Commit Graph

25 Commits

Author SHA1 Message Date
djkellerman
0838aebf89 Lots of fixes. 2 BUGS FOUND (read)
Added white border to flag sprite.  Removed debug.log testing code. Fixed hat respawn bug. Positioned all flags/end zones in every map properly. Extensively tested each gamemode with 3 players and found 2 bugs I cannot seem to fix.

First bug I found is the Win Screen that displays during FreeForAll always only shows Player 1 as the winner, regardless of the actual winner. The Win Screen fails to update to the proper player and color after a player wins. This only happens while playing FreeForAll, on any map other than Clouds. The Clouds map, and every other gamemode and map combination works just fine.

The second bug I found could be considered a feature if we wanted. During a Keep Away game, when the Hat is inactive for too long, it appears to spaz over the screen for a second right before respawning. I'm not sure if this is an animation bug or a spawnpoint bug in the code.

Other than these two bugs, every map has been extensively tested and tweaked to work properly for every gamemode.
2025-04-18 00:34:33 -04:00
djkellerman
c2463da317 Finalized health bar and obstacle course code 2025-04-17 23:33:03 -04:00
RochesterX
7f4556853f Hat animation 2025-04-17 21:39:27 -04:00
RochesterX
061f8e5ef7 White hat 2025-04-17 18:56:54 -04:00
RochesterX
c01baf4b08 Merge branch 'main' of https://github.com/RochesterX/Sophomore-Project 2025-04-17 18:52:36 -04:00
RochesterX
87eb6237e5 Bugfixes 2025-04-17 18:32:27 -04:00
djkellerman
12d740288a Health Bar complete
health bar now gets destroyed when players die, and get created when players spawn/respawn. This fixes issue where health bar stays on screen after player dies.
2025-04-17 17:36:23 -04:00
djkellerman
98f0713ebe Few bug fixes
Fixed `Time Left!` display. Added obstacle course ends for all 4 maps. Sets obstacle course end goals to only work on the correct gamemode. Set correct time limits for keep away in every map.
2025-04-17 17:19:02 -04:00
RochesterX
6b7dbea593 API 2025-04-16 19:57:54 -04:00
RochesterX
5dee952cad Player movement tweaks, bugfxes; Docs 2025-04-16 19:20:36 -04:00
RochesterX
1dc46cbf8a Comments 2025-04-14 18:47:17 -04:00
RochesterX
274d87241f Implement sound effects 2025-04-12 17:24:51 -04:00
RochesterX
54ee154807 Meeting 2025-04-07 18:56:43 -04:00
RochesterX
a760760c2d Meeting 2025-04-07 18:30:35 -04:00
djkellerman
2976bed24c Hat remains on winner 2025-04-04 12:09:40 -04:00
RochesterX
dff10176c7 Meeting 2025-03-31 19:33:31 -04:00
RochesterX
42797bfa55 test 2025-03-31 18:43:02 -04:00
RochesterX
5a8de32de0 Test 2025-03-31 18:28:05 -04:00
RochesterX
2343ef2091 Update hat movement 2025-03-29 15:18:27 -04:00
djkellerman
9cbb29b99f pt2 2025-03-28 23:15:28 -04:00
djkellerman
af8ea44fe1 bug fixes 2025-03-28 23:07:33 -04:00
djkellerman
c7b1e55a3e Keep Away logic finalized and UI polished up
One animation bug found when player picks up hat (possibly when jumping)
2025-03-28 22:50:33 -04:00
djkellerman
2913d4b927 Leaderboard now sorts icons properly 2025-03-28 21:27:09 -04:00
djkellerman
0bf6ab0da7 Leaderboard holdtime updates properly now 2025-03-28 20:34:09 -04:00
djkellerman
a098e8c053 added comments and organized project files 2025-03-28 17:39:07 -04:00