:
id: Goal
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Goal = 2
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Button
commentId: F:Global.TrackLayer.EnableTrigger.Button
id: Button
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Button
nameWithType: TrackLayer.EnableTrigger.Button
fullName: TrackLayer.EnableTrigger.Button
type: Field
source:
id: Button
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Button = 3
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Toggle
commentId: F:Global.TrackLayer.EnableTrigger.Toggle
id: Toggle
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Toggle
nameWithType: TrackLayer.EnableTrigger.Toggle
fullName: TrackLayer.EnableTrigger.Toggle
type: Field
source:
id: Toggle
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Toggle = 4
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Movement
commentId: F:Global.TrackLayer.EnableTrigger.Movement
id: Movement
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Movement
nameWithType: TrackLayer.EnableTrigger.Movement
fullName: TrackLayer.EnableTrigger.Movement
type: Field
source:
id: Movement
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Movement = 5
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.ConstantForce
commentId: F:Global.TrackLayer.EnableTrigger.ConstantForce
id: ConstantForce
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: ConstantForce
nameWithType: TrackLayer.EnableTrigger.ConstantForce
fullName: TrackLayer.EnableTrigger.ConstantForce
type: Field
source:
id: ConstantForce
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: ConstantForce = 6
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.EndOfLevel
commentId: F:Global.TrackLayer.EnableTrigger.EndOfLevel
id: EndOfLevel
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: EndOfLevel
nameWithType: TrackLayer.EnableTrigger.EndOfLevel
fullName: TrackLayer.EnableTrigger.EndOfLevel
type: Field
source:
id: EndOfLevel
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: EndOfLevel = 7
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.ElectromagneticPulse
commentId: F:Global.TrackLayer.EnableTrigger.ElectromagneticPulse
id: ElectromagneticPulse
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: ElectromagneticPulse
nameWithType: TrackLayer.EnableTrigger.ElectromagneticPulse
fullName: TrackLayer.EnableTrigger.ElectromagneticPulse
type: Field
source:
id: ElectromagneticPulse
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: ElectromagneticPulse = 8
return:
type: Global.TrackLayer.EnableTrigger
- uid: Global.TrackLayer.EnableTrigger.Collectible
commentId: F:Global.TrackLayer.EnableTrigger.Collectible
id: Collectible
parent: Global.TrackLayer.EnableTrigger
langs:
- csharp
- vb
name: Collectible
nameWithType: TrackLayer.EnableTrigger.Collectible
fullName: TrackLayer.EnableTrigger.Collectible
type: Field
source:
id: Collectible
path: ''
startLine: 996
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: Collectible = 9
return:
type: Global.TrackLayer.EnableTrigger
references:
- uid: Global
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
spec.csharp:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
spec.vb:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger

View File

@@ -0,0 +1,456 @@
### YamlMime:ManagedReference
items:
- uid: Global.TrackLayer
commentId: T:Global.TrackLayer
id: TrackLayer
parent: Global
children:
- Global.TrackLayer.enableTrigger
- Global.TrackLayer.layerName
- Global.TrackLayer.layerScenes
- Global.TrackLayer.layerTrack
- Global.TrackLayer.triggerName
langs:
- csharp
- vb
name: TrackLayer
nameWithType: TrackLayer
fullName: TrackLayer
type: Class
source:
id: TrackLayer
path: ''
startLine: 991
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: >-
[Serializable]
public class TrackLayer
content.vb: >-
<Serializable>
Public Class TrackLayer
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
attributes:
- type: System.SerializableAttribute
ctor: System.SerializableAttribute.#ctor
arguments: []
- uid: Global.TrackLayer.layerName
commentId: F:Global.TrackLayer.layerName
id: layerName
parent: Global.TrackLayer
langs:
- csharp
- vb
name: layerName
nameWithType: TrackLayer.layerName
fullName: TrackLayer.layerName
type: Field
source:
id: layerName
path: ''
startLine: 994
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string layerName
return:
type: System.String
content.vb: Public layerName As String
- uid: Global.TrackLayer.layerTrack
commentId: F:Global.TrackLayer.layerTrack
id: layerTrack
parent: Global.TrackLayer
langs:
- csharp
- vb
name: layerTrack
nameWithType: TrackLayer.layerTrack
fullName: TrackLayer.layerTrack
type: Field
source:
id: layerTrack
path: ''
startLine: 995
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public AudioClip layerTrack
return:
type: Global.AudioClip
content.vb: Public layerTrack As AudioClip
- uid: Global.TrackLayer.enableTrigger
commentId: F:Global.TrackLayer.enableTrigger
id: enableTrigger
parent: Global.TrackLayer
langs:
- csharp
- vb
name: enableTrigger
nameWithType: TrackLayer.enableTrigger
fullName: TrackLayer.enableTrigger
type: Field
source:
id: enableTrigger
path: ''
startLine: 997
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public TrackLayer.EnableTrigger enableTrigger
return:
type: Global.TrackLayer.EnableTrigger
content.vb: Public enableTrigger As TrackLayer.EnableTrigger
- uid: Global.TrackLayer.layerScenes
commentId: F:Global.TrackLayer.layerScenes
id: layerScenes
parent: Global.TrackLayer
langs:
- csharp
- vb
name: layerScenes
nameWithType: TrackLayer.layerScenes
fullName: TrackLayer.layerScenes
type: Field
source:
id: layerScenes
path: ''
startLine: 999
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<string> layerScenes
return:
type: Global.List{System.String}
content.vb: Public layerScenes As List(Of String)
- uid: Global.TrackLayer.triggerName
commentId: F:Global.TrackLayer.triggerName
id: triggerName
parent: Global.TrackLayer
langs:
- csharp
- vb
name: triggerName
nameWithType: TrackLayer.triggerName
fullName: TrackLayer.triggerName
type: Field
source:
id: triggerName
path: ''
startLine: 1000
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public string triggerName
return:
type: System.String
content.vb: Public triggerName As String
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
- name: (
- name: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Global.AudioClip
commentId: '!:Global.AudioClip'
isExternal: true
name: AudioClip
nameWithType: AudioClip
fullName: AudioClip
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
spec.csharp:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
spec.vb:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
- uid: Global.List{System.String}
commentId: '!:Global.List{System.String}'
definition: Global.List`1
name: List<string>
nameWithType: List<string>
fullName: List<string>
nameWithType.vb: List(Of String)
fullName.vb: List(Of String)
name.vb: List(Of String)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: System.String
name: string
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )

View File

@@ -0,0 +1,44 @@
### YamlMime:ManagedReference
items:
- uid: Global.Trevor
commentId: T:Global.Trevor
id: Trevor
parent: Global
children: []
langs:
- csharp
- vb
name: Trevor
nameWithType: Trevor
fullName: Trevor
type: Class
source:
id: Trevor
path: ''
startLine: 2927
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class Trevor : MonoBehaviour'
content.vb: Public Class Trevor Inherits MonoBehaviour
inheritance:
- System.Object
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System

View File

@@ -0,0 +1,211 @@
### YamlMime:ManagedReference
items:
- uid: Global.UseItem
commentId: T:Global.UseItem
id: UseItem
parent: Global
children:
- Global.UseItem.DropItem
- Global.UseItem.head
- Global.UseItem.holdTime
- Global.UseItem.IsHoldingItem
- Global.UseItem.PickUpItem(GameObject)
langs:
- csharp
- vb
name: UseItem
nameWithType: UseItem
fullName: UseItem
type: Class
source:
id: UseItem
path: ''
startLine: 2741
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class UseItem : MonoBehaviour'
content.vb: Public Class UseItem Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.UseItem.holdTime
commentId: F:Global.UseItem.holdTime
id: holdTime
parent: Global.UseItem
langs:
- csharp
- vb
name: holdTime
nameWithType: UseItem.holdTime
fullName: UseItem.holdTime
type: Field
source:
id: holdTime
path: ''
startLine: 2747
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public float holdTime
return:
type: System.Single
content.vb: Public holdTime As Single
- uid: Global.UseItem.head
commentId: F:Global.UseItem.head
id: head
parent: Global.UseItem
langs:
- csharp
- vb
name: head
nameWithType: UseItem.head
fullName: UseItem.head
type: Field
source:
id: head
path: ''
startLine: 2750
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public Transform head
return:
type: Global.Transform
content.vb: Public head As Transform
- uid: Global.UseItem.PickUpItem(GameObject)
commentId: M:Global.UseItem.PickUpItem(GameObject)
id: PickUpItem(GameObject)
parent: Global.UseItem
langs:
- csharp
- vb
name: PickUpItem(GameObject)
nameWithType: UseItem.PickUpItem(GameObject)
fullName: UseItem.PickUpItem(GameObject)
type: Method
source:
id: PickUpItem
path: ''
startLine: 2780
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void PickUpItem(GameObject item)
parameters:
- id: item
type: Global.GameObject
content.vb: Public Sub PickUpItem(item As GameObject)
overload: Global.UseItem.PickUpItem*
- uid: Global.UseItem.DropItem
commentId: M:Global.UseItem.DropItem
id: DropItem
parent: Global.UseItem
langs:
- csharp
- vb
name: DropItem()
nameWithType: UseItem.DropItem()
fullName: UseItem.DropItem()
type: Method
source:
id: DropItem
path: ''
startLine: 2802
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void DropItem()
content.vb: Public Sub DropItem()
overload: Global.UseItem.DropItem*
- uid: Global.UseItem.IsHoldingItem
commentId: M:Global.UseItem.IsHoldingItem
id: IsHoldingItem
parent: Global.UseItem
langs:
- csharp
- vb
name: IsHoldingItem()
nameWithType: UseItem.IsHoldingItem()
fullName: UseItem.IsHoldingItem()
type: Method
source:
id: IsHoldingItem
path: ''
startLine: 2831
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public bool IsHoldingItem()
return:
type: System.Boolean
content.vb: Public Function IsHoldingItem() As Boolean
overload: Global.UseItem.IsHoldingItem*
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Global.Transform
isExternal: true
name: Transform
nameWithType: Transform
fullName: Transform
- uid: Global.UseItem.PickUpItem*
commentId: Overload:Global.UseItem.PickUpItem
name: PickUpItem
nameWithType: UseItem.PickUpItem
fullName: UseItem.PickUpItem
- uid: Global.GameObject
isExternal: true
name: GameObject
nameWithType: GameObject
fullName: GameObject
- uid: Global.UseItem.DropItem*
commentId: Overload:Global.UseItem.DropItem
name: DropItem
nameWithType: UseItem.DropItem
fullName: UseItem.DropItem
- uid: Global.UseItem.IsHoldingItem*
commentId: Overload:Global.UseItem.IsHoldingItem
name: IsHoldingItem
nameWithType: UseItem.IsHoldingItem
fullName: UseItem.IsHoldingItem
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View File

@@ -0,0 +1,194 @@
### YamlMime:ManagedReference
items:
- uid: Global.WinScreen
commentId: T:Global.WinScreen
id: WinScreen
parent: Global
children:
- Global.WinScreen.Instance
- Global.WinScreen.playerTexts
- Global.WinScreen.ShowWinScreen(System.Int32)
langs:
- csharp
- vb
name: WinScreen
nameWithType: WinScreen
fullName: WinScreen
type: Class
source:
id: WinScreen
path: ''
startLine: 1067
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: 'public class WinScreen : MonoBehaviour'
content.vb: Public Class WinScreen Inherits MonoBehaviour
inheritance:
- System.Object
- uid: Global.WinScreen.Instance
commentId: F:Global.WinScreen.Instance
id: Instance
parent: Global.WinScreen
langs:
- csharp
- vb
name: Instance
nameWithType: WinScreen.Instance
fullName: WinScreen.Instance
type: Field
source:
id: Instance
path: ''
startLine: 1069
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public static WinScreen Instance
return:
type: Global.WinScreen
content.vb: Public Shared Instance As WinScreen
- uid: Global.WinScreen.playerTexts
commentId: F:Global.WinScreen.playerTexts
id: playerTexts
parent: Global.WinScreen
langs:
- csharp
- vb
name: playerTexts
nameWithType: WinScreen.playerTexts
fullName: WinScreen.playerTexts
type: Field
source:
id: playerTexts
path: ''
startLine: 1070
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public List<TextMeshProUGUI> playerTexts
return:
type: Global.List{TextMeshProUGUI}
content.vb: Public playerTexts As List(Of TextMeshProUGUI)
- uid: Global.WinScreen.ShowWinScreen(System.Int32)
commentId: M:Global.WinScreen.ShowWinScreen(System.Int32)
id: ShowWinScreen(System.Int32)
parent: Global.WinScreen
langs:
- csharp
- vb
name: ShowWinScreen(int)
nameWithType: WinScreen.ShowWinScreen(int)
fullName: WinScreen.ShowWinScreen(int)
type: Method
source:
id: ShowWinScreen
path: ''
startLine: 1084
assemblies:
- cs.temp.dll
namespace: Global
syntax:
content: public void ShowWinScreen(int player)
parameters:
- id: player
type: System.Int32
content.vb: Public Sub ShowWinScreen(player As Integer)
overload: Global.WinScreen.ShowWinScreen*
nameWithType.vb: WinScreen.ShowWinScreen(Integer)
fullName.vb: WinScreen.ShowWinScreen(Integer)
name.vb: ShowWinScreen(Integer)
references:
- uid: Global
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Global.WinScreen
commentId: T:Global.WinScreen
name: WinScreen
nameWithType: WinScreen
fullName: WinScreen
- uid: Global.List{TextMeshProUGUI}
commentId: '!:Global.List{TextMeshProUGUI}'
definition: Global.List`1
name: List<TextMeshProUGUI>
nameWithType: List<TextMeshProUGUI>
fullName: List<TextMeshProUGUI>
nameWithType.vb: List(Of TextMeshProUGUI)
fullName.vb: List(Of TextMeshProUGUI)
name.vb: List(Of TextMeshProUGUI)
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- uid: Global.TextMeshProUGUI
name: TextMeshProUGUI
isExternal: true
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- uid: Global.TextMeshProUGUI
name: TextMeshProUGUI
isExternal: true
- name: )
- uid: Global.List`1
isExternal: true
name: List<>
nameWithType: List<>
fullName: List<>
nameWithType.vb: List(Of )
fullName.vb: List(Of )
name.vb: List(Of )
spec.csharp:
- uid: Global.List`1
name: List
isExternal: true
- name: <
- name: ''
- name: '>'
spec.vb:
- uid: Global.List`1
name: List
isExternal: true
- name: (
- name: Of
- name: " "
- name: ''
- name: )
- uid: Global.WinScreen.ShowWinScreen*
commentId: Overload:Global.WinScreen.ShowWinScreen
name: ShowWinScreen
nameWithType: WinScreen.ShowWinScreen
fullName: WinScreen.ShowWinScreen
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer

View File

@@ -0,0 +1,369 @@
### YamlMime:ManagedReference
items:
- uid: Global
id: Global
children:
- Global.AnimationPlayer
- Global.AnimationPlayer.AnimationState
- Global.AudioManager
- Global.Block
- Global.Damageable
- Global.DayNightCycle
- Global.EventSystemizer
- Global.FallPlatform
- Global.GameManager
- Global.GameManager.GameEvent
- Global.GameManager.GameMode
- Global.GameManagerHelper
- Global.GameTimer
- Global.HatRespawn
- Global.HealthBarManager
- Global.HubManager
- Global.HubPolygonCreator
- Global.InfiniteScroll
- Global.LeaderboardManager
- Global.LifeDisplayManager
- Global.MapSelect
- Global.ModeSelect
- Global.MovingPlatform
- Global.MusicManager
- Global.ObjectVisibility
- Global.ObstacleCourse
- Global.ParallaxBackground
- Global.ParallaxCamera
- Global.ParallaxCamera.ParallaxCameraDelegate
- Global.ParallaxLayer
- Global.PlayerCameraMovement
- Global.PlayerCardCreator
- Global.PlayerJoinCard
- Global.PlayerManager
- Global.PlayerMovement
- Global.Playlist
- Global.PongBallBehavior
- Global.PongPaddleBehavior
- Global.PongScorekeeper
- Global.Punch
- Global.RespawnOnTriggerEnter
- Global.SoundEffect
- Global.TeleportPlatform
- Global.TerribleHealthBarScript
- Global.TrackLayer
- Global.TrackLayer.EnableTrigger
- Global.Trevor
- Global.UseItem
- Global.WinScreen
langs:
- csharp
- vb
name: ''
nameWithType: ''
fullName: ''
type: Namespace
assemblies:
- cs.temp.dll
references:
- uid: Global.ParallaxLayer
commentId: T:Global.ParallaxLayer
name: ParallaxLayer
nameWithType: ParallaxLayer
fullName: ParallaxLayer
- uid: Global.DayNightCycle
commentId: T:Global.DayNightCycle
name: DayNightCycle
nameWithType: DayNightCycle
fullName: DayNightCycle
- uid: Global.ParallaxCamera
commentId: T:Global.ParallaxCamera
name: ParallaxCamera
nameWithType: ParallaxCamera
fullName: ParallaxCamera
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
commentId: T:Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCamera.ParallaxCameraDelegate
nameWithType: ParallaxCamera.ParallaxCameraDelegate
fullName: ParallaxCamera.ParallaxCameraDelegate
spec.csharp:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate
spec.vb:
- uid: Global.ParallaxCamera
name: ParallaxCamera
- name: .
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCameraDelegate
- uid: Global.ParallaxBackground
commentId: T:Global.ParallaxBackground
name: ParallaxBackground
nameWithType: ParallaxBackground
fullName: ParallaxBackground
- uid: Global.PongScorekeeper
commentId: T:Global.PongScorekeeper
name: PongScorekeeper
nameWithType: PongScorekeeper
fullName: PongScorekeeper
- uid: Global.PongBallBehavior
commentId: T:Global.PongBallBehavior
name: PongBallBehavior
nameWithType: PongBallBehavior
fullName: PongBallBehavior
- uid: Global.PongPaddleBehavior
commentId: T:Global.PongPaddleBehavior
name: PongPaddleBehavior
nameWithType: PongPaddleBehavior
fullName: PongPaddleBehavior
- uid: Global.HubPolygonCreator
commentId: T:Global.HubPolygonCreator
name: HubPolygonCreator
nameWithType: HubPolygonCreator
fullName: HubPolygonCreator
- uid: Global.HubManager
commentId: T:Global.HubManager
name: HubManager
nameWithType: HubManager
fullName: HubManager
- uid: Global.ObstacleCourse
commentId: T:Global.ObstacleCourse
name: ObstacleCourse
nameWithType: ObstacleCourse
fullName: ObstacleCourse
- uid: Global.AudioManager
commentId: T:Global.AudioManager
name: AudioManager
nameWithType: AudioManager
fullName: AudioManager
- uid: Global.SoundEffect
commentId: T:Global.SoundEffect
name: SoundEffect
nameWithType: SoundEffect
fullName: SoundEffect
- uid: Global.MusicManager
commentId: T:Global.MusicManager
name: MusicManager
nameWithType: MusicManager
fullName: MusicManager
- uid: Global.TrackLayer
commentId: T:Global.TrackLayer
name: TrackLayer
nameWithType: TrackLayer
fullName: TrackLayer
- uid: Global.TrackLayer.EnableTrigger
commentId: T:Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
nameWithType: TrackLayer.EnableTrigger
fullName: TrackLayer.EnableTrigger
spec.csharp:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
spec.vb:
- uid: Global.TrackLayer
name: TrackLayer
- name: .
- uid: Global.TrackLayer.EnableTrigger
name: EnableTrigger
- uid: Global.Playlist
commentId: T:Global.Playlist
name: Playlist
nameWithType: Playlist
fullName: Playlist
- uid: Global.EventSystemizer
commentId: T:Global.EventSystemizer
name: EventSystemizer
nameWithType: EventSystemizer
fullName: EventSystemizer
- uid: Global.ModeSelect
commentId: T:Global.ModeSelect
name: ModeSelect
nameWithType: ModeSelect
fullName: ModeSelect
- uid: Global.WinScreen
commentId: T:Global.WinScreen
name: WinScreen
nameWithType: WinScreen
fullName: WinScreen
- uid: Global.PlayerJoinCard
commentId: T:Global.PlayerJoinCard
name: PlayerJoinCard
nameWithType: PlayerJoinCard
fullName: PlayerJoinCard
- uid: Global.PlayerCardCreator
commentId: T:Global.PlayerCardCreator
name: PlayerCardCreator
nameWithType: PlayerCardCreator
fullName: PlayerCardCreator
- uid: Global.MovingPlatform
commentId: T:Global.MovingPlatform
name: MovingPlatform
nameWithType: MovingPlatform
fullName: MovingPlatform
- uid: Global.ObjectVisibility
commentId: T:Global.ObjectVisibility
name: ObjectVisibility
nameWithType: ObjectVisibility
fullName: ObjectVisibility
- uid: Global.InfiniteScroll
commentId: T:Global.InfiniteScroll
name: InfiniteScroll
nameWithType: InfiniteScroll
fullName: InfiniteScroll
- uid: Global.GameManagerHelper
commentId: T:Global.GameManagerHelper
name: GameManagerHelper
nameWithType: GameManagerHelper
fullName: GameManagerHelper
- uid: Global.GameTimer
commentId: T:Global.GameTimer
name: GameTimer
nameWithType: GameTimer
fullName: GameTimer
- uid: Global.HealthBarManager
commentId: T:Global.HealthBarManager
name: HealthBarManager
nameWithType: HealthBarManager
fullName: HealthBarManager
- uid: Global.GameManager
commentId: T:Global.GameManager
name: GameManager
nameWithType: GameManager
fullName: GameManager
- uid: Global.GameManager.GameEvent
commentId: T:Global.GameManager.GameEvent
name: GameManager.GameEvent
nameWithType: GameManager.GameEvent
fullName: GameManager.GameEvent
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameEvent
name: GameEvent
- uid: Global.GameManager.GameMode
commentId: T:Global.GameManager.GameMode
name: GameManager.GameMode
nameWithType: GameManager.GameMode
fullName: GameManager.GameMode
spec.csharp:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
spec.vb:
- uid: Global.GameManager
name: GameManager
- name: .
- uid: Global.GameManager.GameMode
name: GameMode
- uid: Global.FallPlatform
commentId: T:Global.FallPlatform
name: FallPlatform
nameWithType: FallPlatform
fullName: FallPlatform
- uid: Global.HatRespawn
commentId: T:Global.HatRespawn
name: HatRespawn
nameWithType: HatRespawn
fullName: HatRespawn
- uid: Global.RespawnOnTriggerEnter
commentId: T:Global.RespawnOnTriggerEnter
name: RespawnOnTriggerEnter
nameWithType: RespawnOnTriggerEnter
fullName: RespawnOnTriggerEnter
- uid: Global.MapSelect
commentId: T:Global.MapSelect
name: MapSelect
nameWithType: MapSelect
fullName: MapSelect
- uid: Global.LifeDisplayManager
commentId: T:Global.LifeDisplayManager
name: LifeDisplayManager
nameWithType: LifeDisplayManager
fullName: LifeDisplayManager
- uid: Global.TerribleHealthBarScript
commentId: T:Global.TerribleHealthBarScript
name: TerribleHealthBarScript
nameWithType: TerribleHealthBarScript
fullName: TerribleHealthBarScript
- uid: Global.LeaderboardManager
commentId: T:Global.LeaderboardManager
name: LeaderboardManager
nameWithType: LeaderboardManager
fullName: LeaderboardManager
- uid: Global.Damageable
commentId: T:Global.Damageable
name: Damageable
nameWithType: Damageable
fullName: Damageable
- uid: Global.Punch
commentId: T:Global.Punch
name: Punch
nameWithType: Punch
fullName: Punch
- uid: Global.TeleportPlatform
commentId: T:Global.TeleportPlatform
name: TeleportPlatform
nameWithType: TeleportPlatform
fullName: TeleportPlatform
- uid: Global.PlayerManager
commentId: T:Global.PlayerManager
name: PlayerManager
nameWithType: PlayerManager
fullName: PlayerManager
- uid: Global.AnimationPlayer
commentId: T:Global.AnimationPlayer
name: AnimationPlayer
nameWithType: AnimationPlayer
fullName: AnimationPlayer
- uid: Global.AnimationPlayer.AnimationState
commentId: T:Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
nameWithType: AnimationPlayer.AnimationState
fullName: AnimationPlayer.AnimationState
spec.csharp:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
spec.vb:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- name: .
- uid: Global.AnimationPlayer.AnimationState
name: AnimationState
- uid: Global.Block
commentId: T:Global.Block
name: Block
nameWithType: Block
fullName: Block
- uid: Global.PlayerMovement
commentId: T:Global.PlayerMovement
name: PlayerMovement
nameWithType: PlayerMovement
fullName: PlayerMovement
- uid: Global.UseItem
commentId: T:Global.UseItem
name: UseItem
nameWithType: UseItem
fullName: UseItem
- uid: Global.PlayerCameraMovement
commentId: T:Global.PlayerCameraMovement
name: PlayerCameraMovement
nameWithType: PlayerCameraMovement
fullName: PlayerCameraMovement
- uid: Global.Trevor
commentId: T:Global.Trevor
name: Trevor
nameWithType: Trevor
fullName: Trevor

102
Documentation/api/toc.yml Normal file
View File

@@ -0,0 +1,102 @@
### YamlMime:TableOfContent
- uid: Global
name: ''
items:
- uid: Global.AnimationPlayer
name: AnimationPlayer
- uid: Global.AnimationPlayer.AnimationState
name: AnimationPlayer.AnimationState
- uid: Global.AudioManager
name: AudioManager
- uid: Global.Block
name: Block
- uid: Global.Damageable
name: Damageable
- uid: Global.DayNightCycle
name: DayNightCycle
- uid: Global.EventSystemizer
name: EventSystemizer
- uid: Global.FallPlatform
name: FallPlatform
- uid: Global.GameManager
name: GameManager
- uid: Global.GameManager.GameEvent
name: GameManager.GameEvent
- uid: Global.GameManager.GameMode
name: GameManager.GameMode
- uid: Global.GameManagerHelper
name: GameManagerHelper
- uid: Global.GameTimer
name: GameTimer
- uid: Global.HatRespawn
name: HatRespawn
- uid: Global.HealthBarManager
name: HealthBarManager
- uid: Global.HubManager
name: HubManager
- uid: Global.HubPolygonCreator
name: HubPolygonCreator
- uid: Global.InfiniteScroll
name: InfiniteScroll
- uid: Global.LeaderboardManager
name: LeaderboardManager
- uid: Global.LifeDisplayManager
name: LifeDisplayManager
- uid: Global.MapSelect
name: MapSelect
- uid: Global.ModeSelect
name: ModeSelect
- uid: Global.MovingPlatform
name: MovingPlatform
- uid: Global.MusicManager
name: MusicManager
- uid: Global.ObjectVisibility
name: ObjectVisibility
- uid: Global.ObstacleCourse
name: ObstacleCourse
- uid: Global.ParallaxBackground
name: ParallaxBackground
- uid: Global.ParallaxCamera
name: ParallaxCamera
- uid: Global.ParallaxCamera.ParallaxCameraDelegate
name: ParallaxCamera.ParallaxCameraDelegate
- uid: Global.ParallaxLayer
name: ParallaxLayer
- uid: Global.PlayerCameraMovement
name: PlayerCameraMovement
- uid: Global.PlayerCardCreator
name: PlayerCardCreator
- uid: Global.PlayerJoinCard
name: PlayerJoinCard
- uid: Global.PlayerManager
name: PlayerManager
- uid: Global.PlayerMovement
name: PlayerMovement
- uid: Global.Playlist
name: Playlist
- uid: Global.PongBallBehavior
name: PongBallBehavior
- uid: Global.PongPaddleBehavior
name: PongPaddleBehavior
- uid: Global.PongScorekeeper
name: PongScorekeeper
- uid: Global.Punch
name: Punch
- uid: Global.RespawnOnTriggerEnter
name: RespawnOnTriggerEnter
- uid: Global.SoundEffect
name: SoundEffect
- uid: Global.TeleportPlatform
name: TeleportPlatform
- uid: Global.TerribleHealthBarScript
name: TerribleHealthBarScript
- uid: Global.TrackLayer
name: TrackLayer
- uid: Global.TrackLayer.EnableTrigger
name: TrackLayer.EnableTrigger
- uid: Global.Trevor
name: Trevor
- uid: Global.UseItem
name: UseItem
- uid: Global.WinScreen
name: WinScreen